Isolinear Chips
Isolinear Chips is a Component used to craft many items for crew members.
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Isolinear Chips  210>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.1Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 3.8 — 4.48>> 
0.5  108  Mortals and Mayhem [edit]

Basic Isolinear Chips  144>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.6Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 4.11 — 5.1>> 
0.6  82  The Mad Vedek [edit]

Basic Isolinear Chips  4976>> Basic Isolinear Chips Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.2Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 5.05 — 5.3>> 
1.3  6432  Stolen Honor [edit]

Basic Isolinear Chips  213>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.8Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 6.18 — 7.6>> 
0.6  121  Salvage the Chavez [edit]

Basic Isolinear Chips  1623>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.6Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 7.33 — 7.94>> 
1  1546  A Time of Morning [edit]

Basic Isolinear Chips  1928>> Basic Isolinear Chips Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.2Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 10.82 — 11.69>> 
1.9  3611  Internal Dispute [edit]

Basic Isolinear Chips  88>> Basic Isolinear Chips Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.7Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 14.22 — 20.31>> 
1  92  Cardassian Hospitality [edit]

Basic Isolinear Chips  86>> Basic Isolinear Chips Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.8Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 15.89 — 22.99>> 
1.2  101  A Bold Move [edit]

Basic Isolinear Chips  63>> Basic Isolinear Chips Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17Statistical Strength: Fairly reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 14.07 — 21.52>> 
1.1  67  Surveying the Sphere [edit]

Basic Isolinear Chips  3163>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

3.9Statistical Strength: Very reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 3.81 — 4.04>> 
1  3102  Xahean Invasion [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Isolinear Chips ★  1600>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.8Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 4.64 — 4.9>> 
0.5  762  Arms Race [edit]

Common Isolinear Chips ★  121>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.4Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 5.82 — 7.03>> 
0.5  55  Turncoat Outpost [edit]

Common Isolinear Chips ★  309>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 7.27 — 8.76>> 
1  307  Common Ground [edit]

Common Isolinear Chips ★  74>> Common Isolinear Chips ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Fairly reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 7.42 — 11.01>> 
1.1  82  The Mad Vedek [edit]

Common Isolinear Chips ★  90>> Common Isolinear Chips ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.6Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 8.14 — 11.7>> 
1.2  108  Mortals and Mayhem [edit]

Common Isolinear Chips ★  81>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

10.9Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 9.54 — 12.61>> 
0.5  44  Arms Race [edit]

Common Isolinear Chips ★  169>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.1Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 9.86 — 12.63>> 
0.7  117  Salvage the Chavez [edit]

Common Isolinear Chips ★  122>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.1Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 9.86 — 12.61>> 
0.6  75  Thy Enemy's Secrets [edit]

Common Isolinear Chips ★  474>> Common Isolinear Chips ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

10.4Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 9.6 — 11.25>> 
1.3  614  Rabid Fans [edit]

Common Isolinear Chips ★  150>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

12.4Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 11.06 — 14>> 
0.7  103  The Annihilation Syndrome [edit]

Common Isolinear Chips ★  565>> Common Isolinear Chips ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13.1Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 12.17 — 14.22>> 
2.2  1235  Temporary Hold [edit]

Common Isolinear Chips ★  110>> Common Isolinear Chips ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.6Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 14.33 — 19.68>> 
1  114  Retroactive Vengeance [edit]

Common Isolinear Chips ★  261>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.5Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 15 — 18.29>> 
0.9  239  Garak's Gamble [edit]

Common Isolinear Chips ★  39>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.6Statistical Strength: Fairly reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 12.36 — 21.09>> 
1  38  Feed A Fever [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Isolinear Chips ★★  24>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 15.06 — 30.9>> 
1.1  27  A New Recruit [edit]

Uncommon Isolinear Chips ★★  78>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

22.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 18.96 — 28.57>> 
1.6  127  Long Live the King [edit]

Uncommon Isolinear Chips ★★  227>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.8Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 18.66 — 23.48>> 
1.3  295  For the People [edit]

Uncommon Isolinear Chips ★★  192>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.2Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 16.35 — 20.6>> 
0.9  175  Fan Club [edit]

Uncommon Isolinear Chips ★★  113>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

22.9Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 19.69 — 27.47>> 
1.4  162  Blunting the Dagger [edit]

Uncommon Isolinear Chips ★★  224>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

23.1Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 20.65 — 26.14>> 
1.4  323  Hot Pursuit [edit]

Uncommon Isolinear Chips ★★  1484>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.6Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 19.77 — 21.44>> 
0.9  1272  Hounded [edit]

Uncommon Isolinear Chips ★★  8>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

27.5Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 17.02 — 71.59>> 
1.3  10  Trust Issues [edit]

Uncommon Isolinear Chips ★★  93>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

27.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 22.99 — 34.29>> 
3.4  320  Death in Battle [edit]

Uncommon Isolinear Chips ★★  192>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

28.3Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 24.91 — 32.85>> 
3.5  680  Rockslide [edit]

Uncommon Isolinear Chips ★★  55>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

30.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 24.92 — 40.31>> 
1.4  77  Right Place, Wrong Time [edit]

Uncommon Isolinear Chips ★★  80>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.4Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 15.48 — 22.68>> 
1.2  92  Evacuation Orders [edit]

Uncommon Isolinear Chips ★★  413>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.8Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 18.26 — 21.62>> 
1.2  511  Change of Scenery [edit]

Uncommon Isolinear Chips ★★  148>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

36.2Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 31.25 — 43.14>> 
6  894  For His Own Good [edit]

Uncommon Isolinear Chips ★★  41>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

58.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 44.97 — 83.83>> 
4.9  200  Control Over Chaos [edit]

Uncommon Isolinear Chips ★★  21>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

58.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 41.12 — 101.76>> 
5.9  123  With Friends Like These [edit]

Uncommon Isolinear Chips ★★  19>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

69.5Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 48.04 — 125.43>> 
5.8  110  Quell the Riots [edit]

Uncommon Isolinear Chips ★★  18>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

12.2Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 9.38 — 17.54>> 
0.6  10  Instant Intervention [edit]

Uncommon Isolinear Chips ★★  122>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

24.2Statistical Strength: Very reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 21.07 — 28.41>> 
1  123  The Vanguard's Challenge [edit]

Uncommon Isolinear Chips ★★  24>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 12.64 — 24.47>> 
0.8  20  The Verge of Destruction [edit]

Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Rare Isolinear Chips ★★★  123>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

32.2Statistical Strength: Very reliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 27.69 — 38.46>> 
1.8  220  Not Without A Fight [edit]

Rare Isolinear Chips ★★★  20>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

56.8Statistical Strength: Somewhat unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 39.81 — 99.08>> 
3.6  71  Trust Issues [edit]

Rare Isolinear Chips ★★★  12>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

126.7Statistical Strength: Somewhat unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 80.88 — 291.9>> 
7.9  95  The Mad Vedek [edit]

Rare Isolinear Chips ★★★  10>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

100.8Statistical Strength: Somewhat unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 62.33 — 263.28>> 
6.3  63  Smiles and Knives [edit]

Rare Isolinear Chips ★★★  9>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

84.0Statistical Strength: Very unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 51.06 — 236.61>> 
4.7  42  Instant Intervention [edit]

Rare Isolinear Chips ★★★  11>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

119.3Statistical Strength: Somewhat unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 74.99 — 291.33>> 
7.5  82  Race to the Finish [edit]

Rare Isolinear Chips ★★★  5>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

90.0Statistical Strength: Nearly useless Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 48.13 — 691.87>> 
5  25  Family Squabble [edit]

Rare Isolinear Chips ★★★  67>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

138.8Statistical Strength: Fairly reliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 111.81 — 182.98>> 
13.9  930  He Means Well [edit]

Rare Isolinear Chips ★★★  97>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

117.7Statistical Strength: Fairly reliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 98.07 — 146.99>> 
9.8  951  Rockslide [edit]

Rare Isolinear Chips ★★★  6>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 19 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

266.0Statistical Strength: Very unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 146.92 — 1403.61>> 
19  114  Not Without A Fight [edit]

Rare Isolinear Chips ★★★  2>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 21 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

328.0Statistical Strength: Nearly useless Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 136.19 — Infinity>> 
20.5  41  Putting the Free in Freedom [edit]

Rare Isolinear Chips ★★★  8>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

82.0Statistical Strength: Very unreliable Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 48.62 — 261.58>> 
5.1  41  Proven Toxicity [edit]

Rare Isolinear Chips ★★★  3>>Unable to display streak info 
200.0Statistical Strength: Nearly useless Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 93.39 — Infinity>> 
10  30  The Raptors' Fury [edit]

Rare Isolinear Chips ★★★  4>> Rare Isolinear Chips ★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

132.0Statistical Strength: Nearly useless Range of average cost per Rare Isolinear Chips ★★★ within 2 standard deviations (~95.5% confidence): 66.51 — 8557.49>> 
8.3  33  Going Viral [edit]

Super Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Super Rare Isolinear Chips ★★★★  17>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

73.4Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 50.3 — 135.79>> 
3.1  52  Back Into the Fold [edit]

Super Rare Isolinear Chips ★★★★  16>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

99.0Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 66.79 — 191.21>> 
4.5  72  Act of Betrayal [edit]

Super Rare Isolinear Chips ★★★★  8>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 27 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

418.0Statistical Strength: Very unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 245.43 — 1408.08>> 
26.1  209  Lashing Out [edit]

Super Rare Isolinear Chips ★★★★  11>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

170.2Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 106.59 — 421.8>> 
10.6  117  Salvage the Chavez [edit]

Super Rare Isolinear Chips ★★★★  2>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 32 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

504.0Statistical Strength: Nearly useless Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 209.09 — Infinity>> 
31.5  63  Researching Future History [edit]

Common Writing PADD (TNG) ★  63>> Common Writing PADD (TNG) ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.1Statistical Strength: Fairly reliable Range of average cost per Common Writing PADD (TNG) ★ within 2 standard deviations (~95.5% confidence): 15.82 — 23.92>> 
1  60  Empty Vessel [edit]

Super Rare Isolinear Chips ★★★★  3>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 15 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

293.3Statistical Strength: Nearly useless Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 136.7 — Infinity>> 
14.7  44  Arms Race [edit]

Super Rare Isolinear Chips ★★★★  4>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 19 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

418.0Statistical Strength: Nearly useless Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 209.7 — 63047.64>> 
19  76  With Friends Like These [edit]

Super Rare Isolinear Chips ★★★★  1>>Unable to display streak info 
240.0Statistical Strength: Nearly useless Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 80 — Infinity>> 
10  10  Researching Future History [edit]

Super Rare Isolinear Chips ★★★★  22>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

132.7Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 93.73 — 227.28>> 
6.6  146  Lashing Out [edit]

Super Rare Isolinear Chips ★★★★  8>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

246.0Statistical Strength: Very unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 144.68 — 820.96>> 
15.4  123  Battle Shinzon [edit]

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Isolinear Chips  Constellation Crew's Data 