# Missions

Missions, also known as episodes and conflicts, are a key part of Star Trek Timelines, allowing players to progress in the storyline. Conflicts begin with players selecting their crew. Different crew are better suited for different tasks. Each character is proficient in at least one skill: Diplomacy, Science, Security, Command, Engineering and Medicine. Skills can be improved by levelling up, and fusing characters with extra copies of themselves. Crew also have inherent abilities called traits. For example, Commander Riker has the Pilot trait.

Once they have been selected, the Away Team is sent to resolve the conflict. In each conflict, the player is faced with choices, taking them down a different path and leading to different challenges, similar to a Choose Your Own Adventure book [1]. Players may continue with the conflict even if they fail some challenges. However, they will fail the conflict if they fail to complete the last challenge. To determine if they win a challenge or not, characters compete against that challenge's difficulty. This is where their skills and traits are used. For example, a stage may require 22 Security . There can be different mission outcomes, for example if an Away Team utilising mostly combat oriented crew is used there may be a combat based resolution, which will be different to a diplomatic resolution, and this will affect the narrative [2].

By completing conflicts, players can gain crew experience, credits, equipment, knowledge and many other items. Completing conflicts is a key way to improve crew in Star Trek Timelines.

## Current Missions

The tables below shows chronitons cost and requirement level.

They also lists credits, character and captain XP gain per mission, presuming you did not fail any part if it.

### Prologue

The Prologue missions are the introduction sequence of the game. Many of them cannot be replayed.
Upon completion of these missions, the player will gain Commander Spock and 60000, and will be level 4.

#### The Beginning (Intro tutorial only)

Name Type Chronitons Requirement Char XP Credits Capt XP Remarks
Mission 1:
The First Battle
Skips result screen so can't see XP gained, but whatever it is, captain goes to level 2 instantly.
Mission 2:
A Violent Birth
6 300 Play with level 1 Rifle Janeway, Defiant Commander Worf, and Commander Spock, however stats are much higher than level 1 and do not match any level (Intro Janeway has 73 CMD and 73 SEC; those two skills are never equal in the actual Rifle Janeway). Captain level 3 instantly.
Choose Promoted Sisko, Enterprise-D Picard, or Captain Kirk

After the first two missions are done, assuming no failed mission steps, the player will have 41,950 credits.

#### Logic Under Fire (Intro tutorial only)

Name Type Chronitons Requirement Char XP Credits Capt XP Remarks
Mission 1:
A Show of Force
4 9 300 2 Has a higher drop rate for certain items compared to many early missions. If you were smart enough to look at the wiki before playing the game, it may actually be worth it to repeat this mission about a dozen times before completing the second mission of this episode.

Gives on average 2.6 Basic Survival Training, which, in addition to victory XP, is equivalent to 22 XP per crew or 5.5 per chroniton.

Choose Faction: Federation for Commander Spock or KCA for Commander Kruge (Tutorial forces Federation)
Federation Victory:
Boots on the Ground
4 12 300 2

### Episode 1 - The Art of War

Episode 1 -The Art of War

Competing factions: Klingon Empire vs. Augments

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
The Wrong Crowd
4 | 4 | 8 21 | 67 | 119
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use
12 | 36 | 60 300 | 300 | 600 2 | 15 | 25 Elite cost is 4 chr instead of 6, and has the best XP/Chr ratio (9.00) for an Away Team mission.
Elite can drop 2x Constellation Class Schematic.
Mission 2:
His Own Man
4 | 6 | 8 - - 9 | 36 | 60 300 | 450 | 600 2 | 16 | 26
Mission 3:
The Prodigal Son
4 | 6 | 8 22 | 68 | 130
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses All paths require Optional reward node uses
12 | 36 | 64 300 | 452 | 600 2 | 16 | 27
Mission 4:
Assault and Battery
4 | 6 | 10 23 | 73 | 140
 Optional reward node uses All paths require Optional reward node uses Optional reward node uses
12 | 40 | 68 300 | 452 | 752 3 | 18 | 27
Mission 5:
On Their Heels
4 | 6 | 10 - - 12 | 39 | 69 300 | 450 | 750 3 | 18 | 28
Mission 6:
A Father Figure
4 | 6 | 10 24 | 73 | 150
 No penalty in bypassing nodes that use All paths require Optional reward node uses Optional reward node uses Optional reward node uses
12 | 40 | 72 300 | 452 | 752 3 | 18 | 28 One node requires a Physician or Nurse with Medical
Many choices. The best of which is Crell Moset or Bashir.
Mission 7:
Pillage and Plunder
4 | 6 | 10 25 | 77 | 160
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses
12 | 44 | 72 300 | 452 | 752 3 | 19 | 29 Epic can drop 3x Jem'Hadar Fighter Schematic
Mission 8:
Beyond the Call
4 | 6 | 12 - - 15 | 42 | 75 300 | 450 | 900 5 | 19 | 29 Epic can drop 3x Klingon K'Vort Bird-of-Prey Schematic
Mission 9:
Double Trouble
4 | 6 | 12 29 | 76 | 169
 All paths require Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use
16 | 44 | 80 300 | 452 | 900 5 | 19 | 30
Mission 10:
Stolen Honor
4 | 6 | 12 32 | 81 | 184
 Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses All paths require No penalty in bypassing nodes that use
16 | 48 | 84 300 | 452 | 900 5 | 21 | 31
Mission 11:
Behind Closed Doors
4 | 6 | 12 34 | 83 | 184
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
20 | 48 | 84 300 | 452 | 900 7 | 21 | 31
Mission 12:
A Logical Response
4 | 6 | 14 - - 18 | 45 | 84 300 | 450 | 1050 7 | 21 | 31
Mission 13:
Right of Conquest
4 | 6 | 14 36 | 84 | 185
 No penalty in bypassing nodes that use All paths require All paths require Optional reward node uses
20 | 48 | 84 300 | 452 | 1052 7 | 21 | 31
Choose Faction: Klingon Empire for Security Chief Worf or Augments for Persis
Mission 14A:
Cleansing Fire
(Klingon Victory)
4 | 6 | 14 39 | 86 | 184
 Optional reward node uses All paths require Optional reward node uses Optional reward node uses
24 | 48 | 88 300 | 452 | 1052 8 | 22 | 32 Elite/Epic can drop 3x Constellation Class Schematic
Mission 14B:
By Hook Or By Crook
(Augment Victory)
4 | 6 | 14 39 | 86 | 184
 Optional reward node uses All paths require Optional reward node uses All paths require
24 | 48 | 88 300 | 452 | 1052 8 | 22 | 32 One node requires a Federation or Diplomat trait with Diplomacy
Many choices, the strongest of which are Commander Troi, Enterprise-E Picard and Arachnia Janeway.
Elite/Epic can drop 3x Constellation Class Schematic

### Episode 2 - Never Forgive, Never Forget

Episode 2 - Never Forgive, Never Forget

Competing factions: Cardassian vs. Maquis vs. Bajoran

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Under New Management
4 | 6 | 14 42 | 91 | 199
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
24 | 48 | 88 300 | 452 | 1052 10 | 22 | 32
Mission 2:
The Vedek's Trail
4 | 8 | 14 44 | 95 | 215
 All paths require Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses
24 | 52 | 88 300 | 600 | 1052 10 | 23 | 32 One reward node requires a completion of a preceding node.
Mission 3:
The Army of Anaydis
4 | 8 | 16 27 | 51 | 90 300 | 600 | 1200 12 | 23 | 32
Mission 4:
4 | 8 | 16 47 | 100 | 229
 All paths require Optional reward node uses All paths require Optional reward node uses No penalty in bypassing nodes that use
28 | 52 | 92 300 | 600 | 1200 12 | 23 | 32 One reward node requires successful completion of a previous node to unlock it, see bug notes below
Mission 5:
Manna from Heaven
4 | 8 | 16 49 | 105 | 245
 No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
36 | 52 | 92 300 | 600 | 1200 15 | 23 | 32 Normal has the best XP/Chr ratio (9.00) for an mission.
Mission 6:
Not A Drop to Drink
4 | 8 | 16 30 | 51 | 90 300 | 600 | 1200 14 | 23 | 32
Mission 7:
Hot Pursuit
4 | 8 | 16 30 | 54 | 93 300 | 600 | 1200 14 | 24 | 33
Mission 8:
Rescue the Val Jean
4 | 8 | 16 51 | 115 | 260
 All paths require Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use
32 | 56 | ?? 300 | 600 | ?? 14 | 24 | ?? One reward node requires successful completion of a previous node to unlock it, see bug notes below
Mission 9:
Maquis Incitement
4 | 8 | 16 54 | 119 | 274
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
32 | 60 | 96 300 | 600 | ?? 14 | 25 | ?? One reward node requires a Bajoran or Maquis with Diplomacy .
Several choices, the best of which is Grand Nagus Rom
Mission 10:
The Walls Have Ears
4 | 8 | 16 33 | 57 | 93 300 | 600 | 1200 15 | 25 | 33 Normal has the highest XP/Chr ratio (8.25 XP/Chr) for Missions.
Thus it is the best XP/Chr in the game if you have a 5* ship. This same ratio is also available from the Elite level of Long Distance Call—the first distress call mission in the Delphic Expanse
Mission 11:
Off at the Pass
6 | 8 | 16 58 | 127 | 290
 Optional reward node uses Optional reward node uses All paths require
36 | 60 | 96 450 | 600 | 1200 16 | 26 | 33 (Init 943) One reward node requires the Brutal or Duelist traits with Security .
Several choices, Tommy Gun Dixon, Fencing Sulu and General Martok are the strongest choices.
Elite can drop 1x Nova Class Schematic
Mission 12:
Internal Dispute
6 | 8 | 16 63 | 135 | 304
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
39 | 63 | 96 450 | 600 | 1200 18 | 27 | 33 (Init 943) One reward node requires successful completion of a previous node to unlock it, see bug notes below
Mission 13:
For His Own Good
6 | 8 | 16 42 | 63 | 96 450 | 600 | 1200 19 | 27 | 33 Elite has the 2nd best XP/Chr ratio (7.875XP/Chr) for  Missions. Get 95.45% of the Crew XP in half as many missions. This same ratio is also available from Epic Highwaymen and Normal Mutual Assured Destruction
Mission 14:
Cardassian Hospitality
6 | 8 | 16 63 | 144 | 320
 No penalty in bypassing nodes that use Optional reward node uses Optional reward node uses Optional reward node uses All paths require
40 | 64 | 96 452 | 600 | 1200 18 | 27 | 33 (Init 943) One reward node requires a Constable or Interrogator with Security (Mirror Phlox, Constable Odo, Luther Sloan, Investigator Odo, or Mirror Garak)
Mission 15:
Temporary Hold
6 | 10 | 16 68 | 149 | 335
 All paths require Optional reward node uses Optional reward node uses All paths require
44 | 68 | 96 452 | 752 | 1200 19 | 27 | ?? One reward node requires a Cardassian or Changeling with Diplomacy [(Crell Moset, Tailor Garak, Mirror Garak, or Klingon Dukat only) list needs update]
Mission 16:
Picking the Bones
6 | 10 | 18 68 | 165 | 350
 All paths require No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses
44 | 72 | 100 452 | 752 | 1352 19 | 28 | 33 (Init 963) One reward node requires a Tactician or Veteran with Command .
[Many choices, Captain Sisko or Mirror Regent Worf are the strongest choices. list needs update]
This mission was formerly known as Hot Pursuit (Away Team).
Mission 17:
Pretense of Mercy
6 | 6 | 12 71 | 175 | 364
 Optional reward node uses Optional reward node uses All paths require No penalty in bypassing nodes that use
48 | 44 | 80 452 | 452 | 900 21 | 19 | 30 (Init 820) Last Science locked node requires Smuggler or Civilian trait.
Mission 18:
A Popular Item
6 | 10 | 18 45 | 72 | 99 450 | 750 | 1350 21 | 29 | 33
Choose Faction: Bajoran for Vedek Winn Adami, Maquis for Maquis Takeover Torres, or Cardassian for Klingon Dukat
Mission 19A:
The Toss
(Bajoran Victory)
6 | 10 | 18 73 | 185 | 380
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses Optional reward node uses
50 | 75 | 100 450 | 600 | 1350 22 | 29 | ?? Normal can drop 3x Maquis Raider Schematic
Mission 19B:
Man with a Plan
(Maquis Victory)
6 | 10 | 18 73 | 184 | 380
 All paths require Optional reward node uses No penalty in bypassing nodes that use All paths require
50 | 75 | ?? 450 | 600 | 1080 22 | 29 | 33 One reward node requires a Cardassian or Changeling with Diplomacy [(Crell Moset, Tailor Garak or Klingon Dukat only) list needs update].
Normal can drop 3x Maquis Raider Schematic
Mission 19C:
A New Recruit
(Cardassian Victory)
6 | 10 | 18 73 | 185 | 380
 All paths require Optional reward node uses All paths require All paths require
(50) | 72 | ?? (450) | 752 | ?? 22 | ?? | ?? One reward node requires a Maquis or Inspiring trait with Command
[Several choices, the best of which is Maquis Eddington list needs update]
Normal can drop 3x Maquis Raider Schematic

### Episode 3 - From On High

Episode 3 - From On High
Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Family Squabble
8 | 12 | 18 54 | 78 | 99 600 | 900 | 1350 24 | 30 | 33 Elite can drop 3x Nova Class Schematic
This is the mission with the best potential Chron-to-Schematic ratio (4/1) for these
Mission 2:
Cytherian Highway
8 | 12 | 18 75 | 180 | 395
 Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses All paths require No penalty in bypassing nodes that use
52 | 80 | 150 600 | 900 | 1350 23 | 30 | ?? One reward node requires a Android or Cyberneticist with Science (For normal/elite, Lt Commander Data will do)
Mission 3:
A Singular Occurrence
8 | 12 | 18 81 | 184 | 409
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require
56 | 80 | ?? 600 | 900 | ?? 24 | 30 | ??
Mission 4:
Organian Aid
8 | 12 | 18 89 | 189 | 425
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
56 | 84 | ?? 600 | 900 | ?? 24 | 31 | ??
Mission 5:
Rockslide
8 | 12 | 18 54 | 81 | 102 600 | 900 | 1350 24 | 31 | 34

### Episode 4 - Hostile Takeover

Competing Factions: Ferengi Alliance vs. Ferengi Traditionalists

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Ishka Issues
8 | 14 | 18 90 | 209 | 440
 Optional reward node uses Optional reward node uses Optional reward node uses Optional reward node uses All paths require
60 | 84 | ?? 600 | 1052 | ?? 25 | 31 | ?? One node requires a Gambler or Smuggler with Diplomacy . Morn, Acting Nagus Brunt or Dr. Reyga

Normal can drop 1x Klingon K'Vort Bird-of-Prey Schematic

Mission 2:
Not Without A Fight
8 | 14 | 18 60 | 84 | 102 600 | 1050 | 1350 26 | 31 | ??
Mission 3:
A Kazon Scorned
8 | 14 | 18 60 | 87 | 102 600 | 1050 | 1350 26 | 31 | ??
Mission 4:
Common Ground
8 | 14 | 18 95 | 214 | 455
 Optional reward node uses All paths require No penalty in bypassing nodes that use Optional reward node uses
60 | (86) | ?? 600 | 1052 | ?? 26 | 31 | ??
Mission 5:
8 | 14 | 20 101 | 220 | 469
 All paths require Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses
64 | 88 | ?? 600 | 1052 | ?? 27 | 32 | ?? One node requires completion of a preceding node, see bug note 1 below.
Mission 6:
Self Control
8 | 14 | 20 106 | 224 | 485
 All paths require All paths require No penalty in bypassing nodes that use Optional reward node uses Optional reward node uses
64 | 88 | ?? 600 | 1052 | ?? 27 | 32 | ?? One reward node requires an Undercover Operative or Physician with Medical .
Both Commando Crusher and Rakal Troi qualify, though Troi gains MED very slowly.

Normal can drop 1x Jem'Hadar Fighter Schematic

Mission 7:
Mutual Assured Destruction
8 | 14 | 20 63 | 87 | 105 600 | 1050 | 1500 27 | 32 | 34 Normal has the 2nd best XP/Chr ratio (7.875XP/Chr) for  Missions. Get 95.45% of the Crew XP in half as many missions. This same ratio is also available from Elite For His Own Good and Epic Highwaymen
Mission 8:
Arms Race
10 | 14 | 20 66 | 87 | 105 750 | 1050 | 1500 27 | ?? | ??
Mission 9:
Fan Club
10 | 16 | 20 66 | 90 | 105 750 | 1200 | 1500  ?? | ?? | ??
Mission 10:
Trial by Fire
10 | 16 | 22 111 | 229 | 499
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
68 | 92 | ?? 752 | 1200 | ?? 27 | 32 | ?? The cost for (Epic ) seems to be bugged as the preceding 5 missions all cost 20, as do the following 2 missions and in every other case, cost slowly increases incrementally, never decreases.
Mission 11:
He Means Well
10 | 16 | 20 69 | 90 | 105 750 | 1200 | 1500 28 | 32 | 34 Normal can drop 2x Jem'Hadar Fighter Schematic
Mission 12:
For the People
10 | 16 | 20 114 | 234 | 515
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
72 | ?? | ?? 752 | ?? | ?? 28 | ?? | ?? One node requires a Changeling or Hologram with Command . Changeling Founder, Jazz Musician Odo, The Professor, or Mobile Doctor.
Doctor Chaotica can pass normal at level 100 with Crew Progression/Hidden Skills.
Mission 13:
With Friends Like These
10 | 16 | 22 118 | 239 | 529
 Optional reward node uses Optional reward node uses All paths require All paths require Optional reward node uses
72 | ?? | ?? 752 | ?? | ?? 28 | ?? | ?? One node requires a Changeling or Kazon with Command .
Elite is possible with First Maje Culluh, Kazon Seska or Constable Odo, for Epic you will need a Changeling like Changeling Founder or Stranded Odo. No Kazon has enough Command for Epic.
Choose Faction: Ferengi Alliance for Dr. Reyga or Ferengi Traditionalists for Acting Nagus Brunt
Mission 14A:
Putting the Free in Freedom
(Ferengi Alliance Victory)
10 | 16 | 22 120 | 240 | 544
 All paths require Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use
72 | ?? | ?? 752 | 1200 | ?? 29 | ?? | ?? One node requires Crafty or Inspiring with Diplomacy (Judge Q only?).
Normal can drop 10x Ferengi D'Kora Marauder Schematic as a rare reward
Normal can drop 2x Klingon K'Vort Bird-of-Prey Schematic
Mission 14B:
Smiles and Knives
10 | 16 | 22 120 | 240 | 544
 All paths require No penalty in bypassing nodes that use Optional reward node uses Optional reward node uses All paths require No penalty in bypassing nodes that use
72 | ?? | ?? 752 | ?? | ?? (29) | ?? | ?? One node requires a Changeling or Undercover Operative with Security
There are now several choices, the best being Undercover O'Brien, followed by Tailor Garak.

Normal can drop 10x Ferengi D'Kora Marauder Schematic as a rare reward
Normal can drop 2x Klingon K'Vort Bird-of-Prey Schematic

### Episode 5 - Ethical Alternatives

Competing Factions: Terran Empire vs. Section 31

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Quell the Riots
12 | 16 | 22 123 | 275 | 559
 All paths require Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses Optional reward node uses
76 | ?? | ?? 900 | ?? | 1652 29 | ?? | ?? One reward node requires a Human with Command
Many choices. Captain Sisko. Wrathful Khan and Captain Janeway are the strongest 3 choices.
Mission 2:
A Bold Move
12 | 16 | 22 78 | 93 | 108 900 | 1200 | 1650 29 | 33 | ??
Mission 3:
Coursing Hounds
12 | 16 | 22 78 | 93 | 108 900 | 1200 | 1650 29 | ?? | 34
Mission 4:
Race to the Finish
12 | 16 | 22 126 | 279 | 574
 Optional reward node uses All paths require Optional reward node uses
76 | 96 | ?? 900 | 1200 | 1650 29 | 33 | ??
Mission 5:
Blunting the Dagger
12 | 16 | 22 129 | 285 | 589
 Optional reward node uses Optional reward node uses All paths require Optional reward node uses
80 | ?? | ?? 900 | 1200 | 1650 30 | ?? | ?? One reward node requires Pilot or Saboteur with Security .
Realistically only Mirror Archer or Fencing Sulu.
Away Team Archer gets enough Security to earn the reward on normal at level 90.
Mission 6:
Secure the Chavez
12 | 16 | 22 78 | 96 | 108 900 | 1200 | 1650 30 | ?? | 34
Mission 7:
Salvage the Chavez
12 | 16 | 22 132 | 290 | 604
 Optional reward node uses Optional reward node uses Optional reward node uses Optional reward node uses All paths require
80 | ?? | ?? 900 | 1200 | 1650 30 | ?? | ?? One node requires a Vulcan or Android with Command . Mirror Spock is the strongest option.
Commander T'Pol and Security Chief Tuvok are viable 4* and 3* options.
Mission 8:
Act of Betrayal
12 | 16 | 22 135 | 295 | 619
 Optional reward node uses Optional reward node uses All paths require Optional reward node uses
80 | ?? | ?? 900 | 1200 | 1650 30 | ?? | ?? One node requires a Communicator or Crafty with Diplomacy .
Several choices, the best of which is Commander Uhura.
Mission 9:
Control Over Chaos
12 | 16 | 22 138 | 299 | 634
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses
84 | 96 | ?? 900 | 1200 | ??  ?? | ?? | ?? One reward node requires Pilot or Maverick with Command . Realistically only Mirror Archer or Fencing Sulu.
Three 2* pilots get enough Command to earn the reward on normal- Away Team Archer, Cadet Sito Jaxa, and Commander Riker.
Mission 10:
Proof of Concept
12 | 18 | 22 81 | 99 | 111 900 | 1350 | 1650 31 | ?? | 34
Mission 11:
Saving Smiley O'Brien
12 | 18 | 22 141 | 304 | 650
 Optional reward node uses Optional reward node uses All paths require No penalty in bypassing nodes that use
84 | ?? | ?? 900 | ?? | ?? 31 | ?? | ??
Mission 12:
Into His Own Hands
12 | 18 | 22 81 | 99 | 111 900 | 1350 | 1650 31 | ?? | 34
Mission 13:
Instant Intervention
14 | 18 | 22 84 | 99 | 111 1050 | 1350 | 1650  ?? | 33 | 34
Mission 14:
Back to School
14 | 18 | 22 144 | 309 | 665
 All paths require All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use Optional reward node uses
85 | 120 | ?? 1050 | 1350 | 1650 31 | ?? | ?? One node requires completion of a proceeding node, see bug notes below.
Mission 15:
Turncoat Outpost
14 | 18 | 22 147 | 314 | 680
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use
84 | ?? | ?? 1052 | ?? | ?? 31 | ?? | ??
Mission 16:
Baited Hook
14 | 18 | 22 150 | 319 | 694
 All paths require All paths require Optional reward node uses Optional reward node uses
84 | ?? | ?? 1052 | ?? | ?? 31 | ?? | ??
Mission 17:
Long Live the King
14 | 18 | 22 84 | 102 | 111 1050 | 1350 | 1650 31 | ?? | 34
Choose Faction: Terran Empire for 50x Defiant-Class Ship Schematic or Section 31 for 50x Nova Class Schematic
Mission 18A:
Thy Enemy's Secrets
(Terran Empire Victory)
14 | 18 | 22 150 | 319 | 709
 Optional reward node uses No penalty in bypassing nodes that use All paths require Optional reward node uses Optional reward node uses
84 | ?? | ?? 1052 | 1350 | 1650 31 | ?? | ?? One reward node requires Undercover Operative or Resourceful with Command Rakal Troi, Kazon Seska or Pel are options.
The second locked node has no reward and requires Scoundrel or Brutal with Security
Last reward node locked by Terran Empire with Security
Mission 18B:
The Annihilation Syndrome
(Section 31 Victory)
14 | 18 | 22 150 | 319 | 709
 Optional reward node uses Optional reward node uses All paths require Optional reward node uses Optional reward node uses
84 | ?? | ?? (1052) | 1350 | 1650 31 | ?? | ?? Veteran with Command , Duelist with Security , Physician with Medical

### Episode 6 - Something Rotten

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
The Rings of Time
14 | 18 | 24 155 | 375 | 725
 No penalty in bypassing nodes that use Optional reward node uses All paths require Optional reward node uses Optional reward node uses Optional reward node uses
88 | ?? | ?? 1052 | ?? | ?? 32 | ?? | ?? One node requires Android with Security — High level Detective Data is probably the best choice here.
Also, Empath with Diplomacy Commander Troi only
A third node requires Quantum Mechanics or Prodigy with Science
Mission 2:
Ancient Guardians
16 | 18 | 24 90 | 102 | 114 1200 | 1350 | 1800 32 | ?? | ??
Mission 3:
Too Greedily and Too Deep
14 | 18 | 24 160 | 385 | 740
 Optional reward node uses All paths require Optional reward node uses All paths require
90 | ?? | ?? 1050 | ?? | ?? 32 | ?? | ?? One node requires a Changeling with Security - Constable Odo or Changeling Bashir - 1* Odo won't suffice.
Another node requires a full clear along the bottom node line. Final node is Engineering .
Mission 4:
The Time Transporter
14 | 20 | 24 170 | 394 | 754
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
88 | ?? | ?? 1052 | ?? | ?? 32 | ?? | ?? The non locked path features 3 Engineering nodes in a row.
One node requires Quantum Mechanics OR Prodigy with Science - Feezal Phlox only.
Also a Pilot with Command - Mirror Archer or Fencing Sulu, it's also bugged and shows twice.

### Episode 7 - When Falcons Clash

Competing Factions: Romulan Star Empire vs. Klingon-Cardassian Alliance

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Improvised Entry
16 | 20 | 24 167 | 405 | 769
 No penalty in bypassing nodes that use All paths require All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Undercover Operative with
Mission 2:
Battle Shinzon
16 | 20 | 24 90 | 105 | 114 1200 | 1500 | 1800 32 | 34 | 34
Mission 3:
Material Assistance
16 | 20 | 24 174 | 415 | 784
 No penalty in bypassing nodes that use All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Inspiring with
One node requires Saboteur or Scoundrel with
Mission 4:
The Raptor's Fury
16 | 20 | 24 181 | 425 | 800
 All paths require All paths require All paths require All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Marksman with
One node requires Saboteur or Veteran with
Mission 5:
Right Place, Wrong Time
16 | 20 | 24 93 | 108 | 114 1200 | 1650 | 1800  ?? | ?? | ??
Mission 6:
16 | 20 | 24 188 | 434 | 815
 All paths require All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Marksman with
One node requires Tactician or Hunter with
Mission 7:
One Future Ends
16 | 20 | 24 195 | 444 | 830
 All paths require All paths require All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Nurse or Exobiology with
One node requires Quantum Mechanics or Prodigy with
Mission 8:
Retroactive Vengeance
16 | 20 | 24 98 | 106 | 114 1200 | 1650 | 1800  ?? | ?? | ??
Mission 9:
Researching Future History
16 | 20 | 24 205 | 455 | 844
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require
96 | 0 | 0 1200 | 0 | 0 33 | 0 | 0 One node requires Innovator or Prodigy with
One node requires Vulcan with
Mission 10:
Trust Issues
16 | 20 | 24 212 | 464 | 860
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Communicator with
Mission 11:
Hounded
16 | 20 | 24 96 | 111 | 114 1200 | 1650 | 1800  ?? | ?? | ?? Epic has the current best XP (114XP) for Missions.
Mission 12:
Lost Legacy
18 | 22 | 24 222 | 475 | 874
 All paths require All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Undercover Operative or Investigator with
One node requires Smuggler or Scoundrel with
Choose Faction: Romulan Star Empire for Commander Tomalak or Klingon-Cardassian Alliance for Mirror Garak
Mission 13A:
Garak's Gamble
18 | 22 | 24  ?? | ?? | 114  ?? | ?? | 1800  ?? | ?? | 34 Epic has the current best XP (114XP) for Missions.
Mission 13B:
Death's Endeavor
18 | 22 | 24 230 | 485 | 890
 All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Maverick or Inspiring with

### Episode 8 - The Killing Syndrome

Competing Factions: Hirogen vs. Dominion

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Evacuation Orders
16 | 20 | 24 232 | 487 | 881
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Brutal with
Mission 2:
Change of Scenery
16 | 20 | 24  ?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 3:
Field Modifications
16 | 20 | 24 235 | 493 | 893
 No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Ferengi with
Mission 4:
Shielding the Prey
16 | 20 | 24  ?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 5:
The Verge of Destruction
16 | 20 | 24 240 | 504 | 912
 All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Android with
Mission 6:
Surveying the Sphere
16 | 20 | 24 244 | 512 | 902
 No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 7:
The Vanguard's Challenge
16 | 20 | 24  ?? | ?? | 114  ?? | ?? | 1800  ?? | ?? | 34 Epic has the current best XP (114XP) for Missions.
Mission 8:
Boardroom Politics
16 | 20 | 24  ?? | ?? | 114  ?? | ?? | 1800  ?? | ?? | 34 Epic has the current best XP (114XP) for Missions.
Mission 9:
Ostensible Proof
16 | 20 | 24 253 | 531 | 936
 All paths require No penalty in bypassing nodes that use All paths require All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 10:
Back Into the Fold
16 | 20 | 24 259 | 543 | 945
 No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Veteran with
Mission 11:
Uprising
16 | 20 | 24 273 | 573 | 996
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 12:
Feed A Fever
16 | 20 | 24 284 | 596 | 1008
 No penalty in bypassing nodes that use No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ?? One node requires Dominion with . The traits Dominion and Communicator give a bonus, meaning that Changeling Founder, Kilana, Weyoun Clone 4 and Dominion Dukat are safe choices even at the highest difficulty.
Mission 13:
Lashing Out
16 | 20 | 24  ?? | ?? | 114  ?? | ?? | 1800  ?? | ?? | 34 Epic has the current best XP (114XP) for Missions.
Choose Faction: Hirogen for Colonel Karr or Dominion for Weyoun Clone 4
Mission 14A:
Proven Toxicity
(Hirogen Victory)
16 | 20 | 24 289 | 606 | 1011
 All paths require No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 14B:
Going Viral
(Dominion Victory)
16 | 20 | 24 289 | 606 | 1011
 No penalty in bypassing nodes that use All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??

### Distress Calls - Delphic Expanse

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Long Distance Call
4 | 4 | 8 6 | 33 | 57 300 | 300 | 600 2 | 15 | 25 Elite has the current best XP/Chr ratio (8.25XP/Chr) for Missions.
This same ratio is also available from the Normal level of The Walls Have Ears–the 10th mission of Episode 2
Mission 2:
A Tale of Forgotten Lore
4 | 4 | 8 25 | 67 | 120
 Optional reward node uses Optional reward node uses All paths require No penalty in bypassing nodes that use Optional reward node uses Optional reward node uses
10 | 35 | 60 300 | 300 | 600 2 | 15 | 25 One reward node previously required a Cyberneticist with Science . It no longer does.
Mission 3:
Highwaymen
4 | 6 | 8 6 | 36 | 63 300 | 450 | 600 2 | 16 | 27 Epic has the 2nd best XP/Chr ratio (7.875XP/Chr) for  Missions. Get 95.45% of the Crew XP in half as many missions. This same ratio is also available from Elite For His Own Good and Normal Mutual Assured Destruction
Mission 4:
A Time of Morn-ing
4 | 6 | 8 35 | 49 | 70
 No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses
10 | 40 | 60 300 | 450 | 600 2 | 16 | 26 One reward node requires a Diplomat or Communicator with Diplomacy
Many good choices added in a patch, the best of which is Grand Nagus Rom
Mission 5:
Indiscriminate Mind
4 | 8 | 10 24 | 60 | 66 300 | 600 | 750 10 | 26 | 27
Mission 6:
Mortals and Mayhem
4 | 8 | 10 47 | 95 | 160
 All paths require All paths require No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use
25 | 55 | 70 300 | 600 | 750 10 | 23 | 27 One reward node requires Prodigy or Quantum Mechanics with Science
(any Wesley Crusher, or Feezal Phlox)
Other optional non-reward node requires Empath or Cultural Figure with Diplomacy (Counselor Troi, Commander Troi, Vedek Winn Adami, ...)
Normal can drop 1x Maquis Raider Schematic
Mission 7:
Death in Battle
4 | 8 | 10 27 | 54 | 69 300 | 600 | 750 12 | 24 | 28
Mission 8:
Iconian Insider
4 | 8 | 10 68 | 115 | 165
 All paths require Optional reward node uses Optional reward node uses Optional reward node uses Optional reward node uses
36 | 60 | 72 300 | 600 | 752 15 | 25 | 28 One reward node requires a Romulan OR a Cultural Figure with Diplomacy .
Many choices, for example Senator Cretak or Vedek Winn Adami.
Normal has the best XP/Chr ratio (9.00) for an Away Team mission.
Normal can drop 2x Maquis Raider Schematic
Epic can drop 2x Nova Class Schematic

### Distress Calls - Celestial Temple

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Warranted Pursuit
8 | 12 | 18 54 | 78 | 99 600 | 900 | 1350 24 | 30 | ?? Elite can drop 3x Val Jean Schematic
Mission 2:
Rabid Fans
8 | 14 | 18 125 | 300 | 712
 All paths require Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
55 | 75 | ?? 600 | 750 | 900 24 | ?? | ?? BUG: The rare reward of mission stage 4b does not need to be collected to 3-star the normal mission.
reported: 2016-06-23
Mission 3:
Pirate Problems
10 | 14 | 18 66 | 87 | 102 750 | 1050 | 1350 27 | 32 | 34 Epic can drop 3x Val Jean Schematic
Mission 4:
10 | 14 | 20 175 | 367 | 804
 No penalty in bypassing nodes that use Optional reward node uses All paths require Optional reward node uses Optional reward node uses
72 | ?? | ?? 752 | 1052 | ?? 29 | ?? | ?? Locked Hologram/Tactician node. Epic can only be unlocked by any Hologram, or Tuvix. Epic can only be mastered by Doctor Chaotica or Mobile Doctor.
Elite can drop 3x Val Jean Schematic
Mission 5:
Death Throes
10 | 16 | 20 60 | 90 | 105 600 | 1200 | 1500 29 | 32 | 34 Normal can drop 2x Val Jean Schematic
Mission 6:
10 | 16 | 20 210 | 441 | 903
 No penalty in bypassing nodes that use All paths require Optional reward node uses No penalty in bypassing nodes that use
72 | 92 | ?? 752 | 1200 | ?? 29 | ?? | ??
Mission 7:
No Returns Accepted
10 | 16 | 22 72 | 93 | 108 750 | 1200 | 1650 29 | 33 | 34 Epic can drop 3x Val Jean Schematic
Mission 8:
Operation Isolate
12 | 16 | 22 255 | 484 | 994
 Optional reward node uses Optional reward node uses No penalty in bypassing nodes that use All paths require
72 | ?? | ?? 752 | ?? | ?? 31 | ?? | ?? Normal can drop 3x Val Jean Schematic

### Distress Calls - Klingon Empire

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Leverage
4 | 8 | 16 27 | 51 | 90 300 | 600 | 1200 272 | 573 | 902
Mission 2:
Stolen Command
4 | 8 | 16 30 | 54 | 93 300 | 600 | 1200 314 | 594 | 923
Mission 3:
Dogs of War
6 | 8 | 16 42 | 63 | 96 450 | 600 | 1200 469 | 687 | 943
Mission 4:
A Ticking Bomb
6 | 10 | 18 45 | 72 | 99 450 | 750 | 1350 511 | 769 | 963
Mission 5:
All Sales Are Final
8 | 12 | 18 54 | 78 | 99 600 | 900 | 1350 594 | 820 | 963

### Distress Calls - Infinity

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Xahean Invasion
4 | 20 | 24  ?? | ?? | ?? 300 | ?? | ?? 191 | ?? | ??
Mission 2:
The Price of Friendship
4 | 20 | 24 51 | 494 | 897
 All paths require All paths require, some with rewards Optional reward node uses No penalty in bypassing nodes that use All paths require, some with rewards
?? | ?? | ?? 300 | ?? | ?? 314 | ?? | ??
Mission 3:
Empty Vessel
4 | 20 | 24  ?? | ?? | ?? 300 | 1500 | 1800 314 | 994 | 1034
Mission 4:
Zora's Invitation
4 | 20 | 24 56 | 543 | 985
 All paths require, some with rewards All paths require No penalty in bypassing nodes that use All paths require, some with rewards Optional reward node uses No penalty in bypassing nodes that use
45 | 160 | 175 300 | 1500 | 1800 314 | 994 | 1034
Mission 5:
Starved for Attention
4 | 20 | 24 61 | 591 | 1073
 Optional reward node uses All paths require All paths require, some with rewards Optional reward node uses Optional reward node uses
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 6:
Bottom Feeders
4 | 20 | 24  ?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 7:
Stealing the Stars
4 | 20 | 24  ?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??
Mission 8:
Mudd's Enterprise
4 | 20 | 24 67 | 649 | 1179
 All paths require, some with rewards Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
?? | ?? | ??  ?? | ?? | ??  ?? | ?? | ??

### Ex Astris, Scientia

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Bravery in Action
1 55 | 190 | 290
 Optional reward node uses All paths require All paths require All paths require
45 | 75 | 90 450 | 750 | 1200 21 | 29 | 32 Ideal crew are Promoted Sisko for CMD/SEC, CMO Crusher for MED and Lt Commander Scott for ENG.
Alternatively, Nurse Paris for MED/CMD, Ensign Seska for SEC/ENG, and any crew.
(If maxed, they can 3-star Epic but it's a gamble)
Mission 2:
Top Marks
1 70 | 205 | 310
 Optional reward node uses All paths require All paths require Optional reward node uses
55 | 75 | 85 600 | 900 | 1050 23 | 29 | 31 Ideal crew are Promoted Sisko for CMD/SEC,
Lt Commander Scott for ENG
and Acting Ensign Crusher for SCI.
Mission 3:
Talk Less, Smile More
1 85 | 215 | 325
 All paths require All paths require All paths require
55 | 75 | 90 600 | 900 | 1050 24 | 29 | 32 Ideal crew are Enterprise-D Picard for DIP/CMD,
Promoted Sisko for CMD/SEC
and Cadet Sito Jaxa for CMD/DIP
Mission 4:
Back In Time
1 100 | 245 | 345
 All paths require No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use
65 | 80 | 90 600 | 900 | 1050 27 | 30 | 32 Ideal crew are Away Team Archer for CMD,
Recovering Spock for SCI,
and either CMO Crusher for MED or Lt Commander Scott for ENG
Mission 5:
No Man Left Behind
1 135 | 270 | 380
 Optional reward node uses No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require All paths require
70 | 85 | 90 750 | 900 | 960 28 | 31 | 32 Ideal crew are for COM nod are Captain Kirk for CMD/DIP,
CMO Crusher for MED,
and Recovering Spock for SCI. Once the COM nod is unlocked you should switch to Ensign Sato for DIP,
CMO Crusher for MED,
and Recovering Spock for SCI.

To see lists of Eligible Crew for this page visit the page: Eligible Crew

### The United Federation

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
History Interrupted
1 55 | 190 | 290
 No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
45 | 75 | 90 450 | 750 | 1200 21 | 29 | 32 Ideal crew are Festive Jadzia Dax for SCI, Dabo Girl Leeta or Gaia Odo for DIP, and Persis for SEC
Mission 2:
Incompatible With Life
1 70 | 205 | 310
 No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use All paths require
55 | 75 | ?? 600 | 900 | 1050 23 | 29 | 32 Ideal crew are Dr Phlox for MED, Persis for SEC, and Lt Naomi Wildman for ENG
Mission 3:
First Conflict
1 85 | 215 | 325
 All paths require Optional reward node uses All paths require All paths require Optional reward node uses
55 | 75 | 90 600 | 900 | 1050 24 | 29 | 32 Ideal crew are Lt Commander Data for SCI/ENG, Dabo Girl Leeta for DIP, and Nurse Kes for MED
Mission 4:
Flesh and Blood
1 100 | 245 | 345
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
65 | 80 | 90 600 | 900? | 840 27 | 30 | 32 Ideal crew are Cadet Sito Jaxa for COM, Lt Naomi Wildman for ENG, Persis for SEC and Festive Jadzia Dax for SCI
Mission 5:
Of Two Evils
1 135 | 270 | 380
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use All paths require Optional reward node uses
70 | 85 | 90 750 | 900 | 960 29 | 31 | 32 Ideal crew once all nodes crit are Security Chief Worf for COM OR Nurse Kes for MED node, Persis for DIP and SEC nodes, Seven in Blue for SCI and ENG nodes Gaia Odo can crit the Dip mode to clear star most easily

To see lists of Eligible Crew for this page visit the page: Eligible Crew

### A Certain Formality

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Down Once More
1 55 | 190 | 290
 No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
45 | 75 | 90 450 | 750 | 1200 21 | 29 | 32
Mission 2:
A Question of Rights
1 70 | 205 | 310
 All paths require No penalty in bypassing nodes that use All paths require All paths require
55 | 75 | 85 600 | 900 | 1050  ?? | 29 | ??
Mission 3:
Talarian Coup
1 85 | 215 | 325
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
55 | 75 | ?? 600 | 900 | ?? 24 | 29 | 32
Mission 4:
The Coming Storm
1 100 | 245 | 345
 No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use All paths require All paths require
65 | 64 | ?? 600 | 720 | ?? 27 | 30 | ?? When all nodes crit use one of Lt Tasha Yar/Major Kira/Persis for SEC. Use Nurse Kes for MED and DIP nodes.

Use one of Cadet Sito Jaxa/Ensign Ro for CMD or Ensign Seska/Lt Naomi Wildman for ENG.

To Crit DIP use Sato and Major Kira, Nurse Kes.


To Crit SEC use Persis. When trying to crit 2nd MED node use Persis for both SEC and DIP.

Mission 5:
Breakwater
1 135 | 270 | 380
 No penalty in bypassing nodes that use All paths require All paths require
70 | 85 | ?? 750 | 900 | ?? 28 | 31 | ?? Cadet Sito Jaxa should do CMD nodes. Persis or Major Kira can crit SEC node Dabo Girl Leeta can crit 1st and 2nd DIP nodes Ensign Sato has better chance to crit 1st DIP node. Any of suggested combinations will succeed no failure.

To see lists of Eligible Crew for this page visit the page: Eligible Crew

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
Down Once More
1 160 | 280 | 410
 No penalty in bypassing nodes that use Optional reward node uses No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
45 | 75 | 90 7500 | 32500 | 57500 511 | 769 | 902 Ideal crew: Commando Crusher for , Lieutenant Saavik for & , and Expedition Vash for
Mission 2:
A Question of Rights
1 180 | 300 | 420
 All paths require No penalty in bypassing nodes that use All paths require All paths require
55 | 75 | 90 12500 | 37500 | 62500 573 | 789 | 861 Ideal crew: Lieutenant Saavik for & , Subcommander T'Pol for , and Ensign Robin Lefler for
Mission 3:
Talarian Coup
1 200 | 330 | 440
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
55 | 75 | 90 17500 | 42500 | 67500 594 | 789 | 882
Mission 4:
The Coming Storm
1 200 | 340 | 450
 No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use All paths require All paths require
65 | 80 | ?? 22500 | 47500 | 72500 687 | 820 | 882
Mission 5:
Breakwater
1 250 | 400 | 500
 No penalty in bypassing nodes that use All paths require All paths require
75 | 85 | ?? 27500 | 52500 | 77500 748 | 841 | 902 Ideal crew: Lwaxana Troi for , and Private S. Money or Expedition Vash for

To see lists of Eligible Crew for this page visit the page: Eligible Crew

Name Type Requirement Skills Used Char XP Credits Capt XP Remarks
Mission 1:
History Interrupted
1 70
170–220
330–340
 No penalty in bypassing nodes that use Optional reward node uses All paths require All paths require
45 | 75 | 90 450 | 750 | 1200 21 | 29 | 32
Mission 2:
Incompatible With Life
1 70–105
190–210
310–330
 No penalty in bypassing nodes that use No penalty in bypassing nodes that use All paths require No penalty in bypassing nodes that use All paths require
55 | 75 | ?? 600 | 900 | 1050 23 | 29 | 31
Mission 3:
First Conflict
1 100–120
200–250
330–375
 All paths require Optional reward node uses All paths require All paths require Optional reward node uses
55 | 75 | 90 600 | 900 | 1050 24 | 29 | 32
Mission 4:
Flesh and Blood
1 115–130
260–280
385–435
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use
65 | 80 | 90 600 | 900 | 1050 27 | 30 | 32
Mission 5:
Of Two Evils
1 150–180
300–340
460–540
 Optional reward node uses All paths require All paths require No penalty in bypassing nodes that use All paths require Optional reward node uses
70 | 85 | ?? 750 | 900 | 960 29 | 31 | 32 Ideal crew are Ensign Mendon for ENG/SCI, Acting Nagus Brunt for DIP, Klingon Dukat for COM and Doctor Selar for MED.

Note: The skill requirements are not constant for all nodes, so check the mission page to find the specific requirements for individual nodes.

## Undiscovered Missions

These missions are sometimes found in the listing of places to get equipment.

• Currently none.

## History

### Honor Through Victory

A screenshot from the challenge Honour Through Victory, as seen in the Pax East 2015 demo.

A mirror universe villain and a catastrophic weapon of the past are threatening the Federation. Can you stop them?

The mission Honor Through Victory was shown in the PAX East 2015 Demo.