Difference between revisions of "Pattern Enhancer"
Joker41NAM (talk  contribs) m 
Joker41NAM (talk  contribs) m 

Line 128:  Line 128:  
* [[Brainless Spock]] (L.73)  * [[Brainless Spock]] (L.73)  
* [[Captain Dathon]] (L.56)  * [[Captain Dathon]] (L.56)  
+  * [[Captain Lucero]] (L.46)  
* [[Chef Neelix]] (L.96)  * [[Chef Neelix]] (L.96)  
* [[Chief Engineer Torres]] (L.70)  * [[Chief Engineer Torres]] (L.70) 
Revision as of 12:17, 16 January 2020
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Pattern Enhancer  709>> Basic Pattern Enhancer Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.6Statistical Strength: Very reliable Range of average cost per Basic Pattern Enhancer within 2 standard deviations (~95.5% confidence): 7.1 — 8.08>> 
1.3  893  Pillage and Plunder [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Pattern Enhancer ★  60>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.1Statistical Strength: Fairly reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 0.9 — 1.4>> 
1.1  66  The Coming Storm [edit]

Common Pattern Enhancer ★  93>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.06 — 1.52>> 
1.2  116  Top Marks [edit]

Common Pattern Enhancer ★  143>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.2Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.08 — 1.44>> 
1.2  177  Of Two Evils [edit]

Common Pattern Enhancer ★  335>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.7Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 13.34 — 16.27>> 
1.8  614  Off at the Pass [edit]

Common Pattern Enhancer ★  285>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13.8Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 12.51 — 15.49>> 
1.7  493  Organian Aid [edit]

Common Pattern Enhancer ★  40>> Common Pattern Enhancer ★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

28.9Statistical Strength: Fairly reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 22.08 — 41.82>> 
7.2  289  Manna from Heaven [edit]

Common Pattern Enhancer ★  19>> Common Pattern Enhancer ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

38.8Statistical Strength: Somewhat unreliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 26.83 — 70.3>> 
6.5  123  By Hook Or By Crook [edit]

Common Pattern Enhancer ★  191>> Common Pattern Enhancer ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

39.3Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 34.47 — 45.79>> 
6.6  1252  Cleansing Fire [edit]

Common Pattern Enhancer ★  1>>Unable to display streak info 
406.0Statistical Strength: Nearly useless Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 135.33 — Infinity>> 
29  29  Cleansing Fire [edit]

Common Pattern Enhancer ★  27>> Common Pattern Enhancer ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

75.2Statistical Strength: Fairly reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 54.75 — 119.95>> 
5.4  145  By Hook Or By Crook [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Pattern Enhancer ★★  141>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.8Statistical Strength: Very reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 13 — 17.05>> 
0.9  130  Our Harshest Critic [edit]

Uncommon Pattern Enhancer ★★  323>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.8Statistical Strength: Very reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 19.13 — 22.8>> 
0.9  280  Right Place, Wrong Time [edit]

Uncommon Pattern Enhancer ★★  76>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 16.71 — 24.9>> 
1.3  95  The Mad Vedek [edit]

Uncommon Pattern Enhancer ★★  221>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.1Statistical Strength: Very reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 19.05 — 23.57>> 
0.9  194  Surveying the Sphere [edit]

Uncommon Pattern Enhancer ★★  89>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.5Statistical Strength: Very reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 17.33 — 25.07>> 
1.3  114  Retroactive Vengeance [edit]

Uncommon Pattern Enhancer ★★  22>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

27.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 19.96 — 44.92>> 
1.7  38  Feed A Fever [edit]

Uncommon Pattern Enhancer ★★  69>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

41.2Statistical Strength: Fairly reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 33.44 — 53.52>> 
4.1  284  Death Throes [edit]

Uncommon Pattern Enhancer ★★  29>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

41.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 30.57 — 64.01>> 
3.4  100  Double Trouble [edit]

Uncommon Pattern Enhancer ★★  16>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

50.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 33.69 — 96.91>> 
5  80  Smiles and Knives [edit]

Uncommon Pattern Enhancer ★★  16>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

54.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 36.89 — 100.68>> 
2.3  36  One Future Ends [edit]

Uncommon Pattern Enhancer ★★  24>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

68.7Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 49.3 — 113.07>> 
4.3  103  Battle Shinzon [edit]

Uncommon Pattern Enhancer ★★  18>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

66.1Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 45.28 — 122.43>> 
6.6  119  On Their Heels [edit]

Uncommon Pattern Enhancer ★★  12>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

70.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 45.28 — 154.17>> 
2.9  35  Boardroom Politics [edit]

Uncommon Pattern Enhancer ★★  21>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

71.3Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 50.14 — 123.54>> 
5.1  107  Self Control [edit]

Uncommon Pattern Enhancer ★★  170>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

69.7Statistical Strength: Very reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 60.58 — 81.91>> 
7  1184  Putting the Free in Freedom [edit]

Uncommon Pattern Enhancer ★★  9>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 13 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

126.7Statistical Strength: Very unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 76.36 — 371.24>> 
12.7  114  Death in Battle [edit]

Uncommon Pattern Enhancer ★★  50>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

69.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 54.96 — 94.87>> 
2.9  145  Fool Me Twice [edit]

Similar Looking Items
Base Item  Icon  Similar Looking Items 

Pattern Enhancer  Currently there are no known items that look similar to this item. 