Difference between revisions of "Template:DropTest/A Kazon Scorned/3"

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| by=middlehead | by2=koba44 | by3=ChewableCPP | by4=Joker41NAM | by5=Biolectra
 
| by=middlehead | by2=koba44 | by3=ChewableCPP | by4=Joker41NAM | by5=Biolectra
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 63 + 10 + 3 + 1 + 10
+
| runs = 64 + 10 + 3 + 1 + 10
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = Sep 2017 {{--}} Sept 2018
 
| date = Sep 2017 {{--}} Sept 2018
Line 14: Line 14:
 
| {{item|Synthesized Polymer|4}}      | 14 +  1 + 0 + 0 +  2 | 1
 
| {{item|Synthesized Polymer|4}}      | 14 +  1 + 0 + 0 +  2 | 1
 
| {{item|Expansion Module|rare}}      | 34 +  6 + 1 + 0 +  3 | 1
 
| {{item|Expansion Module|rare}}      | 34 +  6 + 1 + 0 +  3 | 1
| {{item|Incense|uncommon}}            | 69 + 11 + 4 + 1 + 18 | 1
+
| {{item|Incense|uncommon}}            | 70 + 11 + 4 + 1 + 18 | 1
| {{item|Subprocessor|uncommon}}      | 72 + 12 + 4 + 2 +  7 | 1
+
| {{item|Subprocessor|uncommon}}      | 74 + 12 + 4 + 2 +  7 | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note = {{dropTest/note|dropAdjustMar17|itemsChanged=yes|- }}
 
| note = {{dropTest/note|dropAdjustMar17|itemsChanged=yes|- }}

Revision as of 13:35, 12 September 2018

Mission tested: A Kazon Scorned Epic
By: middlehead, koba44, ChewableCPP & Joker41NAM (+1 more)
Date(s): Sep 2017 – Sept 2018
Runs: 88   Cost/Run: 18 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Synthesized Polymer ★★★★ 17>>

Super Rare Synthesized Polymer ★★★★

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 24 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 23 runs.

Also, a run dropping only this item is expected
per 3,700 runs or so.

93.2Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Synthesized Polymer ★★★★
within 2 standard deviations
(~95.5% confidence):

63.38 — 175.83
>>
5.2
Rare Expansion Module ★★★ 44>>

Rare Expansion Module ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 220 runs or so.

36.0Statistical Strength: Fairly reliable

Range of average cost per
Rare Expansion Module ★★★
within 2 standard deviations
(~95.5% confidence):

28.22 — 49.71
>>
2
Uncommon Incense ★★ 104>>

Uncommon Incense ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

15.2Statistical Strength: Very reliable

Range of average cost per
Uncommon Incense ★★
within 2 standard deviations
(~95.5% confidence):

13.21 — 17.98
>>
0.8
Uncommon Subprocessor ★★ 99>>

Uncommon Subprocessor ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 19 runs or so.

16.0Statistical Strength: Very reliable

Range of average cost per
Uncommon Subprocessor ★★
within 2 standard deviations
(~95.5% confidence):

13.8 — 19.03
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed.
The old costs/unit were: -.