Template:DropTest/A Kazon Scorned/3

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Mission tested: A Kazon Scorned Epic
By: Captain Sheridan
Date(s): August 2016
Runs: 9   Cost/Run: 18 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Power Cell ★★★★ 0>>Unable to display streak info due to insufficient sample size. Missing: total units Missing: total units
Super Rare Replicator Ration ★★★★ 2>>Unable to display streak info due to insufficient sample size. 81.0Statistical Strength: Nearly useless

Range of average cost per
Super Rare Replicator Ration ★★★★
within 2 standard deviations
(~95.5% confidence):

33.94 — Infinity
>>
4.5
Rare Expansion Module ★★★ 5>>

Rare Expansion Module ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 160 runs or so.

32.4Statistical Strength: Nearly useless

Range of average cost per
Rare Expansion Module ★★★
within 2 standard deviations
(~95.5% confidence):

17.78 — 182.8
>>
1.8
Uncommon Incense ★★ 6>>

Uncommon Incense ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 91 runs or so.

27.0Statistical Strength: Very unreliable

Range of average cost per
Uncommon Incense ★★
within 2 standard deviations
(~95.5% confidence):

15.57 — 101.43
>>
1.5
Uncommon Subprocessor ★★ 14>>

Uncommon Subprocessor ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 7.2 runs or so.

11.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Subprocessor ★★
within 2 standard deviations
(~95.5% confidence):

8.4 — 18.6
>>
0.6
Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Warning 2: Above results flagged as preliminary due to small sample size.