Difference between revisions of "Template:DropTest/Assault and Battery/2"

From Star Trek Timelines Wiki
Jump to navigation Jump to search
Line 5: Line 5:
 
| by = Varietas |by2=Crunch |by3=Siguard |by4=Chapey  | by5=inorlive
 
| by = Varietas |by2=Crunch |by3=Siguard |by4=Chapey  | by5=inorlive
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 4 + 3 + 5 + 12 + 6 }}
+
| runs = {{#expr: 4 + 3 + 7 + 12 + 6 }}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = June-July 2016
 
| date = June-July 2016
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Raktajino|common}}          | {{#expr: 1 + 1 + 0 +  2 + 1 }} |  
+
| {{item|Raktajino|common}}          | {{#expr: 1 + 1 + 0 +  2 + 1 }} |  
| {{item|Darts|basic}}              | {{#expr: 1 + 1 + 8 + 14 + 6 }} |
+
| {{item|Darts|basic}}              | {{#expr: 1 + 1 + 11 + 14 + 6 }} |
| {{item|Desktop Monitor|basic}}    | {{#expr: 8 + 4 + 5 + 11 + 3 }} |
+
| {{item|Desktop Monitor|basic}}    | {{#expr: 8 + 4 + 8 + 11 + 3 }} |
| {{item|Expansion Module|common}}  | {{#expr: 3 + 3 + 3 +  5 + 8 }} |
+
| {{item|Expansion Module|common}}  | {{#expr: 3 + 3 + 4 +  5 + 8 }} |
| {{item|Power Cell|basic}}          | {{#expr: 3 + 3 + 4 + 16 + 6 }} |
+
| {{item|Power Cell|basic}}          | {{#expr: 3 + 3 + 5 + 16 + 6 }} |
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  
Line 36: Line 36:
  
 
Runs:            |          |10
 
Runs:            |          |10
Raktajino        |00000
+
Raktajino        |0000000
Darts            |31202
+
Darts            |3120221
Desktop Monitor  |11021
+
Desktop Monitor  |1102103
Expansion Module |00111
+
Expansion Module |0011110
Power Cell      |02110
+
Power Cell      |0211010
                      |
+
                        |
 
//-->
 
//-->

Revision as of 12:29, 20 July 2016

Mission tested: Assault and Battery Elite
By: Varietas, Crunch, Siguard & Chapey (+1 more)
Date(s): June-July 2016
Runs: 32   Cost/Run: 6 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Raktajino 5>>

Common Raktajino

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 29 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 28 runs.

Also, a run dropping only this item is expected
per 430,000 runs or so.

38.4Statistical Strength: Nearly useless

Range of average cost per
Common Raktajino
within 2 standard deviations
(~95.5% confidence):

20.42 — 320.61
>>
6.4
Basic Darts 33>>

Basic Darts

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 230 runs or so.

5.8Statistical Strength: Fairly reliable

Range of average cost per
Basic Darts
within 2 standard deviations
(~95.5% confidence):

4.47 — 8.32
>>
1
Basic Desktop Monitor 34>>

Basic Desktop Monitor

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 200 runs or so.

5.7Statistical Strength: Fairly reliable

Range of average cost per
Basic Desktop Monitor
within 2 standard deviations
(~95.5% confidence):

4.36 — 8.01
>>
0.9
Common Expansion Module 23>>

Common Expansion Module

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 960 runs or so.

8.4Statistical Strength: Fairly reliable

Range of average cost per
Common Expansion Module
within 2 standard deviations
(~95.5% confidence):

6.05 — 13.45
>>
1.4
Basic Power Cell 33>>

Basic Power Cell

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 230 runs or so.

5.8Statistical Strength: Fairly reliable

Range of average cost per
Basic Power Cell
within 2 standard deviations
(~95.5% confidence):

4.47 — 8.32
>>
1

Average cost per unit assumes 4 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.