Difference between revisions of "Template:DropTest/Assault and Battery/2"

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(Audited and added "row")
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| cost = 6
 
| cost = 6
 
<!-- username of tester -->
 
<!-- username of tester -->
| by = Varietas |by2=Crunch |by3=Siguard |by4=Chapey
+
| by = Varietas |by2=Crunch |by3=Siguard |by4=Chapey | by5=inorlive
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 4 + 3 + 5 + 12}}
+
| runs = {{#expr: 4 + 3 + 5 + 12 + 6 }}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = June-July 2016
 
| date = June-July 2016
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Raktajino|common}}          | {{#expr: 1 + 1 + 0 +  2}} |  
+
| {{item|Raktajino|common}}          | {{#expr: 1 + 1 + 0 +  2 + 1 }} |  
| {{item|Darts|basic}}              | {{#expr: 1 + 1 + 8 + 14}} |
+
| {{item|Darts|basic}}              | {{#expr: 1 + 1 + 8 + 14 + 6 }} |
| {{item|Desktop Monitor|basic}}    | {{#expr: 8 + 4 + 5 + 11}} |
+
| {{item|Desktop Monitor|basic}}    | {{#expr: 8 + 4 + 5 + 11 + 3 }} |
| {{item|Expansion Module|common}}  | {{#expr: 3 + 3 + 3 +  5}} |
+
| {{item|Expansion Module|common}}  | {{#expr: 3 + 3 + 3 +  5 + 8 }} |
| {{item|Power Cell|basic}}          | {{#expr: 3 + 3 + 4 + 16}} |
+
| {{item|Power Cell|basic}}          | {{#expr: 3 + 3 + 4 + 16 + 6 }} |
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Revision as of 19:42, 15 July 2016

Mission tested: Assault and Battery Elite
By: Varietas, Crunch, Siguard & Chapey (+1 more)
Date(s): June-July 2016
Runs: 30   Cost/Run: 6 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Raktajino 5>>

Common Raktajino

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 28 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 27 runs.

Also, a run dropping only this item is expected
per 330,000 runs or so.

36.0Statistical Strength: Nearly useless

Range of average cost per
Common Raktajino
within 2 standard deviations
(~95.5% confidence):

19.16 — 298.18
>>
6
Basic Darts 30>>

Basic Darts

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 260 runs or so.

6.0Statistical Strength: Fairly reliable

Range of average cost per
Basic Darts
within 2 standard deviations
(~95.5% confidence):

4.55 — 8.79
>>
1
Basic Desktop Monitor 31>>

Basic Desktop Monitor

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 220 runs or so.

5.8Statistical Strength: Fairly reliable

Range of average cost per
Basic Desktop Monitor
within 2 standard deviations
(~95.5% confidence):

4.43 — 8.42
>>
1
Common Expansion Module 22>>

Common Expansion Module

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 890 runs or so.

8.2Statistical Strength: Somewhat unreliable

Range of average cost per
Common Expansion Module
within 2 standard deviations
(~95.5% confidence):

5.9 — 13.35
>>
1.4
Basic Power Cell 32>>

Basic Power Cell

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 200 runs or so.

5.6Statistical Strength: Fairly reliable

Range of average cost per
Basic Power Cell
within 2 standard deviations
(~95.5% confidence):

4.31 — 8.08
>>
0.9

Average cost per unit assumes 4 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.