Difference between revisions of "Template:DropTest/Bravery in Action/2"

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| by = Jauranna  | by2=inorlive   
 
| by = Jauranna  | by2=inorlive   
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 6 + 4 + 0 + 0 }}
+
| runs = {{#expr: 6 + 5 + 0 + 0 }}
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = June 2016
 
| date = June 2016
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//-->
 
//-->
 
| {{item|First Contact Protocol|basic}} | {{#expr: 8 + 3 + 0 + 0 }} |
 
| {{item|First Contact Protocol|basic}} | {{#expr: 8 + 3 + 0 + 0 }} |
| {{item|Starfleet Uniform Pattern|common}} | {{#expr: 3 + 4 + 0 + 0 }} |
+
| {{item|Starfleet Uniform Pattern|common}} | {{#expr: 3 + 5 + 0 + 0 }} |
| {{item|Holoprogram|basic}} | {{#expr: 6 + 3 + 0 + 0 }} |
+
| {{item|Holoprogram|basic}} | {{#expr: 6 + 4 + 0 + 0 }} |
| {{item|Multidimensional Transporter Device|basic}} | {{#expr: 1 + 2 + 0 + 0 }} |
+
| {{item|Multidimensional Transporter Device|basic}} | {{#expr: 1 + 3 + 0 + 0 }} |
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Revision as of 09:55, 6 July 2016

Mission tested: Bravery in Action Elite
By: Jauranna & inorlive
Date(s): June 2016
Runs: 11   Cost/Run: 1 Tickets
Item Units Tickets / unit Runs/Drop
Basic First Contact Protocol 11>>

Basic First Contact Protocol

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 27 runs or so.

1.0Statistical Strength: Somewhat unreliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

0.67 — 2
>>
1
Common Starfleet Uniform Pattern 8>>

Common Starfleet Uniform Pattern

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 70 runs or so.

1.4Statistical Strength: Very unreliable

Range of average cost per
Common Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

0.85 — 3.67
>>
1.4
Basic Holoprogram 10>>

Basic Holoprogram

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 36 runs or so.

1.1Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Holoprogram
within 2 standard deviations
(~95.5% confidence):

0.72 — 2.37
>>
1.1
Basic Multidimensional Transporter Device 4>>

Basic Multidimensional Transporter Device

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 560 runs or so.

2.8Statistical Strength: Nearly useless

Range of average cost per
Basic Multidimensional Transporter Device
within 2 standard deviations
(~95.5% confidence):

1.41 — 57.26
>>
2.8

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.