Template:DropTest/Bravery in Action/2

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Mission tested: Bravery in Action Elite
By: Jauranna & inorlive
Date(s): June 2016
Runs: 11   Cost/Run: 1 Tickets
Item Units Tickets / unit Runs/Drop
Basic First Contact Protocol 11>>

Basic First Contact Protocol

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 27 runs or so.

1.0Statistical Strength: Somewhat unreliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

0.67 — 2
>>
1
Common Starfleet Uniform Pattern 8>>

Common Starfleet Uniform Pattern

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 70 runs or so.

1.4Statistical Strength: Very unreliable

Range of average cost per
Common Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

0.85 — 3.67
>>
1.4
Basic Holoprogram 10>>

Basic Holoprogram

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 36 runs or so.

1.1Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Holoprogram
within 2 standard deviations
(~95.5% confidence):

0.72 — 2.37
>>
1.1
Basic Multidimensional Transporter Device 4>>

Basic Multidimensional Transporter Device

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 560 runs or so.

2.8Statistical Strength: Nearly useless

Range of average cost per
Basic Multidimensional Transporter Device
within 2 standard deviations
(~95.5% confidence):

1.41 — 57.26
>>
2.8

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.