Difference between revisions of "Template:DropTest/Deadly Disruptions/1"

From Star Trek Timelines Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
| cost = 8
 
| cost = 8
 
<!-- username of tester (uses Template:User |by2=|by3=|by4= )-->
 
<!-- username of tester (uses Template:User |by2=|by3=|by4= )-->
| by = Maltheser |by2 = Koba44 | by3 = Captain deMarco | by4 = Varietas |by5 = R'nali |by6= CodeHydro |by7 = Crunch |by8 = Lunchb0x |by9 = Dharkus | by10 = Tygra Dax | by11 = Octarolakh | by12 = Ryansemo | by13=Astrokaiz | by14 = SYSKonfigg | by15 = Kesss | by16 = Icestar | by17 = Kaenath Pryde | by18 = WaldoMag | by19 = Darxide
+
| by = Maltheser |by2 = Koba44 | by3 = Captain deMarco | by4 = Varietas |by5 = R'nali |by6= CodeHydro |by7 = Crunch |by8 = Lunchb0x |by9 = Dharkus | by10 = Tygra Dax | by11 = Octarolakh | by12 = Ryansemo | by13=Astrokaiz | by14 = SYSKonfigg | by15 = Kesss | by16 = Icestar | by17 = Kaenath Pryde | by18 = WaldoMag | by19 = Darxide | by20 = iantimmy123
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 152 + 245 + (21+10+6+5+7) + 22 + 14 + 12 + 3 + 10 + (13+22) + (2+5+8+9) + 150 + 4 + (19+20) + 10 +5 + 3 + 5 + 9 + 52}}
+
| runs = {{#expr: 152 + 245 + (21+10+6+5+7) + 22 + 14 + 12 + 3 + 10 + (13+22) + (2+5+8+9) + 150 + 4 + (19+20) + 10 +5 + 3 + 5 + 9 + 52 + 12}}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = May {{--}} October 2016
 
| date = May {{--}} October 2016
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Identification Code|common}} | {{#expr:    62 + 116 + (13+ 5+2+3+ 6) + 10 +  9 +  5 + 2 +  2 +  (8+11) +  (2+5+1+7) +  78 + 1 + (12+13) +  3 + 3 + 1 + 3 +  3 + 21}} | 1
+
| {{item|Identification Code|common}} | {{#expr:    62 + 116 + (13+ 5+2+3+ 6) + 10 +  9 +  5 + 2 +  2 +  (8+11) +  (2+5+1+7) +  78 + 1 + (12+13) +  3 + 3 + 1 + 3 +  3 + 21 + 6}} | 1
| {{item|Phaser Type 1|basic}}        | {{#expr:    40 +  72 + (11+ 5+1+1+ 0) +  1 +  5 +  6 + 0 +  1 +  (3+6) +  (0+0+2+6) +  36 + 0 + ( 4+ 4) +  4 + 0 + 1 + 2 +  1 + 12}} | 1
+
| {{item|Phaser Type 1|basic}}        | {{#expr:    40 +  72 + (11+ 5+1+1+ 0) +  1 +  5 +  6 + 0 +  1 +  (3+6) +  (0+0+2+6) +  36 + 0 + ( 4+ 4) +  4 + 0 + 1 + 2 +  1 + 12 + 4}} | 1
| {{item|Replicator Ration|uncommon}} | {{#expr:    41 +  68 + ( 5+ 4+1+1+ 1) +  8 +  3 +  5 + 0 +  1 +  (2+2) +  (0+0+3+3) +  32 + 0 + ( 1+ 3) +  1 + 3 + 0 + 2 +  1 + 12}} | 1
+
| {{item|Replicator Ration|uncommon}} | {{#expr:    41 +  68 + ( 5+ 4+1+1+ 1) +  8 +  3 +  5 + 0 +  1 +  (2+2) +  (0+0+3+3) +  32 + 0 + ( 1+ 3) +  1 + 3 + 0 + 2 +  1 + 12 + 2}} | 1
| {{item|Optronic Circuit|common}}    | {{#expr: 477/3 + 232 + (21+ 5+6+6+11) + 26 + 11 +  9 + 6 +  9 + (13+19) +  (3+6+8+7) + 168 + 6 + (21+18) +  8 + 6 + 4 + 2 + 12 + 52}} | 1
+
| {{item|Optronic Circuit|common}}    | {{#expr: 477/3 + 232 + (21+ 5+6+6+11) + 26 + 11 +  9 + 6 +  9 + (13+19) +  (3+6+8+7) + 168 + 6 + (21+18) +  8 + 6 + 4 + 2 + 12 + 52 + 8}} | 1
| {{item|Spices|basic}}              | {{#expr: 308/2 + 247 + (13+11+8+4+ 3) + 21 + 14 + 11 + 1 + 17 + (13+28) + (1+4+10+4) + 136 + 5 + (19+22) + 14 + 3 + 3 + 6 + 10 + 59}} | 1
+
| {{item|Spices|basic}}              | {{#expr: 308/2 + 247 + (13+11+8+4+ 3) + 21 + 14 + 11 + 1 + 17 + (13+28) + (1+4+10+4) + 136 + 5 + (19+22) + 14 + 3 + 3 + 6 + 10 + 59 + 16}} | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note = {{DropTest/note|prejune|Optronic Circuit and Spices}}
 
| note = {{DropTest/note|prejune|Optronic Circuit and Spices}}

Revision as of 08:51, 10 October 2016

Mission tested: Deadly Disruptions Normal
By: Maltheser, Koba44, Captain deMarco & Varietas (+ more)
Date(s): May – October 2016
Runs: 855   Cost/Run: 8 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Identification Code 413>>

Common Identification Code

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 240 runs or so.

16.6Statistical Strength: Very reliable

Range of average cost per
Common Identification Code
within 2 standard deviations
(~95.5% confidence):

15.19 — 18.2
>>
2.1
Basic Phaser Type 1 228>>

Basic Phaser Type 1

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 9 runs in 10 percent of cases
  • 17 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 16 runs.

Also, a run dropping only this item is expected
per 1,400 runs or so.

30.0Statistical Strength: Very reliable

Range of average cost per
Basic Phaser Type 1
within 2 standard deviations
(~95.5% confidence):

26.63 — 34.34
>>
3.8
Uncommon Replicator Ration ★★ 205>>

Uncommon Replicator Ration ★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 10 runs in 10 percent of cases
  • 19 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 18 runs.

Also, a run dropping only this item is expected
per 2,000 runs or so.

33.4Statistical Strength: Very reliable

Range of average cost per
Uncommon Replicator Ration ★★
within 2 standard deviations
(~95.5% confidence):

29.42 — 38.53
>>
4.2
Common Optronic Circuit 862>>

Common Optronic Circuit

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 26 runs or so.

7.9Statistical Strength: Very reliable

Range of average cost per
Common Optronic Circuit
within 2 standard deviations
(~95.5% confidence):

7.52 — 8.4
>>
1
Basic Spices 857>>

Basic Spices

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 27 runs or so.

8Statistical Strength: Very reliable

Range of average cost per
Basic Spices
within 2 standard deviations
(~95.5% confidence):

7.56 — 8.45
>>
1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Drop multipliers for components were removed on June 1, 2016 without affecting drop rates; pre-June values for Optronic Circuit and Spices are divided by their former multiplier per policy.