Difference between revisions of "Template:DropTest/Death Throes/3"

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| by = Koba44 | by2 = R'nali | by3 = Captain deMarco |by4 = Crunch  | by5 = inorlive | by6 = SleepingDragon | by7 = writerguy731 |by8 = Siguard
 
| by = Koba44 | by2 = R'nali | by3 = Captain deMarco |by4 = Crunch  | by5 = inorlive | by6 = SleepingDragon | by7 = writerguy731 |by8 = Siguard
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 20 + 5 + 4 + 4 + 7 + 5 + 12 + 54}}
+
| runs = {{#expr: 20 + 5 + 4 + 4 + 7 + 5 + 13 + 54}}
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = July 2016
 
| date = July 2016
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Database (Panel)|super rare}} | {{#expr:  1 + 0 + 0 + 2 +  0 + 2 +  0 +  3}} | 1
+
| {{item|Database (Panel)|super rare}} | {{#expr:  1 + 0 + 0 + 2 +  0 + 2 +  1 +  3}} | 1
 
| {{item|Furs|super rare}} |            {{#expr:  2 + 0 + 0 + 0 +  0 + 2 +  2 +  3}} | 1
 
| {{item|Furs|super rare}} |            {{#expr:  2 + 0 + 0 + 0 +  0 + 2 +  2 +  3}} | 1
| {{item|Casing|rare}} |                {{#expr:  8 + 1 + 2 + 2 +  3 + 0 +  8 + 22}} | 1
+
| {{item|Casing|rare}} |                {{#expr:  8 + 1 + 2 + 2 +  3 + 0 +  9 + 22}} | 1
 
| {{item|Incense|uncommon}} |            {{#expr: 23 + 8 + 5 + 4 + 11 + 6 + 10 + 73}} | 1
 
| {{item|Incense|uncommon}} |            {{#expr: 23 + 8 + 5 + 4 + 11 + 6 + 10 + 73}} | 1
| {{item|Sensor|uncommon}} |            {{#expr: 26 + 6 + 5 + 4 +  7 + 5 + 16 + 61}} | 1
+
| {{item|Sensor|uncommon}} |            {{#expr: 26 + 6 + 5 + 4 +  7 + 5 + 17 + 61}} | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  
Line 36: Line 36:
 
D/F/C/I/S
 
D/F/C/I/S
  
wri731 runs: 1234567891012
+
wri731 runs: 12345678910123
purpleDB    000000000 000
+
purpleDB    000000000 0001
purplefurs  010000100 000
+
purplefurs  010000100 0000
bluecasing  010200200 120
+
bluecasing  010200200 1201
incense      000121023 001
+
incense      000121023 0010
sensor      313012010 212
+
sensor      313012010 2121
  
 
-----2016-08-01 Siguard
 
-----2016-08-01 Siguard

Revision as of 07:12, 11 August 2016

Mission tested: Death Throes Epic
By: Koba44, R'nali, Captain deMarco & Crunch (+ more)
Date(s): July 2016
Runs: 112   Cost/Run: 20 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Database (Panel) ★★★★ 9>>

Super Rare Database (Panel) ★★★★

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 29 runs in 10 percent of cases
  • 57 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 56 runs.

Also, a run dropping only this item is expected
per 52,000 runs or so.

248.9Statistical Strength: Very unreliable

Range of average cost per
Super Rare Database (Panel) ★★★★
within 2 standard deviations
(~95.5% confidence):

150.05 — 729.15
>>
12.4
Super Rare Furs ★★★★ 9>>

Super Rare Furs ★★★★

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 29 runs in 10 percent of cases
  • 57 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 56 runs.

Also, a run dropping only this item is expected
per 52,000 runs or so.

248.9Statistical Strength: Very unreliable

Range of average cost per
Super Rare Furs ★★★★
within 2 standard deviations
(~95.5% confidence):

150.05 — 729.15
>>
12.4
Rare Casing ★★★ 47>>

Rare Casing ★★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 11 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 10 runs.

Also, a run dropping only this item is expected
per 370 runs or so.

47.7Statistical Strength: Fairly reliable

Range of average cost per
Rare Casing ★★★
within 2 standard deviations
(~95.5% confidence):

37.5 — 65.37
>>
2.4
Uncommon Incense ★★ 140>>

Uncommon Incense ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 14 runs or so.

16.0Statistical Strength: Very reliable

Range of average cost per
Uncommon Incense ★★
within 2 standard deviations
(~95.5% confidence):

14.17 — 18.38
>>
0.8
Uncommon Sensor ★★ 131>>

Uncommon Sensor ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 17 runs or so.

17.1Statistical Strength: Very reliable

Range of average cost per
Uncommon Sensor ★★
within 2 standard deviations
(~95.5% confidence):

15.04 — 19.81
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.