Difference between revisions of "Template:DropTest/Empty Vessel/1"

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(added runs)
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| cost = 4
 
| cost = 4
 
<!-- username of tester(s); also by2, by3, etc. -->
 
<!-- username of tester(s); also by2, by3, etc. -->
| by=middlehead | by2=Elynduil <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
+
| by=Elynduil | by2=middlehead <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 11 + 13
+
| runs = 43 + 11
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = Nov 2018 {{--}} Nov 2018
 
| date = Nov 2018 {{--}} Nov 2018
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Command Badge|0}}            |  0 3 | 1
+
| {{item|Command Badge|0}}            |  5 0 |  
| {{item|Command Communicator|0}}      |  5 +  7 | 1
+
| {{item|Command Communicator|0}}      | 30 + 5 |  
| {{item|Starfleet Uniform Pattern|0}} | 17 + 15 | 1
+
| {{item|Starfleet Uniform Pattern|0}} | 41 + 17 |  
| {{item|Power Cell|0}}                | 11 + 14 | 1
+
| {{item|Power Cell|0}}                | 53 + 11 |  
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Revision as of 01:42, 11 November 2018

Mission tested: Empty Vessel Normal
By: Elynduil & middlehead
Date(s): Nov 2018 – Nov 2018
Runs: 54   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Command Badge 5>>

Basic Command Badge

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 25 runs in 10 percent of cases
  • 49 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 48 runs.

Also, a run dropping only this item is expected
per 34,000 runs or so.

43.2Statistical Strength: Nearly useless

Range of average cost per
Basic Command Badge
within 2 standard deviations
(~95.5% confidence):

22.94 — 370.01
>>
10.8
Basic Command Communicator 35>>

Basic Command Communicator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 99 runs or so.

6.2Statistical Strength: Fairly reliable

Range of average cost per
Basic Command Communicator
within 2 standard deviations
(~95.5% confidence):

4.75 — 8.82
>>
1.5
Basic Starfleet Uniform Pattern 58>>

Basic Starfleet Uniform Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 22 runs or so.

3.7Statistical Strength: Fairly reliable

Range of average cost per
Basic Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

3.08 — 4.72
>>
0.9
Basic Power Cell 64>>

Basic Power Cell

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

3.4Statistical Strength: Fairly reliable

Range of average cost per
Basic Power Cell
within 2 standard deviations
(~95.5% confidence):

2.82 — 4.19
>>
0.8

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.