Template:DropTest/Empty Vessel/1

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Revision as of 00:42, 11 November 2018 by Elynduil (talk | contribs) (added runs)
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Mission tested: Empty Vessel Normal
By: Elynduil & middlehead
Date(s): Nov 2018 – Nov 2018
Runs: 54   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Command Badge 5>>

Basic Command Badge

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 25 runs in 10 percent of cases
  • 49 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 48 runs.

Also, a run dropping only this item is expected
per 34,000 runs or so.

43.2Statistical Strength: Nearly useless

Range of average cost per
Basic Command Badge
within 2 standard deviations
(~95.5% confidence):

22.94 — 370.01
>>
10.8
Basic Command Communicator 35>>

Basic Command Communicator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 99 runs or so.

6.2Statistical Strength: Fairly reliable

Range of average cost per
Basic Command Communicator
within 2 standard deviations
(~95.5% confidence):

4.75 — 8.82
>>
1.5
Basic Starfleet Uniform Pattern 58>>

Basic Starfleet Uniform Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 22 runs or so.

3.7Statistical Strength: Fairly reliable

Range of average cost per
Basic Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

3.08 — 4.72
>>
0.9
Basic Power Cell 64>>

Basic Power Cell

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

3.4Statistical Strength: Fairly reliable

Range of average cost per
Basic Power Cell
within 2 standard deviations
(~95.5% confidence):

2.82 — 4.19
>>
0.8

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.