Difference between revisions of "Template:DropTest/Hot Pursuit/2"

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| by=Middlehead | by2=R'nali | by3=Aalders | by4=bntracy | by5=Joker41NAM | by6=ct |by7=WaldoMag  
 
| by=Middlehead | by2=R'nali | by3=Aalders | by4=bntracy | by5=Joker41NAM | by6=ct |by7=WaldoMag  
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 20 + 7 + 10 + 7 + 1 + 10 +20  
+
| runs = 20 + 7 + 10 + 7 + 1 + 10 +20 + 9
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = June 2016 {{--}} May 2018
 
| date = June 2016 {{--}} May 2018
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Phase Pistol|common}} |  7 +  1 +  6 +  2 + 0 + 6 +10 | 1
+
| {{item|Phase Pistol|common}} |  7 +  1 +  6 +  2 + 0 + 6 +10 + 8 | 1
| {{item|Alcohol|uncommon}}    | 13 +  0 +  5 +  3 + 1 + 1 + 7 | 1
+
| {{item|Alcohol|uncommon}}    | 13 +  0 +  5 +  3 + 1 + 1 + 7 + 1 | 1
| {{item|Incense|common}}      | 17 +  9 + 11 +  8 + 0 +10 +22 | 1
+
| {{item|Incense|common}}      | 17 +  9 + 11 +  8 + 0 +10 +22 +12 | 1
| {{item|Spices|basic}}        | 23 + 11 +  8 +  8 + 2 +13 +21 | 1
+
| {{item|Spices|basic}}        | 23 + 11 +  8 +  8 + 2 +13 +21 + 6 | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Latest revision as of 08:01, 27 September 2019

Mission tested: Hot Pursuit Elite
By: Middlehead, R'nali, Aalders & bntracy (+ more)
Date(s): June 2016 – May 2018
Runs: 84   Cost/Run: 8 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Phase Pistol 40>>

Common Phase Pistol

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 250 runs or so.

16.8Statistical Strength: Fairly reliable

Range of average cost per
Common Phase Pistol
within 2 standard deviations
(~95.5% confidence):

13.02 — 23.68
>>
2.1
Uncommon Alcohol ★★ 31>>

Uncommon Alcohol ★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 540 runs or so.

21.7Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Alcohol ★★
within 2 standard deviations
(~95.5% confidence):

16.21 — 32.7
>>
2.7
Common Incense 89>>

Common Incense

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 23 runs or so.

7.6Statistical Strength: Very reliable

Range of average cost per
Common Incense
within 2 standard deviations
(~95.5% confidence):

6.45 — 9.11
>>
0.9
Basic Spices 92>>

Basic Spices

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 21 runs or so.

7.3Statistical Strength: Very reliable

Range of average cost per
Basic Spices
within 2 standard deviations
(~95.5% confidence):

6.26 — 8.76
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.