Difference between revisions of "Template:DropTest/Leverage/2"

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| by=middlehead | by2=Siguard | by3=Dharkus | by4=Crunch | by5=plim123 | by6=ct | by7=Joker41NAM | by8=ChewableCPP | by9=koba44
 
| by=middlehead | by2=Siguard | by3=Dharkus | by4=Crunch | by5=plim123 | by6=ct | by7=Joker41NAM | by8=ChewableCPP | by9=koba44
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 145 + 10 + (1+10+6+4+3+10) + 1 + (10+10+10+10) + 17 + 26 + 19 + 80
+
| runs = 145 + 10 + (1+10+6+4+3+10) + 1 + (10+10+10+10) + 17 + 26 + 19 + 80 + 7
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = Jul 2017 {{--}} Sept 2019
 
| date = Jul 2017 {{--}} Sept 2019
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Authorization Code|Common}} | 126 +  5  + (1 +  7 + 10 + 1 + 4 + 8) +  1 + (10 + 9 + 9 + 11) +17 + 22+ 16 +65 | 1
+
| {{item|Authorization Code|Common}} | 126 +  5  + (1 +  7 + 10 + 1 + 4 + 8) +  1 + (10 + 9 + 9 + 11) +17 + 22+ 16 +65 +4 | 1
| {{item|Gagh|Basic}}                |  47 +  4  + (1 +  2 + 3  + 1 + 3 + 3) +  0 + (2 + 1 + 5 + 6)  + 5 +  9+ 10 +26 | 1
+
| {{item|Gagh|Basic}}                |  47 +  4  + (1 +  2 + 3  + 1 + 3 + 3) +  0 + (2 + 1 + 5 + 6)  + 5 +  9+ 10 +26 +3 | 1
| {{item|Photon Grenade|Basic}}      | 121 +  7  + (0 +  7 + 1  + 5 + 0 + 13) + 0 + (8 + 7 + 8 + 4)  +17 + 22+ 15 +78 | 1
+
| {{item|Photon Grenade|Basic}}      | 121 +  7  + (0 +  7 + 1  + 5 + 0 + 13) + 0 + (8 + 7 + 8 + 4)  +17 + 22+ 15 +78 +7 | 1
| {{item|Subprocessor|Basic}}        | 141 + 14  + (1 + 14 + 4  + 5 + 2 + 6) +  2 + (10 + 13 + 8 + 9) +12 + 25+ 16 +71 | 1
+
| {{item|Subprocessor|Basic}}        | 141 + 14  + (1 + 14 + 4  + 5 + 2 + 6) +  2 + (10 + 13 + 8 + 9) +12 + 25+ 16 +71 +7 | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Latest revision as of 06:53, 27 September 2019

Mission tested: Leverage Elite
By: middlehead, Siguard, Dharkus & Crunch (+ more)
Date(s): Jul 2017 – Sept 2019
Runs: 379   Cost/Run: 8 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Authorization Code 326>>

Common Authorization Code

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 42 runs or so.

9.3Statistical Strength: Very reliable

Range of average cost per
Common Authorization Code
within 2 standard deviations
(~95.5% confidence):

8.5 — 10.26
>>
1.2
Basic Gagh 131>>

Basic Gagh

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 13 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 12 runs.

Also, a run dropping only this item is expected
per 650 runs or so.

23.2Statistical Strength: Very reliable

Range of average cost per
Basic Gagh
within 2 standard deviations
(~95.5% confidence):

19.88 — 27.7
>>
2.9
Basic Photon Grenade 320>>

Basic Photon Grenade

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 45 runs or so.

9.5Statistical Strength: Very reliable

Range of average cost per
Basic Photon Grenade
within 2 standard deviations
(~95.5% confidence):

8.65 — 10.47
>>
1.2
Basic Subprocessor 360>>

Basic Subprocessor

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 32 runs or so.

8.4Statistical Strength: Very reliable

Range of average cost per
Basic Subprocessor
within 2 standard deviations
(~95.5% confidence):

7.75 — 9.23
>>
1.1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.