Difference between revisions of "Template:DropTest/Not A Drop to Drink/3"

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(Created page with "<!--Use "Create" links. Do not modify this line:-->{{DropTest | mission = Not A Drop to Drink | level = epic | row = {{{row|}}} <!-- chroniton/ticket cost/mission (enter 1 for...")
 
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| by = inorlive  <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
| by = inorlive  <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 2 + 0 + 0 + 0 }}
+
| runs = {{#expr: 5 + 0 + 0 + 0 }}
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = July 2016
 
| date = July 2016
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| {{item|Clothing Pattern|Super Rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
 
| {{item|Clothing Pattern|Super Rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
 
| {{item|Optronic Circuit|Rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
 
| {{item|Optronic Circuit|Rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
| {{item|Sensor|Uncommon}} | {{#expr: 1 + 0 + 0 + 0 }} | 1
+
| {{item|Sensor|Uncommon}} | {{#expr: 4 + 0 + 0 + 0 }} | 1
| {{item|Furs|Common}} | {{#expr: 3 + 0 + 0 + 0 }} | 1
+
| {{item|Furs|Common}} | {{#expr: 6 + 0 + 0 + 0 }} | 1
| {{item|Pollyalloy|basic}} | {{#expr: 2 + 0 + 0 + 0 }} | 1
+
| {{item|Pollyalloy|basic}} | {{#expr: 5 + 0 + 0 + 0 }} | 1
  
  

Revision as of 19:26, 17 July 2016

Mission tested: Not A Drop to Drink Epic
By: inorlive
Date(s): July 2016
Runs: 5   Cost/Run: 16 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Clothing Pattern ★★★★ 0>>Unable to display streak info due to insufficient sample size. Missing: total units Missing: total units
Rare Optronic Circuit ★★★ 0>>Unable to display streak info due to insufficient sample size. Missing: total units Missing: total units
Uncommon Sensor ★★ 4>>

Uncommon Sensor ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 53 runs or so.

20.0Statistical Strength: Nearly useless

Range of average cost per
Uncommon Sensor ★★
within 2 standard deviations
(~95.5% confidence):

10.6 — 176.06
>>
1.3
Common Furs 6>>

Common Furs

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 16 runs or so.

13.3Statistical Strength: Very unreliable

Range of average cost per
Common Furs
within 2 standard deviations
(~95.5% confidence):

8.06 — 38.61
>>
0.8
Basic Pollyalloy 5>>

Basic Pollyalloy

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 27 runs or so.

16.0Statistical Strength: Very unreliable

Range of average cost per
Basic Pollyalloy
within 2 standard deviations
(~95.5% confidence):

9.11 — 65.55
>>
1
Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Warning 2: Above results flagged as preliminary due to small sample size.