Difference between revisions of "Template:DropTest/Pretense of Mercy/2"

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| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean | by10=Chapey | by11=LapplandsCohan | by12 = Joker41NAM
 
| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean | by10=Chapey | by11=LapplandsCohan | by12 = Joker41NAM
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr:  6 + 57 + (7+7+25+20) + 20 + 173 + 7 + 20 + (10+28) + 10 + 7 + 10 + 78}}
+
| runs = {{#expr:  6 + 57 + (7+7+25+20) + 20 + 173 + 7 + 20 + (10+28) + 10 + 7 + 10 + 105}}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = June 6th 2016 - Nov. 1 2016
 
| date = June 6th 2016 - Nov. 1 2016
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  4 + ( 0+ 1+ 3+ 2) +  2 +  13 +  0 +  4 + ( 0+ 3) +  0 +  1 + 0 +  5}} |
+
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  4 + ( 0+ 1+ 3+ 2) +  2 +  13 +  0 +  4 + ( 0+ 3) +  0 +  1 + 0 +  8}} |
 
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + ( 0+ 1+ 4+ 1) +  3 +  15 +  0 +  2 + ( 1+ 2) +  2 +  1 + 0 +  4}} |
 
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + ( 0+ 1+ 4+ 1) +  3 +  15 +  0 +  2 + ( 1+ 2) +  2 +  1 + 0 +  4}} |
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + ( 0+ 1+ 3+ 0) +  3 +  28 +  0 +  5 + ( 1+ 6) +  1 +  1 + 1 + 15}} |  
+
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + ( 0+ 1+ 3+ 0) +  3 +  28 +  0 +  5 + ( 1+ 6) +  1 +  1 + 1 + 19}} |  
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  9 + ( 0+ 1+ 5+ 3) +  6 +  24 +  1 +  0 + ( 1+ 5) +  2 +  4 + 2 + 15}} |
+
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  9 + ( 0+ 1+ 5+ 3) +  6 +  24 +  1 +  0 + ( 1+ 5) +  2 +  4 + 2 + 20}} |
| {{item|Furs|common}}                  | {{#expr:  12 + 145 + (21+17+60+54) + 46 + 439 + 20 + 49 + (27+68) + 25 + 14 + 27+195}} |
+
| {{item|Furs|common}}                  | {{#expr:  12 + 145 + (21+17+60+54) + 46 + 439 + 20 + 49 + (27+68) + 25 + 14 + 27+264}} |
  
  

Revision as of 23:42, 13 December 2016

Mission tested: Pretense of Mercy Elite
By: TheGambit, Siguard, Captain deMarco & The Sisko1 (+ more)
Date(s): June 6th 2016 - Nov. 1 2016
Runs: 512   Cost/Run: 6 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Gravitic Caliper 42>>

Basic Gravitic Caliper

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 56 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 55 runs.

Also, a run dropping only this item is expected
per 49,000 runs or so.

73.1Statistical Strength: Fairly reliable

Range of average cost per
Basic Gravitic Caliper
within 2 standard deviations
(~95.5% confidence):

56.07 — 105.16
>>
12.2
Rare Casing ★★★ 39>>

Rare Casing ★★★

Average (mean) runs per drop: 14

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 30 runs in 10 percent of cases
  • 60 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 59 runs.

Also, a run dropping only this item is expected
per 61,000 runs or so.

78.8Statistical Strength: Fairly reliable

Range of average cost per
Rare Casing ★★★
within 2 standard deviations
(~95.5% confidence):

59.84 — 115.2
>>
13.1
Uncommon Power Cell ★★ 83>>

Uncommon Power Cell ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 28 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 27 runs.

Also, a run dropping only this item is expected
per 6,300 runs or so.

37Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Power Cell ★★
within 2 standard deviations
(~95.5% confidence):

30.5 — 47.06
>>
6.2
Uncommon Replicator Ration ★★ 84>>

Uncommon Replicator Ration ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 28 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 27 runs.

Also, a run dropping only this item is expected
per 6,100 runs or so.

36.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Replicator Ration ★★
within 2 standard deviations
(~95.5% confidence):

30.17 — 46.42
>>
6.1
Common Furs 1288>>

Common Furs

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 1 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 0 runs.

Also, a run dropping only this item is expected
per 1.7 runs or so.

2.4Statistical Strength: Very reliable

Range of average cost per
Common Furs
within 2 standard deviations
(~95.5% confidence):

2.33 — 2.44
>>
0.4

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Drop rates seem untouched in 1.4.0 based on two Warp 10s