Difference between revisions of "Template:DropTest/Pretense of Mercy/2"

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Line 5: Line 5:
 
| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean
 
| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr:  6 + 47 + (7+7+5+10+10) + 20 + 107 + 7 + 20 + (3+18) + 10}}
+
| runs = {{#expr:  6 + 47 + (7+7+5+10+10) + 20 + 107 + 7 + 20 + (10+28) + 10}}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = June 6th 2016 - Aug. 14 2016
 
| date = June 6th 2016 - Aug. 14 2016
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  3 + (0+1+0+1+2)      +  2 +  9 +  0 +  4 + ( 0+ 1) + 0}} |
+
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  3 + (0+1+0+1+2)      +  2 +  9 +  0 +  4 + ( 0+ 3) + 0}} |
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + (0+1+1+2+1)      +  3 +  12 +  0 +  2 + ( 0+ 2) + 2}} |
+
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + (0+1+1+2+1)      +  3 +  12 +  0 +  2 + ( 1+ 2) + 2}} |
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + (0+1+2+1+0)      +  3 +  15 +  0 +  5 + ( 0+ 5) + 1}} |  
+
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + (0+1+2+1+0)      +  3 +  15 +  0 +  5 + ( 1+ 6) + 1}} |  
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  7 + (0+1+1+4+0)      +  6 +  15 +  1 +  0 + ( 0+ 3) + 2}} |
+
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  7 + (0+1+1+4+0)      +  6 +  15 +  1 +  0 + ( 1+ 5) + 2}} |
| {{item|Furs|common}}                  | {{#expr:  12 + 118 + (21+17+11+22+27) + 46 + 270 + 20 + 49 + ( 9+43) + 25}} |
+
| {{item|Furs|common}}                  | {{#expr:  12 + 118 + (21+17+11+22+27) + 46 + 270 + 20 + 49 + (27+68) + 25}} |
  
  
Line 56: Line 56:
 
00003
 
00003
 
00003
 
00003
-----2016/08/05 Crunch (Warp):
+
-----2016/08/08 Crunch (Warp):
 
1 0 2 1 26 Warp 10
 
1 0 2 1 26 Warp 10
 
0 1 3 1 13 Warp  6
 
0 1 3 1 13 Warp  6
 
0 1 0 1  4 Warp  2
 
0 1 0 1  4 Warp  2
 +
-----2016/08/09 Crunch:
 +
00102
 +
00003
 +
00003
 +
00003
 +
00012
 +
00003
 +
01002
 +
-----2016/08/09 Crunch (Warp):
 +
2 0 1 2 25 Warp 10
 
GC/C/PC/RR/F
 
GC/C/PC/RR/F
 
//-->
 
//-->

Revision as of 12:11, 15 August 2016

Mission tested: Pretense of Mercy Elite
By: TheGambit, Siguard, Captain deMarco & The Sisko1 (+ more)
Date(s): June 6th 2016 - Aug. 14 2016
Runs: 294   Cost/Run: 6 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Gravitic Caliper 26>>

Basic Gravitic Caliper

Average (mean) runs per drop: 12

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 26 runs in 10 percent of cases
  • 52 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 51 runs.

Also, a run dropping only this item is expected
per 39,000 runs or so.

67.9Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Gravitic Caliper
within 2 standard deviations
(~95.5% confidence):

48.93 — 110.61
>>
11.3
Rare Casing ★★★ 30>>

Rare Casing ★★★

Average (mean) runs per drop: 10

Based on test averages, to get one more drop,
you may need to do another:

  • 7 runs in 50 percent of cases (median)
  • 23 runs in 10 percent of cases
  • 45 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 44 runs.

Also, a run dropping only this item is expected
per 25,000 runs or so.

58.8Statistical Strength: Fairly reliable

Range of average cost per
Rare Casing ★★★
within 2 standard deviations
(~95.5% confidence):

43.26 — 91.74
>>
9.8
Uncommon Power Cell ★★ 49>>

Uncommon Power Cell ★★

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 27 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 26 runs.

Also, a run dropping only this item is expected
per 5,800 runs or so.

36.0Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Power Cell ★★
within 2 standard deviations
(~95.5% confidence):

28.17 — 49.85
>>
6
Uncommon Replicator Ration ★★ 44>>

Uncommon Replicator Ration ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 30 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 29 runs.

Also, a run dropping only this item is expected
per 8,100 runs or so.

40.1Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Replicator Ration ★★
within 2 standard deviations
(~95.5% confidence):

30.98 — 56.79
>>
6.7
Common Furs 733>>

Common Furs

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 1 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 0 runs.

Also, a run dropping only this item is expected
per 1.7 runs or so.

2.4Statistical Strength: Very reliable

Range of average cost per
Common Furs
within 2 standard deviations
(~95.5% confidence):

2.34 — 2.48
>>
0.4

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.