Difference between revisions of "Template:DropTest/Pretense of Mercy/2"

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| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean | by10=Chapey
 
| by = TheGambit |by2=Siguard |by3=Captain deMarco |by4=The Sisko1 | by5 = Octarolakh |by6=VAdm. Nairne |by7=drsheep |by8=Crunch | by9=UncleBean | by10=Chapey
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr:  6 + 47 + (7+7+5+10+10) + 20 + 107 + 7 + 20 + (10+28) + 10 + 7}}
+
| runs = {{#expr:  6 + 47 + (7+7+5+10+10) + 20 + 151 + 7 + 20 + (10+28) + 10 + 7}}
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
<!-- Date or date range of test. Please provide at least a month and a year. -->
 
| date = June 6th 2016 - Aug. 14 2016
 
| date = June 6th 2016 - Aug. 14 2016
Line 12: Line 12:
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  3 + (0+1+0+1+2)      +  2 +   9 +  0 +  4 + ( 0+ 3) +  0 +  1}} |
+
| {{item|Gravitic Caliper|basic}}        | {{#expr:  1 +  3 + (0+1+0+1+2)      +  2 + 10 +  0 +  4 + ( 0+ 3) +  0 +  1}} |
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + (0+1+1+2+1)      +  3 +  12 +  0 +  2 + ( 1+ 2) +  2 +  1}} |
+
| {{item|Casing|rare}}                  | {{#expr:  0 +  3 + (0+1+1+2+1)      +  3 +  15 +  0 +  2 + ( 1+ 2) +  2 +  1}} |
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + (0+1+2+1+0)      +  3 +  15 +  0 +  5 + ( 1+ 6) +  1 +  1}} |  
+
| {{item|Power Cell|uncommon}}          | {{#expr:  4 +  10 + (0+1+2+1+0)      +  3 +  21 +  0 +  5 + ( 1+ 6) +  1 +  1}} |  
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  7 + (0+1+1+4+0)      +  6 +  15 +  1 +  0 + ( 1+ 5) +  2 +  4}} |
+
| {{item|Replicator Ration|uncommon}}    | {{#expr:  1 +  7 + (0+1+1+4+0)      +  6 +  22 +  1 +  0 + ( 1+ 5) +  2 +  4}} |
| {{item|Furs|common}}                  | {{#expr:  12 + 118 + (21+17+11+22+27) + 46 + 270 + 20 + 49 + (27+68) + 25 + 14}} |
+
| {{item|Furs|common}}                  | {{#expr:  12 + 118 + (21+17+11+22+27) + 46 + 385 + 20 + 49 + (27+68) + 25 + 14}} |
  
  

Revision as of 10:45, 22 August 2016

Mission tested: Pretense of Mercy Elite
By: TheGambit, Siguard, Captain deMarco & The Sisko1 (+ more)
Date(s): June 6th 2016 - Aug. 14 2016
Runs: 345   Cost/Run: 6 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Gravitic Caliper 28>>

Basic Gravitic Caliper

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 56 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 55 runs.

Also, a run dropping only this item is expected
per 51,000 runs or so.

73.9Statistical Strength: Fairly reliable

Range of average cost per
Basic Gravitic Caliper
within 2 standard deviations
(~95.5% confidence):

53.84 — 117.91
>>
12.3
Rare Casing ★★★ 34>>

Rare Casing ★★★

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 7 runs in 50 percent of cases (median)
  • 23 runs in 10 percent of cases
  • 46 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 45 runs.

Also, a run dropping only this item is expected
per 28,000 runs or so.

60.9Statistical Strength: Fairly reliable

Range of average cost per
Rare Casing ★★★
within 2 standard deviations
(~95.5% confidence):

45.52 — 91.9
>>
10.1
Uncommon Power Cell ★★ 56>>

Uncommon Power Cell ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 28 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 27 runs.

Also, a run dropping only this item is expected
per 6,300 runs or so.

37Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Power Cell ★★
within 2 standard deviations
(~95.5% confidence):

29.34 — 49.96
>>
6.2
Uncommon Replicator Ration ★★ 55>>

Uncommon Replicator Ration ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 29 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 28 runs.

Also, a run dropping only this item is expected
per 6,700 runs or so.

37.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Replicator Ration ★★
within 2 standard deviations
(~95.5% confidence):

29.81 — 51.04
>>
6.3
Common Furs 862>>

Common Furs

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 1 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 0 runs.

Also, a run dropping only this item is expected
per 1.7 runs or so.

2.4Statistical Strength: Very reliable

Range of average cost per
Common Furs
within 2 standard deviations
(~95.5% confidence):

2.34 — 2.47
>>
0.4

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.