Template:DropTest/Putting the Free in Freedom/2

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Mission tested: Putting the Free in Freedom Elite
By: Koba44 & Siguard
Date(s): August/December 2016
Runs: 21   Cost/Run: 16 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Synthesized Polymer ★★★★ 1>>Unable to display streak info due to insufficient sample size. 336.0Statistical Strength: Nearly useless

Range of average cost per
Super Rare Synthesized Polymer ★★★★
within 2 standard deviations
(~95.5% confidence):

112 — Infinity
>>
21
Rare Isolinear Chips ★★★ 1>>Unable to display streak info due to insufficient sample size. 336.0Statistical Strength: Nearly useless

Range of average cost per
Rare Isolinear Chips ★★★
within 2 standard deviations
(~95.5% confidence):

112 — Infinity
>>
21
Uncommon Optronic Circuit ★★ 19>>

Uncommon Optronic Circuit ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 36 runs or so.

17.7Statistical Strength: Somewhat unreliable

Range of average cost per
Uncommon Optronic Circuit ★★
within 2 standard deviations
(~95.5% confidence):

12.75 — 28.83
>>
1.1
Common Clothing Pattern 23>>

Common Clothing Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 21 runs or so.

14.6Statistical Strength: Fairly reliable

Range of average cost per
Common Clothing Pattern
within 2 standard deviations
(~95.5% confidence):

10.94 — 21.97
>>
0.9
Basic Casing 19>>

Basic Casing

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 36 runs or so.

17.7Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Casing
within 2 standard deviations
(~95.5% confidence):

12.75 — 28.83
>>
1.1
Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Warning 2: Above results flagged as preliminary due to small sample size.