Difference between revisions of "Template:DropTest/Secure the Chavez/2"

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(Created page with "<!--Use "Create" links. Do not modify this line:-->{{DropTest | mission = Secure the Chavez | level = elite | row = {{{row|}}} <!-- chroniton/ticket cost/mission (enter 1 for...")
 
 
(58 intermediate revisions by 9 users not shown)
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| cost = 16
 
| cost = 16
 
<!-- username of tester(s); also by2, by3, etc. -->
 
<!-- username of tester(s); also by2, by3, etc. -->
| by = inorlive <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
+
| by = inorlive |by2=Crunch | by3=Zeemers |by4 = SleepingDragon | by5 = Siguard | by6 = Joker41NAM | by7=middlehead | by8=WaldoMag | by9=koba44
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = {{#expr: 4 + 0 + 0 + 0 }}
+
| runs = 6 + (5+3) + 4 + 5 + 32 + 101+ 121 + 50 +73
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
| date = July 2016
+
| date = Jul 2016 {{--}} Sept 2019
 
<!--//
 
<!--//
 
Note: Do not list alphabetically. Please read Template:DropTest documentation and guidelines before using.  
 
Note: Do not list alphabetically. Please read Template:DropTest documentation and guidelines before using.  
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//-->
 
//-->
  
| {{item|Clothing Pattern|super rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
+
| {{item|Clothing Pattern|4}} | 0 + (0+0) + 1 + 1 + 0 +  9+  7 + 6 + 6| 1
| {{item|Spices|rare}} | {{#expr: 0 + 0 + 0 + 0 }} | 1
+
| {{item|Spices|3}}           | 0 + (3+0) + 0 + 1 +  6 +  15+  15 + 8 + 8| 1
| {{item|Power Cell|uncommon}} | {{#expr: 3 + 0 + 0 + 0 }} | 1
+
| {{item|Power Cell|2}}       | 5 + (3+1) + 2 + 2 + 25 +  83+  98 +43 +67| 1
| {{item|Optronic Circuit|common}} | {{#expr: 1 + 0 + 0 + 0 }} | 1
+
| {{item|Optronic Circuit|1}} | 2 + (6+5) + 6 + 6 + 31 +  91+ 107 +39 +67| 1
| {{item|Furs|basic}} | {{#expr: 8 + 0 + 0 + 0 }} | 1
+
| {{item|Furs|0}}             | 11 + (3+3) + 3 + 5 + 34 + 105+ 127 +63 +71| 1
  
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
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If you wish to share raw data for individual runs, you may do so in this area.
 
If you wish to share raw data for individual runs, you may do so in this area.
  
 +
CP/S/PC/OC/F
 +
-----2016/08/02 Crunchine:
 +
00030
 +
00021
 +
01101
 +
02100
 +
00111
 +
-----2017/07/16 Crunch:
 +
00021
 +
00021
 +
00111
 +
CP/S/PC/OC/F
 +
 +
-----2016/08/09 Zeemers:
 +
CP/S/PC/OC/F
 +
00030
 +
00111
 +
10011
 +
00111
 +
 +
-----2016-10-11 Siguard
 +
Runs:          |          |10          |20          |30
 +
Clothing Pattern|0000000000| 0|0000000000| 0|0000000000| 0|00
 +
Spices          |0000000100| 1|0000110001| 4|1000010000| 6|00
 +
Power Cell      |1110112100| 8|1220100000|14|0202001121|23|20
 +
Optronic Circuit|0002111121| 9|0112102112|20|1121121100|30|10
 +
Furs            |2221110012|12|2001021220|22|1010201112|31|03
 +
                                                            |
  
 
//-->
 
//-->

Latest revision as of 17:23, 27 September 2019

Mission tested: Secure the Chavez Elite
By: inorlive, Crunch, Zeemers & SleepingDragon (+ more)
Date(s): Jul 2016 – Sept 2019
Runs: 400   Cost/Run: 16 Chroniton
Item Units Chroniton / unit Runs/Drop
Super Rare Clothing Pattern ★★★★ 30>>

Super Rare Clothing Pattern ★★★★

Average (mean) runs per drop: 14

Based on test averages, to get one more drop,
you may need to do another:

  • 10 runs in 50 percent of cases (median)
  • 31 runs in 10 percent of cases
  • 61 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 60 runs.

Also, a run dropping only this item is expected
per 64,000 runs or so.

213.3Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Clothing Pattern ★★★★
within 2 standard deviations
(~95.5% confidence):

156.78 — 333.7
>>
13.3
Rare Spices ★★★ 56>>

Rare Spices ★★★

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 17 runs in 10 percent of cases
  • 33 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 32 runs.

Also, a run dropping only this item is expected
per 9,800 runs or so.

114.3Statistical Strength: Fairly reliable

Range of average cost per
Rare Spices ★★★
within 2 standard deviations
(~95.5% confidence):

90.63 — 154.66
>>
7.1
Uncommon Power Cell ★★ 329>>

Uncommon Power Cell ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 49 runs or so.

19.5Statistical Strength: Very reliable

Range of average cost per
Uncommon Power Cell ★★
within 2 standard deviations
(~95.5% confidence):

17.78 — 21.47
>>
1.2
Common Optronic Circuit 360>>

Common Optronic Circuit

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 37 runs or so.

17.8Statistical Strength: Very reliable

Range of average cost per
Common Optronic Circuit
within 2 standard deviations
(~95.5% confidence):

16.34 — 19.5
>>
1.1
Basic Furs 425>>

Basic Furs

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 23 runs or so.

15.1Statistical Strength: Very reliable

Range of average cost per
Basic Furs
within 2 standard deviations
(~95.5% confidence):

13.97 — 16.33
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.