Difference between revisions of "Template:DropTest/Shielding the Prey/1"

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| cost = 16
 
| cost = 16
 
<!-- username of tester(s); also by2, by3, etc. -->
 
<!-- username of tester(s); also by2, by3, etc. -->
| by=Middlehead | by2=Joker41NAM | by3=WaldoMag <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
+
| by=Middlehead | by2=Joker41NAM | by3=WaldoMag | by4=Henka <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 78 + 1 + 1
+
| runs = 78 + 1 + 1 + 40
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
| date = Dec 2017 {{--}} Apr 2018
+
| date = Dec 2017 {{--}} May 2018
 
<!--//
 
<!--//
 
Note: Do not list alphabetically. Please read Template:DropTest documentation and guidelines before using.  
 
Note: Do not list alphabetically. Please read Template:DropTest documentation and guidelines before using.  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Hand Scanner|0}}    | 22 + 1 + 0 | 1
+
| {{item|Hand Scanner|0}}    | 22 + 1 + 0 + 12 | 1
| {{item|Microconnector|4}}  | 03 + 0 + 0 | 1
+
| {{item|Microconnector|4}}  | 03 + 0 + 0 + 5 | 1
| {{item|Polyalloy|3}}        | 32 + 0 + 0 | 1
+
| {{item|Polyalloy|3}}        | 32 + 0 + 0 + 3 | 1
| {{item|Database (Panel)|1}} | 93 + 1 + 1 | 1
+
| {{item|Database (Panel)|1}} | 93 + 1 + 1 + 62 | 1
| {{item|Polyalloy|0}}        | 84 + 1 + 2 | 1
+
| {{item|Polyalloy|0}}        | 84 + 1 + 2 + 38 | 1
 
| | |  
 
| | |  
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->

Revision as of 02:19, 28 May 2018

Mission tested: Shielding the Prey Normal
By: Middlehead, Joker41NAM, WaldoMag & Henka
Date(s): Dec 2017 – May 2018
Runs: 120   Cost/Run: 16 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Hand Scanner 35>>

Basic Hand Scanner

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 16 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 15 runs.

Also, a run dropping only this item is expected
per 1,100 runs or so.

54.9Statistical Strength: Fairly reliable

Range of average cost per
Basic Hand Scanner
within 2 standard deviations
(~95.5% confidence):

41.51 — 80.87
>>
3.4
Super Rare Microconnector ★★★★ 8>>

Super Rare Microconnector ★★★★

Average (mean) runs per drop: 15

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 35 runs in 10 percent of cases
  • 69 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 68 runs.

Also, a run dropping only this item is expected
per 91,000 runs or so.

240.0Statistical Strength: Very unreliable

Range of average cost per
Super Rare Microconnector ★★★★
within 2 standard deviations
(~95.5% confidence):

141.16 — 800.48
>>
15
Rare Polyalloy ★★★ 35>>

Rare Polyalloy ★★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 16 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 15 runs.

Also, a run dropping only this item is expected
per 1,100 runs or so.

54.9Statistical Strength: Fairly reliable

Range of average cost per
Rare Polyalloy ★★★
within 2 standard deviations
(~95.5% confidence):

41.51 — 80.87
>>
3.4
Common Database (Panel) 157>>

Common Database (Panel)

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 12 runs or so.

12.2Statistical Strength: Very reliable

Range of average cost per
Common Database (Panel)
within 2 standard deviations
(~95.5% confidence):

10.92 — 13.9
>>
0.8
Basic Polyalloy 125>>

Basic Polyalloy

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

15.4Statistical Strength: Very reliable

Range of average cost per
Basic Polyalloy
within 2 standard deviations
(~95.5% confidence):

13.42 — 17.96
>>
1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.