Difference between revisions of "Template:DropTest/The Price of Friendship/1"

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| cost = 4
 
| cost = 4
 
<!-- username of tester(s); also by2, by3, etc. -->
 
<!-- username of tester(s); also by2, by3, etc. -->
| by = middlehead | by2= <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
+
| by = middlehead | by2= Crunch<!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 111 + 0
+
| runs = 111 + 10
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = Oct 2018 {{--}} Oct 2018
 
| date = Oct 2018 {{--}} Oct 2018
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Prime Directive|1}}  |  10 + 0 | 1
+
| {{item|Prime Directive|1}}  |  10 + 0 | 1
| {{item|Science Badge|0}}    |  99 + 0 | 1
+
| {{item|Science Badge|0}}    |  99 + 8 | 1
| {{item|Phaser Pistol|0}}    |  10 + 0 | 1
+
| {{item|Phaser Pistol|0}}    |  10 + 1 | 1
| {{item|Expansion Module|0}} | 101 + 0 | 1
+
| {{item|Expansion Module|0}} | 101 + 10 | 1
| {{item|Clothing Pattern|0}} | 113 + 0 | 1
+
| {{item|Clothing Pattern|0}} | 113 + 11 | 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  
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If you wish to share raw data for individual runs, you may do so in this area.
 
If you wish to share raw data for individual runs, you may do so in this area.
  
 +
PD/SB/PP/EM/CP
 +
-----2018/10/23 Crunch:
 +
0 8 1 10 11
 +
PD/SB/PP/EM/CP
  
 
//-->
 
//-->

Revision as of 17:02, 23 October 2018

Mission tested: The Price of Friendship Normal
By: middlehead & Crunch
Date(s): Oct 2018 – Oct 2018
Runs: 121   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Prime Directive 10>>

Common Prime Directive

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 55 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 54 runs.

Also, a run dropping only this item is expected
per 48,000 runs or so.

48.4Statistical Strength: Very unreliable

Range of average cost per
Common Prime Directive
within 2 standard deviations
(~95.5% confidence):

29.79 — 128.91
>>
12.1
Basic Science Badge 107>>

Basic Science Badge

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 39 runs or so.

4.5Statistical Strength: Very reliable

Range of average cost per
Basic Science Badge
within 2 standard deviations
(~95.5% confidence):

3.89 — 5.4
>>
1.1
Basic Phaser Pistol 11>>

Basic Phaser Pistol

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 25 runs in 10 percent of cases
  • 50 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 49 runs.

Also, a run dropping only this item is expected
per 36,000 runs or so.

44.0Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Phaser Pistol
within 2 standard deviations
(~95.5% confidence):

27.59 — 108.54
>>
11
Basic Expansion Module 111>>

Basic Expansion Module

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 35 runs or so.

4.4Statistical Strength: Very reliable

Range of average cost per
Basic Expansion Module
within 2 standard deviations
(~95.5% confidence):

3.76 — 5.18
>>
1.1
Basic Clothing Pattern 124>>

Basic Clothing Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

3.9Statistical Strength: Very reliable

Range of average cost per
Basic Clothing Pattern
within 2 standard deviations
(~95.5% confidence):

3.41 — 4.57
>>
1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.