Difference between revisions of "Template:DropTest/The Vanguard's Challenge/3"

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| by = Crunch | by2 = Siguard | by3 = ChewableCPP |by4=WaldoMag <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
| by = Crunch | by2 = Siguard | by3 = ChewableCPP |by4=WaldoMag <!--| by2/by3/etc. = {{subst:REVISIONUSER}} (substitutes your username on save)-->
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 1 + 10 + 8 + 18 + 3 + 2 + 8
+
| runs = 1 + 10 + 8 + 18 + 3 + 12
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = December 2017 {{--}} September 2019
 
| date = December 2017 {{--}} September 2019
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{item|Astrometric Chart|uncommon}}    | 0 +  5 + 3 + 3 + 3 +10 |
+
| {{item|Astrometric Chart|uncommon}}    | 0 +  5 + 3 + 3 + 3 +11 |
| {{item|Synthesized Polymer|superrare}} | 0 +  3 + 3 + 6 + 1 + 3 |
+
| {{item|Synthesized Polymer|superrare}} | 0 +  3 + 3 + 6 + 1 + 4 |
| {{item|Furs|rare}}                    | 3 + 15 + 8 + 23+ 2 + 6 |
+
| {{item|Furs|rare}}                    | 3 + 15 + 8 + 23+ 2 + 9 |
| {{item|Isolinear Chips|uncommon}}      | 0 +  7 +10 + 22+ 3 +11 |
+
| {{item|Isolinear Chips|uncommon}}      | 0 +  7 +10 + 22+ 3 +12 |
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Revision as of 01:18, 18 October 2019

Mission tested: The Vanguard's Challenge Epic
By: Crunch, Siguard, ChewableCPP & WaldoMag
Date(s): December 2017 – September 2019
Runs: 52   Cost/Run: 24 Chroniton
Item Units Chroniton / unit Runs/Drop
Uncommon Astrometric Chart ★★ 25>>

Uncommon Astrometric Chart ★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 240 runs or so.

49.9Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Astrometric Chart ★★
within 2 standard deviations
(~95.5% confidence):

36.5 — 78.95
>>
2.1
Super Rare Synthesized Polymer ★★★★ 17>>

Super Rare Synthesized Polymer ★★★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 14 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 13 runs.

Also, a run dropping only this item is expected
per 770 runs or so.

73.4Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Synthesized Polymer ★★★★
within 2 standard deviations
(~95.5% confidence):

50.3 — 135.79
>>
3.1
Rare Furs ★★★ 60>>

Rare Furs ★★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 18 runs or so.

20.8Statistical Strength: Fairly reliable

Range of average cost per
Rare Furs ★★★
within 2 standard deviations
(~95.5% confidence):

17.29 — 26.1
>>
0.9
Uncommon Isolinear Chips ★★ 54>>

Uncommon Isolinear Chips ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

23.1Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Isolinear Chips ★★
within 2 standard deviations
(~95.5% confidence):

18.93 — 29.66
>>
1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.