Difference between revisions of "Template:DropTest/Warranted Pursuit/2"

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| by=middlehead | by2=Fyncman | by3=Chapey| by4=Gambit | by5=benignreality | by6=LapplandsCohan | by7=WaldoMag | by8=Joker41NAM
 
| by=middlehead | by2=Fyncman | by3=Chapey| by4=Gambit | by5=benignreality | by6=LapplandsCohan | by7=WaldoMag | by8=Joker41NAM
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 68 + 29 + 24 + 4 + 11 + (5+10) + 32 + 101
+
| runs = 68 + 29 + 24 + 4 + 11 + (5+10) + 32 + 201
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = July 2016 {{--}} Apr 2019
 
| date = July 2016 {{--}} Apr 2019
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{Item|Val Jean Schematic}}      | {{#expr: 57 + 33 + 15 + 6 + 18 + (3+15) +30 + 96}} | 3
+
| {{Item|Val Jean Schematic}}      | {{#expr: 57 + 33 + 15 + 6 + 18 + (3+15) +30 + 168}} | 3
| {{Item|Authorization Code|Basic}} | {{#expr: 13 +  1 +  7 + 0 +  2 + (0+ 2) + 9 +  26}} |
+
| {{Item|Authorization Code|Basic}} | {{#expr: 13 +  1 +  7 + 0 +  2 + (0+ 2) + 9 +  41}} |
| {{Item|Subprocessor|Rare}}        | {{#expr: 20 +  9 +  6 + 0 +  3 + (0+ 2) + 8 +  18}} |
+
| {{Item|Subprocessor|Rare}}        | {{#expr: 20 +  9 +  6 + 0 +  3 + (0+ 2) + 8 +  39}} |
| {{Item|Expansion Module|Common}}  | {{#expr: 75 + 35 + 23 + 5 + 11 + (7+10) +32 + 108}} |
+
| {{Item|Expansion Module|Common}}  | {{#expr: 75 + 35 + 23 + 5 + 11 + (7+10) +32 + 229}} |
| {{Item|Clothing Pattern|Basic}}  | {{#expr: 77 + 31 + 31 + 5 + 11 + (7+11) +37 + 119}} |  
+
| {{Item|Clothing Pattern|Basic}}  | {{#expr: 77 + 31 + 31 + 5 + 11 + (7+11) +37 + 238}} |  
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Latest revision as of 16:45, 13 July 2019

Mission tested: Warranted Pursuit Elite
By: middlehead, Fyncman, Chapey & Gambit (+ more)
Date(s): July 2016 – Apr 2019
Runs: 384   Cost/Run: 12 Chroniton
Item Units Chroniton / unit Runs/Drop
Val Jean Schematic (x3) 345>>

Val Jean Schematic

Average (mean) runs per x3 drop: 4

Based on test averages, to get one more x3 drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 15 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 14 runs.

Also, a run dropping only this item is expected
per 1,000 runs or so.

13.4Statistical Strength: Very reliable

Range of average cost per
Val Jean Schematic
within 2 standard deviations
(~95.5% confidence):

11.35 — 16.23
>>
1.1
Basic Authorization Code 75>>

Basic Authorization Code

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 23 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 22 runs.

Also, a run dropping only this item is expected
per 3,600 runs or so.

61.4Statistical Strength: Fairly reliable

Range of average cost per
Basic Authorization Code
within 2 standard deviations
(~95.5% confidence):

50.22 — 79.11
>>
5.1
Rare Subprocessor ★★★ 87>>

Rare Subprocessor ★★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 10 runs in 10 percent of cases
  • 20 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 19 runs.

Also, a run dropping only this item is expected
per 2,300 runs or so.

53Statistical Strength: Fairly reliable

Range of average cost per
Rare Subprocessor ★★★
within 2 standard deviations
(~95.5% confidence):

43.91 — 66.73
>>
4.4
Common Expansion Module 427>>

Common Expansion Module

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 20 runs or so.

10.8Statistical Strength: Very reliable

Range of average cost per
Common Expansion Module
within 2 standard deviations
(~95.5% confidence):

10.02 — 11.69
>>
0.9
Basic Clothing Pattern 448>>

Basic Clothing Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 17 runs or so.

10.3Statistical Strength: Very reliable

Range of average cost per
Basic Clothing Pattern
within 2 standard deviations
(~95.5% confidence):

9.58 — 11.11
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.