Difference between revisions of "Template:DropTest/Xahean Invasion/1"

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| by=middlehead |by2=Garner |by3=Crunch |by4 = Joker41NAM|by5=koba44
 
| by=middlehead |by2=Garner |by3=Crunch |by4 = Joker41NAM|by5=koba44
 
<!-- total number of missions completed -->
 
<!-- total number of missions completed -->
| runs = 455 + 20 + 20 + 1500 +7
+
| runs = 455 + 20 + 20 + 1700 +7
 
<!-- Date or date range of test. Just month and year. -->
 
<!-- Date or date range of test. Just month and year. -->
 
| date = Oct 2018 {{--}} Apr 2019
 
| date = Oct 2018 {{--}} Apr 2019
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| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
| item (use Template:Item) | total amount obtained | quantity obtainable per reward node (defaults to 1)  
 
//-->
 
//-->
| {{Item|EPI Capacitor|0}}    |  56 +  2 +  4 +  185+ 1| 1
+
| {{Item|EPI Capacitor|0}}    |  56 +  2 +  4 +  214+ 1| 1
| {{Item|Isolinear Rod|0}}    |  31 +  2 +  1 +  100+ 1| 1
+
| {{Item|Isolinear Rod|0}}    |  31 +  2 +  1 +  110+ 1| 1
| {{Item|Physiostimulator|0}} | 321 + 27 + 15 + 1099+ 6| 1
+
| {{Item|Physiostimulator|0}} | 321 + 27 + 15 + 1260+ 6| 1
| {{Item|Interlink|0}}        | 451 + 17 + 27 + 1557+ 8| 1
+
| {{Item|Interlink|0}}        | 451 + 17 + 27 + 1752+ 8| 1
| {{Item|Isolinear Chips|0}}  | 506 + 12 + 13 + 1559+ 5| 1
+
| {{Item|Isolinear Chips|0}}  | 506 + 12 + 13 + 1764+ 5| 1
 
<!-- any remarks you want to add below the table -->
 
<!-- any remarks you want to add below the table -->
 
| note =  
 
| note =  

Revision as of 14:51, 8 February 2020

Mission tested: Xahean Invasion Normal
By: middlehead, Garner, Crunch & Joker41NAM (+1 more)
Date(s): Oct 2018 – Apr 2019
Runs: 2202   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic EPI Capacitor 277>>

Basic EPI Capacitor

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 18 runs in 10 percent of cases
  • 36 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 35 runs.

Also, a run dropping only this item is expected
per 14,000 runs or so.

31.8Statistical Strength: Very reliable

Range of average cost per
Basic EPI Capacitor
within 2 standard deviations
(~95.5% confidence):

28.45 — 36.04
>>
7.9
Basic Isolinear Rod 145>>

Basic Isolinear Rod

Average (mean) runs per drop: 16

Based on test averages, to get one more drop,
you may need to do another:

  • 11 runs in 50 percent of cases (median)
  • 35 runs in 10 percent of cases
  • 70 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 69 runs.

Also, a run dropping only this item is expected
per 95,000 runs or so.

60.7Statistical Strength: Very reliable

Range of average cost per
Basic Isolinear Rod
within 2 standard deviations
(~95.5% confidence):

52.17 — 72.68
>>
15.2
Basic Physiostimulator 1629>>

Basic Physiostimulator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 67 runs or so.

5.4Statistical Strength: Very reliable

Range of average cost per
Basic Physiostimulator
within 2 standard deviations
(~95.5% confidence):

5.18 — 5.65
>>
1.4
Basic Interlink 2255>>

Basic Interlink

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

3.9Statistical Strength: Very reliable

Range of average cost per
Basic Interlink
within 2 standard deviations
(~95.5% confidence):

3.78 — 4.04
>>
1
Basic Isolinear Chips 2300>>

Basic Isolinear Chips

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

3.8Statistical Strength: Very reliable

Range of average cost per
Basic Isolinear Chips
within 2 standard deviations
(~95.5% confidence):

3.7 — 3.96
>>
1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.