Dermal Regenerator

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Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
DermalRegenerator.png
FlipBasic.png
Spacer.png
DermalRegenerator.png
FlipCommon.png
Spacer.png
DermalRegenerator.png
FlipUncommon.png
Spacer.png
DermalRegenerator.png
FlipRare.png
Spacer.png
DermalRegenerator.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Rare Reward (1-Time) :

Rare Reward (1-Time) :

Crafted Item

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe]
    Item also available as a rare mission reward
  • x2 Common Dermal Regenerator[e]
[edit recipe]
  • x2 Uncommon Dermal Regenerator ★★[e]
      Item also available as a rare mission reward
    • x2 Common Dermal Regenerator[e]
[edit recipe]
  • x2 Rare Dermal Regenerator ★★★[e]
    • x2 Uncommon Dermal Regenerator ★★[e]
        Item also available as a rare mission reward
      • x2 Common Dermal Regenerator[e]
  • x1 Rare Microconnector ★★★[e]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
  • Super Rare Dermal Regenerator ★★★★
Item
Bonus:
Away Team Away Team Bonus:
  • 0 +(0–4) Medicine

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(1–9) Medicine

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(3–17) Medicine

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(10–40) Medicine

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(25–75) Medicine

Space Battle No Passive Ship Stat Bonus.

Item
Used By:



DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Dermal Regenerator 33>>

Basic Dermal Regenerator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 30 runs or so.

1Statistical Strength: Fairly reliable

Range of average cost per
Basic Dermal Regenerator
within 2 standard deviations
(~95.5% confidence):

0.8 — 1.45
>>
1 34 Down Once MoreCadet Challenge CF-M1 A Certain Formality Down Once More Normal
Basic Dermal Regenerator 43>>

Basic Dermal Regenerator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 73 runs or so.

1.4Statistical Strength: Fairly reliable

Range of average cost per
Basic Dermal Regenerator
within 2 standard deviations
(~95.5% confidence):

1.1 — 1.9
>>
1.4 60 The Coming StormCadet Challenge CF-M4 A Certain Formality The Coming Storm Elite
Basic Dermal Regenerator 3731>>

Basic Dermal Regenerator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 2,800 runs or so.

7.3Statistical Strength: Very reliable

Range of average cost per
Basic Dermal Regenerator
within 2 standard deviations
(~95.5% confidence):

7.03 — 7.48
>>
1.8 6761 Assault and BatteryAway Team E1-M4 4 Chrons, 23 Skill Points Assault and Battery Normal


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