Duotronic Probe

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Contents

Crafting Table


Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
DuotronicProbe.png
FlipBasic.png
Spacer.png
DuotronicProbe.png
FlipCommon.png
Spacer.png
DuotronicProbe.png
FlipUncommon.png
Spacer.png
DuotronicProbe.png
FlipRare.png
Spacer.png
DuotronicProbe.png
FlipSuperRare.png
Location
Found At:
Standard Reward: Rare Reward (1-Time) :

Crafted Item

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
Item
Bonus:
Away Team Away Team Bonus:
  • 0 +(0–4) Engineering

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(1–9) Engineering

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(3–17) Engineering

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(10–40) Engineering

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(25–75) Engineering

Space Battle No Passive Ship Stat Bonus.

Item
Used By:



DropTests


Basic


Item Units Cost/Unit Runs/Unit Runs From
Basic Duotronic Probe 86>>

Basic Duotronic Probe

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 44 runs or so.

1.2Statistical Strength: Very reliable

Range of average cost per
Basic Duotronic Probe
within 2 standard deviations
(~95.5% confidence):

0.99 — 1.44
>>
1.2 101 Flesh and BloodCadet Challenge UF-M4 The United Federation Flesh and Blood Elite
Basic Duotronic Probe 274>>

Basic Duotronic Probe

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 32 runs or so.

4.2Statistical Strength: Very reliable

Range of average cost per
Basic Duotronic Probe
within 2 standard deviations
(~95.5% confidence):

3.84 — 4.69
>>
1.1 289 Manna from HeavenAway Team E2-M5 4 Chrons, 49 Skill Points Manna from Heaven Normal
Basic Duotronic Probe 250>>

Basic Duotronic Probe

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 30 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 29 runs.

Also, a run dropping only this item is expected
per 7,500 runs or so.

26.1Statistical Strength: Very reliable

Range of average cost per
Basic Duotronic Probe
within 2 standard deviations
(~95.5% confidence):

23.19 — 29.71
>>
6.5 1628 Mortals and MayhemAway Team DE-M6 4 Chrons, 47 Skill Points Mortals and Mayhem Normal
Basic Duotronic Probe 383>>

Basic Duotronic Probe

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 18 runs in 10 percent of cases
  • 36 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 35 runs.

Also, a run dropping only this item is expected
per 13,000 runs or so.

31.1Statistical Strength: Very reliable

Range of average cost per
Basic Duotronic Probe
within 2 standard deviations
(~95.5% confidence):

28.29 — 34.58
>>
7.8 2980 A Time of Morn-ingAway Team DE-M4 4 Chrons, 35 Skill Points A Time of Morn-ing Normal
Basic Duotronic Probe 269>>

Basic Duotronic Probe

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 28 runs or so.

6.1Statistical Strength: Very reliable

Range of average cost per
Basic Duotronic Probe
within 2 standard deviations
(~95.5% confidence):

5.52 — 6.74
>>
1 272 A Ticking BombSpace Battle KE-M4 6 Chrons A Ticking Bomb Normal


Notes


  • The recipes for Duotronic Probe were changed with an update on 23 August 2016

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