Emergency Transponder

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Contents

Crafting Table


Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Icon
Spacer.png
EmergencyTransponder.png
FlipBasic.png
Spacer.png
EmergencyTransponder.png
FlipCommon.png
Spacer.png
EmergencyTransponder.png
FlipUncommon.png
Spacer.png
EmergencyTransponder.png
FlipRare.png
Location
Found At:
Standard Reward:

Crafted Item

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafts
Into:
  • Unknown
Item
Bonus:
Away Team Away Team Bonus:
  • 0 +(1–3) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(3–7) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(6–14) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(16–34) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Item
Used By:



DropTests


Basic


Item Units Cost/Unit Runs/Unit Runs From
Basic Emergency Transponder 1801>>

Basic Emergency Transponder

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 56 runs or so.

7.7Statistical Strength: Very reliable

Range of average cost per
Basic Emergency Transponder
within 2 standard deviations
(~95.5% confidence):

7.35 — 7.97
>>
1.3 2296 Picking the BonesAway Team E2-M16 6 Chrons, 68 Skill Points Picking the Bones Normal
Basic Emergency Transponder 246>>

Basic Emergency Transponder

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 71 runs or so.

8.3Statistical Strength: Very reliable

Range of average cost per
Basic Emergency Transponder
within 2 standard deviations
(~95.5% confidence):

7.46 — 9.33
>>
1.4 340 A Popular ItemSpace Battle E2-M18 6 Chrons A Popular Item Normal
Basic Emergency Transponder 1041>>

Basic Emergency Transponder

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 58 runs or so.

5.2Statistical Strength: Very reliable

Range of average cost per
Basic Emergency Transponder
within 2 standard deviations
(~95.5% confidence):

4.89 — 5.44
>>
1.3 1341 Stolen CommandSpace Battle KE-M2 4 Chrons Stolen Command Normal


Notes


BUG: The 3* version has the same stats as the 1* version.[1][2]
fixed: 2017/01/19

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