Encoded Communique
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Encoded Communique  395>> Basic Encoded Communique Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 1.19 — 1.41>> 
1.3  510  No Man Left Behind [edit]

Basic Encoded Communique  157>> Basic Encoded Communique Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 1.21 — 1.6>> 
1.4  216  Talk Less, Smile More [edit]

Basic Encoded Communique  239>> Basic Encoded Communique Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

40.5Statistical Strength: Very reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 35.96 — 46.44>> 
10.1  2422  The Mad Vedek [edit]

Basic Encoded Communique  21>> Basic Encoded Communique Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

52.6Statistical Strength: Somewhat unreliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 37.46 — 88.11>> 
2.2  46  Proven Toxicity [edit]

Basic Encoded Communique  42>> Basic Encoded Communique Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

64.0Statistical Strength: Fairly reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 49.65 — 90.03>> 
2.7  112  Garak's Gamble [edit]

Basic Encoded Communique  66>> Basic Encoded Communique Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

60.7Statistical Strength: Fairly reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 49.39 — 78.83>> 
2.5  167  Death's Endeavor [edit]

Basic Encoded Communique  26>> Basic Encoded Communique Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

70.2Statistical Strength: Fairly reliable Range of average cost per Basic Encoded Communique within 2 standard deviations (~95.5% confidence): 51.21 — 111.36>> 
2.9  76  Going Viral [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Encoded Communique ★  94>> Common Encoded Communique ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Common Encoded Communique ★ within 2 standard deviations (~95.5% confidence): 1.16 — 1.67>> 
1.4  129  First Conflict [edit]

Common Encoded Communique ★  50>> Common Encoded Communique ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.5Statistical Strength: Fairly reliable Range of average cost per Common Encoded Communique ★ within 2 standard deviations (~95.5% confidence): 1.17 — 1.94>> 
1.5  73  First Conflict [edit]

Common Encoded Communique ★  9>> Common Encoded Communique ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

168.0Statistical Strength: Very unreliable Range of average cost per Common Encoded Communique ★ within 2 standard deviations (~95.5% confidence): 101.67 — 483.21>> 
7  63  Zora's Invitation [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Encoded Communique ★★  129>> Uncommon Encoded Communique ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Uncommon Encoded Communique ★★ within 2 standard deviations (~95.5% confidence): 1.19 — 1.62>> 
1.4  177  Of Two Evils [edit]

Uncommon Encoded Communique ★★  81>> Uncommon Encoded Communique ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Encoded Communique ★★ within 2 standard deviations (~95.5% confidence): 1.33 — 1.99>> 
1.6  129  First Conflict [edit]

Similar Looking Items
Base Item  Icon  Similar Looking Items 

Encoded Communique  Anastasia's KGB Communique • Cardassian Encryption Algorithm • Code 710 • Data's Humor Algorithm • ECH Program • Kira's Resistance Cipher • Obsidian Order Clearance • Priority One Message • Relay Station Signal • Resistance Cipher • Translation Algorithm • Transparent Aluminum 