Expansion Module
Expansion Module is a Component used to craft many items for crew members.
Crafting Table
DropTests
Basic
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Basic Expansion Module | 2814>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
2.4Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 2.36 — 2.48>> |
0.6 | 1701 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 638>> Basic Expansion Module Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.1Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 6.65 — 7.61>> |
1.2 | 755 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 614>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.6Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 7.11 — 8.1>> |
0.9 | 581 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 291>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.7Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 8.89 — 10.65>> |
0.8 | 235 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 187>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.7Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 13.18 — 16.66>> |
0.9 | 172 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 77>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
13.1Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 11.13 — 15.89>> |
0.8 | 63 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 250>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.3Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 14.85 — 18.17>> |
0.9 | 227 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 210>> Basic Expansion Module Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.9Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 14.31 — 17.95>> |
1 | 209 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 200>> Basic Expansion Module Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.2Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 3.78 — 4.78>> |
1.1 | 211 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 165>> Basic Expansion Module Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.2Statistical Strength: Very reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 3.76 — 4.87>> |
1.1 | 175 | ![]() ![]() ![]() [edit]
|
Basic Expansion Module | 25>> Basic Expansion Module Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.4Statistical Strength: Fairly reliable Range of average cost per Basic Expansion Module within 2 standard deviations (~95.5% confidence): 4.8 — 9.61>> |
1.6 | 40 | ![]() ![]() ![]() [edit]
|
Common
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Common Expansion Module ★ | 573>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.3Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 6.07 — 6.61>> |
0.5 | 259 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 243>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.7Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 6.13 — 7.43>> |
0.6 | 136 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 1090>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.1Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 6.75 — 7.43>> |
0.9 | 964 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 1761>> Common Expansion Module ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.7Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 7.41 — 8.07>> |
1.3 | 2267 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 190>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.7Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 7.82 — 9.68>> |
0.7 | 137 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 172>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
12.6Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 11.25 — 14.2>> |
0.8 | 135 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 40>> Common Expansion Module ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
10.8Statistical Strength: Fairly reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 8.51 — 14.6>> |
1.1 | 43 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 849>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
10.6Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 10.1 — 11.25>> |
0.9 | 753 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 86>> Common Expansion Module ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.4Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 13.91 — 19.9>> |
1 | 88 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 82>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 9.55 — 12.9>> |
0.6 | 50 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 133>> Common Expansion Module ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.4Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 18.42 — 25.4>> |
2.1 | 284 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 198>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.8Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 15.98 — 20.03>> |
0.9 | 176 | ![]() ![]() ![]() [edit]
|
Common Expansion Module ★ | 144>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.9Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 15 — 19.48>> |
0.8 | 122 | ![]() ![]() ![]() [edit]
|
Uncommon
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Uncommon Expansion Module ★★ | 66>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.1Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 13.51 — 19.8>> |
0.8 | 53 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 30>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 11.05 — 19.08>> |
0.7 | 21 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 381>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.2Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 13.21 — 15.23>> |
0.6 | 245 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 128>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.9Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 13.98 — 18.53>> |
0.7 | 85 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 68>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.9Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 12.68 — 18>> |
0.7 | 46 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 818>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.2Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.32 — 17.12>> |
0.7 | 551 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 35>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.23 — 26.81>> |
1 | 34 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 390>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.6Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 16.34 — 19.17>> |
0.9 | 344 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 831>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.9Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 16.97 — 18.95>> |
0.9 | 744 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 316>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20.4Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 18.61 — 22.59>> |
1.3 | 403 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 315>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.1Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 17.46 — 20.95>> |
1 | 300 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 43>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.65 — 26>> |
1 | 42 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 65>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.4 — 23.04>> |
0.9 | 60 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 30>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.85 — 31.1>> |
1.2 | 35 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 86>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20.7Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 17.65 — 25.08>> |
0.9 | 81 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 160>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
25.5Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 22.43 — 29.64>> |
1.4 | 227 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 1465>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
29.5Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 28.09 — 31.03>> |
3.7 | 5400 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 66>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
32.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 26.71 — 42.26>> |
2 | 135 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 15>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.4Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 23.13 — 67.1>> |
2.9 | 43 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 344>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40.1Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 36.24 — 44.75>> |
6.7 | 2296 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 25>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
45.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 32.91 — 74.23>> |
4.6 | 114 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 17>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
70.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 47.49 — 133.09>> |
7 | 119 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 0>>Unable to display streak info |
Missing: total units | Missing: total units | 1 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 30>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
24.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 18.46 — 34.28>> |
1 | 30 | ![]() ![]() ![]() [edit]
|
Uncommon Expansion Module ★★ | 93>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.4Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 14.97 — 20.82>> |
0.9 | 81 | ![]() ![]() ![]() [edit]
|
Rare
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Rare Expansion Module ★★★ | 322>> Rare Expansion Module ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.8Statistical Strength: Very reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 28.85 — 35.3>> |
1.8 | 568 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 16>> Rare Expansion Module ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
75.0Statistical Strength: Somewhat unreliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 50.57 — 145.06>> |
4.7 | 75 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 42>> Rare Expansion Module ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
27.8Statistical Strength: Fairly reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 21.76 — 38.52>> |
1.7 | 73 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 10>> Rare Expansion Module ★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
118.0Statistical Strength: Very unreliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 72.64 — 314.11>> |
11.8 | 118 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 164>> Rare Expansion Module ★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
135.5Statistical Strength: Very reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 117.38 — 160.26>> |
11.3 | 1852 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 9>> Rare Expansion Module ★★★ Average (mean) runs per drop: 20 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
314.7Statistical Strength: Very unreliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 189.37 — 929.91>> |
19.7 | 177 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 8>> Rare Expansion Module ★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
231.0Statistical Strength: Very unreliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 135.82 — 772.09>> |
16.5 | 132 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 3>>Unable to display streak info |
192.0Statistical Strength: Nearly useless Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 89.56 — Infinity>> |
12 | 36 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 54>> Rare Expansion Module ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
33.0Statistical Strength: Fairly reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 26.6 — 43.45>> |
1.5 | 81 | ![]() ![]() ![]() [edit]
|
Rare Expansion Module ★★★ | 4>> Rare Expansion Module ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
60.0Statistical Strength: Nearly useless Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 30.82 — 1129.18>> |
2.5 | 10 | ![]() ![]() ![]() [edit]
|
Super Rare
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Super Rare Expansion Module ★★★★ | 10>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
108.0Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 66.89 — 280.17>> |
5.4 | 54 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 59>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
113.5Statistical Strength: Fairly reliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 90.54 — 152.03>> |
6.3 | 372 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 126>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
69.5Statistical Strength: Very reliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 59.47 — 83.58>> |
3.2 | 398 | ![]() ![]() ![]() [edit]
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Super Rare Expansion Module ★★★★ | 26>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
183.5Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 132.37 — 298.8>> |
10.2 | 265 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 3>>Unable to display streak info |
133.3Statistical Strength: Nearly useless Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 62.45 — Infinity>> |
6.7 | 20 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 10>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
155.2Statistical Strength: Very unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 95.65 — 411.2>> |
9.7 | 97 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 19>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
136.8Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 94.5 — 247.94>> |
6.8 | 130 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 4>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
202.5Statistical Strength: Nearly useless Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 101.68 — 24063.32>> |
11.3 | 45 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 17>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
240.4Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 162.47 — 461.62>> |
13.4 | 227 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 8>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
235.0Statistical Strength: Very unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 138.38 — 778.77>> |
11.8 | 94 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 6>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
124.7Statistical Strength: Very unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 69.41 — 611.2>> |
5.7 | 34 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 1>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 45 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
720.0Statistical Strength: Nearly useless Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 240 — Infinity>> |
45 | 45 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 4>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
165.0Statistical Strength: Nearly useless Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 83.21 — 9706.79>> |
7.5 | 30 | ![]() ![]() ![]() [edit]
|
Super Rare Expansion Module ★★★★ | 0>>Unable to display streak info |
Missing: total units | Missing: total units | 10 | ![]() ![]() ![]() [edit]
|
Similar Looking Items
Base Item | Icon | Similar Looking Items |
---|---|---|
Expansion Module | ![]() ![]() ![]() |
Augment Embryo Incubator |