First Contact Protocol

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Contents

Crafting Table


Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Legendary
(LegendaryLegendaryLegendaryLegendaryLegendary)
Icon
Spacer.png
FirstContactProtocol.png
FlipBasic.png
Spacer.png
FirstContactProtocol.png
FlipCommon.png
Spacer.png
FirstContactProtocol.png
FlipUncommon.png
Spacer.png
FirstContactProtocol.png
FlipRare.png
Spacer.png
FirstContactProtocol.png
FlipSuperRare.png
Spacer.png
FirstContactProtocol.png
FlipLegendary.png
Location
Found At:
Standard Reward:

Rare Reward (1-Time) :

Rare Reward (1-Time) :

Crafted Item

Standard Reward:

Rare Reward (1-Time) :

Crafted Item

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe] [edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafted:
  • 25k Credits
Crafts
Into:
Item
Bonus:
Away Team Away Team Bonus:
  • +2 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • +5 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • +10 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • +25 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • +50 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • +100 +(0–0) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Item
Used By:


Similar Looking Items


Drop Tests


Basic


Item Units Cost/Unit Runs/Unit Runs From
Basic First Contact Protocol 229>>

Basic First Contact Protocol

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 30 runs or so.

1Statistical Strength: Very reliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

0.93 — 1.16
>>
1 236 Bravery in ActionCadet Challenge EA-M1 Ex Astris, Scientia Bravery in Action Elite
Basic First Contact Protocol 245>>

Basic First Contact Protocol

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 79 runs or so.

1.4Statistical Strength: Very reliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

1.28 — 1.61
>>
1.4 350 Top MarksCadet Challenge EA-M2 Ex Astris, Scientia Top Marks Normal
Basic First Contact Protocol 4010>>

Basic First Contact Protocol

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 11 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 10 runs.

Also, a run dropping only this item is expected
per 450 runs or so.

10.2Statistical Strength: Very reliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

9.92 — 10.52
>>
2.6 10238 Double TroubleAway Team E1-M9 4 Chrons, 29 Skill Points Double Trouble Normal
Basic First Contact Protocol 75>>

Basic First Contact Protocol

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 10 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 9 runs.

Also, a run dropping only this item is expected
per 330 runs or so.

55Statistical Strength: Fairly reliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

45.35 — 70
>>
2.3 172 Our Harshest CriticSpace Battle E10-M7 24 Chrons Our Harshest Critic Epic
Basic First Contact Protocol 32>>

Basic First Contact Protocol

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 61 runs or so.

1.3Statistical Strength: Fairly reliable

Range of average cost per
Basic First Contact Protocol
within 2 standard deviations
(~95.5% confidence):

1 — 1.89
>>
1.3 42 A Question of RightsCadet Challenge CF-M2 A Certain Formality A Question of Rights Epic


Uncommon


Item Units Cost/Unit Runs/Unit Runs From
Uncommon First Contact Protocol ★★ 402>>

Uncommon First Contact Protocol ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 150 runs or so.

1.8Statistical Strength: Very reliable

Range of average cost per
Uncommon First Contact Protocol ★★
within 2 standard deviations
(~95.5% confidence):

1.62 — 1.94
>>
1.8 710 No Man Left BehindCadet Challenge EA-M5 Ex Astris, Scientia No Man Left Behind Epic
Uncommon First Contact Protocol ★★ 121>>

Uncommon First Contact Protocol ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 85 runs or so.

1.5Statistical Strength: Very reliable

Range of average cost per
Uncommon First Contact Protocol ★★
within 2 standard deviations
(~95.5% confidence):

1.26 — 1.74
>>
1.5 177 Of Two EvilsCadet Challenge UF-M5 The United Federation Of Two Evils Epic


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