Hoverball

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Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
Hoverball.png
FlipBasic.png
Spacer.png
Hoverball.png
FlipCommon.png
Spacer.png
Hoverball.png
FlipUncommon.png
Spacer.png
Hoverball.png
FlipRare.png
Spacer.png
Hoverball.png
FlipSuperRare.png
Location
Found At:
Standard Reward: Rare Reward (1-Time) :

Crafted Item

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe]
    Item also available as a rare mission reward
  • x2 Basic Hoverball[e]
[edit recipe]
    Item also available as a rare mission reward
  • x2 Common Hoverball[e]
      Item also available as a rare mission reward
    • x2 Basic Hoverball[e]
[edit recipe]
  • x2 Uncommon Hoverball ★★[e]
      Item also available as a rare mission reward
    • x2 Common Hoverball[e]
        Item also available as a rare mission reward
      • x2 Basic Hoverball[e]
[edit recipe]
  • x2 Rare Hoverball ★★★[e]
    • x2 Uncommon Hoverball ★★[e]
        Item also available as a rare mission reward
      • x2 Common Hoverball[e]
          Item also available as a rare mission reward
        • x2 Basic Hoverball[e]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
Item
Bonus:
Away Team No Away Team Bonus.

Space Battle Passive Ship Stat Bonus:

Away Team No Away Team Bonus.

Space Battle Passive Ship Stat Bonus:

Away Team No Away Team Bonus.

Space Battle Passive Ship Stat Bonus:

Away Team No Away Team Bonus.

Space Battle Passive Ship Stat Bonus:

Away Team No Away Team Bonus.

Space Battle Passive Ship Stat Bonus:

Item
Used By:
  • No Known Crew



DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Hoverball 137>>

Basic Hoverball

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 44 runs or so.

1.2Statistical Strength: Very reliable

Range of average cost per
Basic Hoverball
within 2 standard deviations
(~95.5% confidence):

1.03 — 1.37
>>
1.2 161 Talk Less, Smile MoreCadet Challenge EA-M3 Ex Astris, Scientia Talk Less, Smile More Normal
Basic Hoverball 776>>

Basic Hoverball

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 81 runs or so.

5.8Statistical Strength: Very reliable

Range of average cost per
Basic Hoverball
within 2 standard deviations
(~95.5% confidence):

5.43 — 6.16
>>
1.4 1120 Maquis IncitementAway Team E2-M9 4 Chrons, 54 Skill Points Maquis Incitement Normal
Basic Hoverball 601>>

Basic Hoverball

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 33 runs or so.

6.4Statistical Strength: Very reliable

Range of average cost per
Basic Hoverball
within 2 standard deviations
(~95.5% confidence):

6.03 — 6.91
>>
1.1 645 Dogs of WarSpace Battle KE-M3 6 Chrons Dogs of War Normal


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