Incense
Incense is a Component used to craft many items for crew members.
Contents
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Incense  2552>> Basic Incense Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.7Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 4.53 — 4.84>> 
1.2  2984  Leverage [edit]

Basic Incense  8981>> Basic Incense Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.7Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 4.64 — 4.81>> 
1.2  10615  Beyond the Call [edit]

Basic Incense  432>> Basic Incense Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.2Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 6.64 — 7.74>> 
0.9  386  Manna from Heaven [edit]

Basic Incense  1164>> Basic Incense Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.2Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 6.88 — 7.55>> 
0.9  1047  Highwaymen [edit]

Basic Incense  774>> Basic Incense Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.5Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 7.06 — 7.92>> 
0.9  722  For His Own Good [edit]

Basic Incense  530>> Basic Incense Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.6Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 9.02 — 10.31>> 
0.8  425  Proof of Concept [edit]

Basic Incense  356>> Basic Incense Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.6Statistical Strength: Very reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 14.36 — 17.06>> 
1  347  With Friends Like These [edit]

Basic Incense  40>> Basic Incense Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.8Statistical Strength: Fairly reliable Range of average cost per Basic Incense within 2 standard deviations (~95.5% confidence): 16.65 — 27.71>> 
1.3  52  Internal Dispute [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Incense ★  312>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 0.89 — 1.07>> 
1  303  No Man Left Behind [edit]

Common Incense ★  97>> Common Incense ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.4Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 1.21 — 1.73>> 
1.4  138  Of Two Evils [edit]

Common Incense ★  182>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

3.9Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 3.69 — 4.14>> 
0.4  71  Trial by Fire [edit]

Common Incense ★  307>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 3.83 — 4.2>> 
0.4  123  With Friends Like These [edit]

Common Incense ★  3539>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.4Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 7.18 — 7.57>> 
0.9  3260  A Kazon Scorned [edit]

Common Incense ★  77>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.8Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 6.57 — 9.56>> 
1  75  Hot Pursuit [edit]

Common Incense ★  380>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.7Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 8.09 — 9.33>> 
0.5  183  A Singular Occurrence [edit]

Common Incense ★  792>> Common Incense ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.6Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 9.02 — 10.29>> 
2.4  1903  Rescue the Val Jean [edit]

Common Incense ★  3273>> Common Incense ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

10.6Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 10.22 — 10.92>> 
2.6  8640  Double Trouble [edit]

Common Incense ★  180>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.2Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 10.17 — 12.47>> 
0.6  112  The Toss [edit]

Common Incense ★  46>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.6Statistical Strength: Fairly reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 11.82 — 19.12>> 
0.9  42  Maquis Incitement [edit]

Common Incense ★  14>> Common Incense ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.1Statistical Strength: Somewhat unreliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 11.83 — 31.09>> 
1.1  15  Temporary Hold [edit]

Common Incense ★  83>> Common Incense ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.5Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 12.45 — 17.24>> 
0.7  60  Empty Vessel [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Incense ★★  104>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.2Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 13.21 — 17.98>> 
0.8  88  A Kazon Scorned [edit]

Uncommon Incense ★★  53>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 11.93 — 17.97>> 
0.7  38  Death Throes [edit]

Uncommon Incense ★★  148>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.6Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 15.55 — 20.18>> 
0.9  130  Going Viral [edit]

Uncommon Incense ★★  183>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 14.34 — 17.99>> 
0.8  146  Lashing Out [edit]

Uncommon Incense ★★  38>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 15.64 — 26.54>> 
0.9  34  Putting the Free in Freedom [edit]

Uncommon Incense ★★  92>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.2Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 15.65 — 21.67>> 
0.8  76  With Friends Like These [edit]

Uncommon Incense ★★  19>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 12.84 — 26.83>> 
0.8  15  Thy Enemy's Secrets [edit]

Uncommon Incense ★★  23>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 13.07 — 25.97>> 
0.9  20  Proven Toxicity [edit]

Uncommon Incense ★★  72>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.0Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.1 — 23.17>> 
0.8  57  Field Modifications [edit]

Uncommon Incense ★★  346>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.8Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 17.34 — 20.63>> 
0.9  326  Field Modifications [edit]

Uncommon Incense ★★  96>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.5Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.49 — 23.84>> 
1.2  117  Salvage the Chavez [edit]

Uncommon Incense ★★  85>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

25.1Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 21.31 — 30.62>> 
1  89  Battle Shinzon [edit]

Uncommon Incense ★★  75>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.1Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 17.86 — 25.83>> 
0.9  66  Trust Issues [edit]

Uncommon Incense ★★  32>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.43 — 30.59>> 
1.2  38  Baited Hook [edit]

Uncommon Incense ★★  205>> Uncommon Incense ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

24Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 21.17 — 27.6>> 
3  614  Off at the Pass [edit]

Uncommon Incense ★★  79>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

24.1Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 20.1 — 30.08>> 
1.5  119  Material Assistance [edit]

Uncommon Incense ★★  24>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

25.1Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 18.31 — 39.8>> 
1.8  43  Common Ground [edit]

Uncommon Incense ★★  298>> Uncommon Incense ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

25.5Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 22.95 — 28.79>> 
6.4  1903  Rescue the Val Jean [edit]

Uncommon Incense ★★  54>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

24.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 19.97 — 31.5>> 
1  55  Uprising [edit]

Uncommon Incense ★★  34>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

22.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 17.65 — 31.6>> 
1  35  The Annihilation Syndrome [edit]

Uncommon Incense ★★  357>> Uncommon Incense ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

29.9Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 27.11 — 33.2>> 
3.7  1332  A Time of Morning [edit]

Uncommon Incense ★★  154>> Uncommon Incense ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

26.3Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 23.12 — 30.46>> 
1.2  184  No Returns Accepted [edit]

Uncommon Incense ★★  0>>Expression error: Unexpected < operator.  Missing: runs  Missing: runs  0  Smiles and Knives [edit]

Uncommon Incense ★★  14>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.7Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 11.13 — 26.72>> 
0.8  11  Rapid Response [edit]

Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Rare Incense ★★★  212>> Rare Incense ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.3Statistical Strength: Very reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 15.69 — 19.35>> 
0.8  167  Turncoat Outpost [edit]

Rare Incense ★★★  11>> Rare Incense ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.8Statistical Strength: Somewhat unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 14.66 — 42.62>> 
0.9  10  Researching Future History [edit]

Rare Incense ★★★  229>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

23.8Statistical Strength: Very reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 21.28 — 27.04>> 
1.3  303  Too Greedily and Too Deep [edit]

Rare Incense ★★★  497>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

29.7Statistical Strength: Very reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 27.52 — 32.16>> 
1.3  670  Into His Own Hands [edit]

Rare Incense ★★★  34>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

29.8Statistical Strength: Fairly reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 22.92 — 42.45>> 
1.4  46  Control Over Chaos [edit]

Rare Incense ★★★  13>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

35.4Statistical Strength: Somewhat unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 23.54 — 71.25>> 
1.8  23  Battle Shinzon [edit]

Rare Incense ★★★  31>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

38.7Statistical Strength: Fairly reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 29.15 — 57.58>> 
1.9  60  The Vanguard's Challenge [edit]

Rare Incense ★★★  8>> Rare Incense ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

52.5Statistical Strength: Very unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 31.51 — 157.18>> 
2.6  21  Material Assistance [edit]

Rare Incense ★★★  4>> Rare Incense ★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

60.0Statistical Strength: Nearly useless Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 30.53 — 1729.47>> 
3.8  15  Temporary Hold [edit]

Rare Incense ★★★  15>> Rare Incense ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

88.0Statistical Strength: Somewhat unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 58.46 — 177.88>> 
7.3  110  Quell the Riots [edit]

Rare Incense ★★★  15>> Rare Incense ★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

115.7Statistical Strength: Somewhat unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 76.82 — 234.54>> 
8.3  124  Long Live the King [edit]

Rare Incense ★★★  2>>Unable to display streak info 
210.0Statistical Strength: Nearly useless Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 87.27 — Infinity>> 
15  30  Instant Intervention [edit]

Rare Incense ★★★  8>> Rare Incense ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

168.0Statistical Strength: Very unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 98.99 — 554.78>> 
10.5  84  The Army of Anaydis [edit]

Rare Incense ★★★  15>> Rare Incense ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

45.3Statistical Strength: Somewhat unreliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 30.65 — 87.06>> 
2.3  34  Surveying the Sphere [edit]

Rare Incense ★★★  0>>Unable to display streak info 
Missing: total units  Missing: total units  1  Improvised Entry [edit]

Super Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Super Rare Incense ★★★★  52>> Super Rare Incense ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

89.5Statistical Strength: Fairly reliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 70.79 — 121.8>> 
3.7  194  Surveying the Sphere [edit]

Super Rare Incense ★★★★  14>> Super Rare Incense ★★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

136.0Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 89.2 — 286.12>> 
8.5  119  Material Assistance [edit]

Super Rare Incense ★★★★  33>> Super Rare Incense ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

102.0Statistical Strength: Fairly reliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 76.36 — 153.56>> 
4.6  153  Race to the Finish [edit]

Super Rare Incense ★★★★  61>> Super Rare Incense ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

102.3Statistical Strength: Fairly reliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 82.1 — 135.67>> 
4.3  260  Right Place, Wrong Time [edit]

Super Rare Incense ★★★★  52>> Super Rare Incense ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

108.5Statistical Strength: Fairly reliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 85.34 — 148.92>> 
7.8  403  The Professor's Deadline [edit]

Super Rare Incense ★★★★  25>> Super Rare Incense ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

161.9Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 116.39 — 265.96>> 
7.4  184  No Returns Accepted [edit]

Super Rare Incense ★★★★  4>> Super Rare Incense ★★★★ Average (mean) runs per drop: 19 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

337.5Statistical Strength: Nearly useless Range of average cost per Super Rare Incense ★★★★ within 2 standard deviations (~95.5% confidence): 169.32 — 50230.68>> 
18.8  75  Warranted Pursuit [edit]

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