Novel

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Contents

Crafting Table


Rarity Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
Novel.png
FlipCommon.png
Spacer.png
Novel.png
FlipUncommon.png
Spacer.png
Novel.png
FlipRare.png
Spacer.png
Novel.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Rare Reward (1-Time) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe]
  • Nothing
[edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Faction Store:
  • 250k Credits or
  • 250 Merit or
  • 100 Dilithium
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
Item
Bonus:
Away Team Away Team Bonus:
  • 0 +(1–5) Command
  • 0 +(1–5) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(4–10) Command
  • 0 +(4–10) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(10–20) Command
  • 0 +(10–20) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Away Team Away Team Bonus:
  • 0 +(20–40) Command
  • 0 +(20–40) Diplomacy

Space Battle No Passive Ship Stat Bonus.

Item
Used By:


Similar Looking Items


Notes


DropTests


Common


Item Units Cost/Unit Runs/Unit Runs From
Common Novel 28>>

Common Novel

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 91 runs or so.

1.5Statistical Strength: Fairly reliable

Range of average cost per
Common Novel
within 2 standard deviations
(~95.5% confidence):

1.12 — 2.25
>>
1.5 42 A Question of RightsCadet Challenge CF-M2 A Certain Formality A Question of Rights Epic
Common Novel 1782>>

Common Novel

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 160 runs or so.

14.5Statistical Strength: Very reliable

Range of average cost per
Common Novel
within 2 standard deviations
(~95.5% confidence):

13.91 — 15.15
>>
1.8 3230 Warranted PursuitSpace Battle CT-M1 8 Chrons Warranted Pursuit Normal
Common Novel 138>>

Common Novel

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 16 runs in 10 percent of cases
  • 32 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 31 runs.

Also, a run dropping only this item is expected
per 9,400 runs or so.

28.1Statistical Strength: Very reliable

Range of average cost per
Common Novel
within 2 standard deviations
(~95.5% confidence):

24.11 — 33.72
>>
7 970 Indiscriminate MindSpace Battle DE-M5 4 Chrons Indiscriminate Mind Normal
Common Novel 40>>

Common Novel

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 16 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 15 runs.

Also, a run dropping only this item is expected
per 1,200 runs or so.

56.8Statistical Strength: Fairly reliable

Range of average cost per
Common Novel
within 2 standard deviations
(~95.5% confidence):

43.65 — 81.3
>>
3.6 142 LeverageSpace Battle KE-M1 16 Chrons Leverage Epic


Uncommon


Item Units Cost/Unit Runs/Unit Runs From
Uncommon Novel ★★ 127>>

Uncommon Novel ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 95 runs or so.

1.5Statistical Strength: Very reliable

Range of average cost per
Uncommon Novel ★★
within 2 standard deviations
(~95.5% confidence):

1.31 — 1.8
>>
1.5 193 Back In TimeCadet Challenge EA-M4 Ex Astris, Scientia Back In Time Epic
Uncommon Novel ★★ 243>>

Uncommon Novel ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 67 runs or so.

1.4Statistical Strength: Very reliable

Range of average cost per
Uncommon Novel ★★
within 2 standard deviations
(~95.5% confidence):

1.22 — 1.52
>>
1.4 329 First ConflictCadet Challenge UF-M3 The United Federation First Conflict Epic