Phaser Type 1
WARNING: There are currently two versions of the item Phaser Type 1. They share the same image and name, but cannot be used interchangeably. Until this bug is fixed, use the mission suggested by the recipe. One comes from Deadly Disruptions or (Epic) Long Live the King and builds into Basic Starfleet Security Uniform (DS9), the other comes from Stolen Honor and indicates that it should build into two unknown items. One of these items looks like Basic Encoded Communique, but is actually an 
Crafting Table
Rarity  Basic  Common () 
Uncommon () 
Rare () 
Super Rare () 

Icon  
Location Found At: 
Standard Reward:  Standard Reward:
Rare Reward (1Time) : 
Standard Reward:
Rare Reward (1Time) : 
Rare Reward (1Time) :
Crafted Item 
Crafted Item 
Crafted From: 
^{[edit recipe]}

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Item Cost: 



Crafted:  Crafted: 
Crafts Into: 



 
Item Bonus: 
No Away Team Bonus.

No Away Team Bonus.

No Away Team Bonus.

No Away Team Bonus.

No Away Team Bonus.

Item Used By: 





DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Phaser Type 1  2041>> Basic Phaser Type 1 Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11Statistical Strength: Very reliable Range of average cost per Basic Phaser Type 1 within 2 standard deviations (~95.5% confidence): 10.6 — 11.52>> 
2.8  5632  Stolen Honor [edit]

Basic Phaser Type 1  1900>> Basic Phaser Type 1 Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

31.5Statistical Strength: Very reliable Range of average cost per Basic Phaser Type 1 within 2 standard deviations (~95.5% confidence): 30.18 — 32.95>> 
3.9  7482  Deadly Disruptions [edit]

Basic Phaser Type 1  18>> Basic Phaser Type 1 Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

68.4Statistical Strength: Somewhat unreliable Range of average cost per Basic Phaser Type 1 within 2 standard deviations (~95.5% confidence): 47.31 — 123.72>> 
3.1  56  Long Live the King [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Phaser Type 1 ★  465>> Common Phaser Type 1 ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.7Statistical Strength: Very reliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 13.55 — 16.04>> 
1.8  854  Cardassian Hospitality [edit]

Common Phaser Type 1 ★  25>> Common Phaser Type 1 ★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

29.5Statistical Strength: Somewhat unreliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 21.29 — 48.14>> 
4.9  123  By Hook Or By Crook [edit]

Common Phaser Type 1 ★  358>> Common Phaser Type 1 ★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

40.5Statistical Strength: Very reliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 36.68 — 45.19>> 
10.1  3624  Not A Drop to Drink [edit]

Common Phaser Type 1 ★  202>> Common Phaser Type 1 ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

37.2Statistical Strength: Very reliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 32.71 — 43.09>> 
6.2  1252  Cleansing Fire [edit]

Common Phaser Type 1 ★  5>> Common Phaser Type 1 ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

81.2Statistical Strength: Nearly useless Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 43.34 — 641.28>> 
5.8  29  Cleansing Fire [edit]

Common Phaser Type 1 ★  24>> Common Phaser Type 1 ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

84.6Statistical Strength: Somewhat unreliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 60.53 — 140.34>> 
6  145  By Hook Or By Crook [edit]

Common Phaser Type 1 ★  20>> Common Phaser Type 1 ★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

81.6Statistical Strength: Somewhat unreliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 56.59 — 146.23>> 
13.6  272  A Ticking Bomb [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Phaser Type 1 ★★  544>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.5Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 14.51 — 16.6>> 
0.6  351  Lost Legacy [edit]

Uncommon Phaser Type 1 ★★  330>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.5Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 14.98 — 18.33>> 
2.1  680  Rockslide [edit]

Uncommon Phaser Type 1 ★★  227>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

24.6Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 21.74 — 28.19>> 
6.1  1393  Long Distance Call [edit]

Uncommon Phaser Type 1 ★★  141>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

47Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 40.59 — 55.75>> 
2.6  368  Saving Smiley O'Brien [edit]

Uncommon Phaser Type 1 ★★  13>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

52.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 34.52 — 110.63>> 
2.9  38  Baited Hook [edit]

Uncommon Phaser Type 1 ★★  15>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

56.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 37.44 — 111.07>> 
4  60  Under New Management [edit]

Uncommon Phaser Type 1 ★★  62>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

133.9Statistical Strength: Fairly reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 107.02 — 178.7>> 
13.4  830  He Means Well [edit]

Uncommon Phaser Type 1 ★★  18>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

86.8Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 59.76 — 158.39>> 
3.9  71  Retroactive Vengeance [edit]

Uncommon Phaser Type 1 ★★  7>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

140.0Statistical Strength: Very unreliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 80.08 — 555.88>> 
14  98  Iconian Insider [edit]

Uncommon Phaser Type 1 ★★  8>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 19 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

183.8Statistical Strength: Very unreliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 107.91 — 618.43>> 
18.4  147  A Father Figure [edit]

Uncommon Phaser Type 1 ★★  265>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.8Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 18.11 — 21.92>> 
0.8  219  Rapid Response [edit]

Similar Looking Items
Base Item  Icon  Similar Looking Items 

Phaser Type 1  Yar's Phaser 