Spices
Spices is a Component used to craft many items for crew members.
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Spices  175>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 0.89 — 1.13>> 
1  174  Bravery in Action [edit]

Basic Spices  140>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 1.14 — 1.53>> 
1.3  183  History Interrupted [edit]

Basic Spices  17>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.0Statistical Strength: Somewhat unreliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 1.38 — 3.6>> 
2  34  Down Once More [edit]

Basic Spices  599>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 2.63 — 2.96>> 
0.7  417  By Hook Or By Crook [edit]

Basic Spices  11438>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

3.2Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 3.13 — 3.22>> 
0.8  9074  Cleansing Fire [edit]

Basic Spices  92>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.3Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 6.26 — 8.76>> 
0.9  84  Hot Pursuit [edit]

Basic Spices  10029>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.91 — 8.18>> 
1  10082  Deadly Disruptions [edit]

Basic Spices  3656>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.56 — 8>> 
1.3  4736  On Their Heels [edit]

Basic Spices  1180>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 8.47 — 9.34>> 
1.1  1310  Indiscriminate Mind [edit]

Basic Spices  58>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.44 — 11.06>> 
0.7  43  Organian Aid [edit]

Basic Spices  72>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.7Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 13.95 — 20.7>> 
1  75  Temporary Hold [edit]

Basic Spices  2>> Basic Spices Average (mean) runs per drop: 20 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

80.0Statistical Strength: Nearly useless Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 33.26 — Infinity>> 
20  40  Mudd's Enterprise [edit]

Basic Spices  50>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13.8Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 11.11 — 18.08>> 
0.9  43  Ruinous Staycation [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Spices ★  2271>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.5Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 4.36 — 4.54>> 
0.4  1010  He Means Well [edit]

Common Spices ★  296>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.2Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 5.9 — 6.63>> 
0.4  132  Baited Hook [edit]

Common Spices ★  71>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 7.6 — 10.66>> 
0.5  35  Cytherian Highway [edit]

Common Spices ★  441>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.3Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 8.66 — 10>> 
0.8  341  Blunting the Dagger [edit]

Common Spices ★  202>> Common Spices ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.9Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 8.93 — 11.11>> 
1.2  250  Internal Dispute [edit]

Common Spices ★  234>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.2Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 10.24 — 12.24>> 
0.6  145  Warranted Pursuit [edit]

Common Spices ★  486>> Common Spices ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 12.02 — 14.21>> 
2.2  1055  Cardassian Hospitality [edit]

Common Spices ★  793>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.1Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 7.75 — 8.42>> 
0.5  400  Dogs of War [edit]

Common Spices ★  345>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.4Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 14.21 — 16.92>> 
1  333  Hot Pursuit [edit]

Common Spices ★  32>> Common Spices ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.0Statistical Strength: Fairly reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 13.87 — 25.64>> 
1.1  36  Control Over Chaos [edit]

Common Spices ★  264>> Common Spices ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 18.44 — 23.47>> 
5.2  1363  A Tale of Forgotten Lore [edit]

Common Spices ★  101>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.6Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 12.58 — 17.32>> 
0.9  92  Evacuation Orders [edit]

Common Spices ★  370>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 19.1 — 22.58>> 
0.9  348  Right Place, Wrong Time [edit]

Common Spices ★  157>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.6Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 7.8 — 9.49>> 
0.5  84  The Army of Anaydis [edit]

Common Spices ★  522>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.7Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 14.62 — 16.86>> 
1  511  Change of Scenery [edit]

Common Spices ★  146>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.5Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 13.62 — 17.85>> 
1  141  Rapid Response [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Spices ★★  674>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.5Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 13.78 — 15.36>> 
0.7  445  Back to School [edit]

Uncommon Spices ★★  1635>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 15.16 — 16.43>> 
0.7  1172  Lost Legacy [edit]

Uncommon Spices ★★  77>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.96 — 25.47>> 
1.5  112  Ishka Issues [edit]

Uncommon Spices ★★  494>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.6Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.44 — 18.96>> 
0.9  435  Arms Race [edit]

Uncommon Spices ★★  661>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.57 — 19.91>> 
0.9  617  Shielding the Prey [edit]

Uncommon Spices ★★  1104>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 19.76 — 21.72>> 
0.9  952  Ancient Guardians [edit]

Uncommon Spices ★★  88>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.75 — 24.9>> 
0.9  76  Going Viral [edit]

Uncommon Spices ★★  193>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 18.66 — 23.41>> 
0.9  167  Death's Endeavor [edit]

Uncommon Spices ★★  88>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.75 — 24.9>> 
0.9  76  Proven Toxicity [edit]

Uncommon Spices ★★  10>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

25.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.32 — 59.35>> 
1.6  16  Trial by Fire [edit]

Uncommon Spices ★★  73>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.08 — 24.09>> 
1.2  88  Off at the Pass [edit]

Uncommon Spices ★★  80>> Uncommon Spices ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

35.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 29.12 — 44.66>> 
2.9  235  A Bold Move [edit]

Uncommon Spices ★★  187>> Uncommon Spices ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

40.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 35.74 — 47.39>> 
4.1  762  Arms Race [edit]

Uncommon Spices ★★  33>> Uncommon Spices ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 33.28 — 67.34>> 
4.5  147  A Father Figure [edit]

Uncommon Spices ★★  141>> Uncommon Spices ★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.9Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 38.55 — 53.74>> 
7.5  1055  Cardassian Hospitality [edit]

Uncommon Spices ★★  15>> Uncommon Spices ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

65.3Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 43.44 — 131.7>> 
6.5  98  Iconian Insider [edit]

Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Rare Spices ★★★  9>> Rare Spices ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

76.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 46.27 — 212.67>> 
4.2  38  Baited Hook [edit]

Rare Spices ★★★  77>> Rare Spices ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.6Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 17.45 — 25.05>> 
0.9  66  Trust Issues [edit]

Rare Spices ★★★  165>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

33.3Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 29.26 — 38.73>> 
1.7  275  Fan Club [edit]

Rare Spices ★★★  56>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

31.8Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 25.77 — 41.59>> 
1.4  81  Researching Future History [edit]

Rare Spices ★★★  62>> Rare Spices ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

113.6Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 90.98 — 151.01>> 
7.1  440  Secure the Chavez [edit]

Rare Spices ★★★  7>> Rare Spices ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

101.4Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 58.12 — 398>> 
10.1  71  Trial by Fire [edit]

Rare Spices ★★★  6>> Rare Spices ★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

184.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 101.71 — 963.55>> 
15.3  92  Saving Smiley O'Brien [edit]

Rare Spices ★★★  53>> Rare Spices ★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

221.6Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 174.25 — 304.37>> 
15.8  839  A Kazon Scorned [edit]

Rare Spices ★★★  4>> Rare Spices ★★★ Average (mean) runs per drop: 30 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

416.5Statistical Strength: Nearly useless Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 208.69 — 98640.64>> 
29.8  119  Rabid Fans [edit]

Rare Spices ★★★  8>> Rare Spices ★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

231.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 135.82 — 772.09>> 
16.5  132  Baited Hook [edit]

Rare Spices ★★★  15>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.0Statistical Strength: Somewhat unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 29.85 — 83.66>> 
2  30  Instant Intervention [edit]

Rare Spices ★★★  12>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

33.3Statistical Strength: Somewhat unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 21.92 — 69.55>> 
1.7  20  The Verge of Destruction [edit]

Rare Spices ★★★  116>> Rare Spices ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.7Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 17.19 — 22.94>> 
0.8  95  Uprising [edit]

Rare Spices ★★★  105>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

33.5Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 28.53 — 40.63>> 
1.7  176  Fool Me Twice [edit]

Super Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Super Rare Spices ★★★★  22>> Super Rare Spices ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

78.6Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 55.9 — 132.02>> 
3.3  72  The Time Transporter [edit]

Super Rare Spices ★★★★  53>> Super Rare Spices ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

102.9Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 81.11 — 140.73>> 
5.7  303  Too Greedily and Too Deep [edit]

Super Rare Spices ★★★★  87>> Super Rare Spices ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

112.5Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 93.2 — 141.97>> 
5.1  445  Back to School [edit]

Super Rare Spices ★★★★  3>> Super Rare Spices ★★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

250.7Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 116.78 — Infinity>> 
15.7  47  One Future Ends [edit]

Super Rare Spices ★★★★  32>> Super Rare Spices ★★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

200.3Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 148.51 — 307.31>> 
11.1  356  Long Live the King [edit]

Super Rare Spices ★★★★  3>>Unable to display streak info 
180.0Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 84.05 — Infinity>> 
10  30  Rabid Fans [edit]

Super Rare Spices ★★★★  3>> Super Rare Spices ★★★★ Average (mean) runs per drop: 27 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

426.7Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 198.46 — Infinity>> 
26.7  80  Uprising [edit]

Super Rare Spices ★★★★  15>> Super Rare Spices ★★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

67.2Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 45.2 — 130.9>> 
2.8  42  Evacuation Orders [edit]

Super Rare Spices ★★★★  18>> Super Rare Spices ★★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

135.6Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 92.83 — 251.17>> 
6.8  122  Our Harshest Critic [edit]

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