Template:DropTest/A Tale of Forgotten Lore/1

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Mission tested: A Tale of Forgotten Lore Normal
By: CodeHydro, Captain deMarco, Koba44 & Crunch (+ more)
Date(s): May 2017 – Jun 2018
Runs: 7424   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Common Astrometric Chart 1418>>

Common Astrometric Chart

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 24 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 23 runs.

Also, a run dropping only this item is expected
per 190,000 runs or so.

20.9Statistical Strength: Very reliable

Range of average cost per
Common Astrometric Chart
within 2 standard deviations
(~95.5% confidence):

19.91 — 22.09
>>
5.2
Basic Authorization Code 4092>>

Basic Authorization Code

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 2,800 runs or so.

7.3Statistical Strength: Very reliable

Range of average cost per
Basic Authorization Code
within 2 standard deviations
(~95.5% confidence):

7.05 — 7.47
>>
1.8
Basic Security Codes 4131>>

Basic Security Codes

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 2,700 runs or so.

7.2Statistical Strength: Very reliable

Range of average cost per
Basic Security Codes
within 2 standard deviations
(~95.5% confidence):

6.99 — 7.4
>>
1.8
Basic Phaser Type 2 (TOS) 3620>>

Basic Phaser Type 2 (TOS)

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 4,500 runs or so.

8.2Statistical Strength: Very reliable

Range of average cost per
Basic Phaser Type 2 (TOS)
within 2 standard deviations
(~95.5% confidence):

7.96 — 8.47
>>
2.1
Basic Starfleet Uniform Pattern 16435>>

Basic Starfleet Uniform Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 2 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 1 runs.

Also, a run dropping only this item is expected
per 11 runs or so.

1.8Statistical Strength: Very reliable

Range of average cost per
Basic Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

1.79 — 1.83
>>
0.5

Average cost per unit assumes 4 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

This costs the same and gives the same rewards as The Wrong Crowd Normal but gives 4 items per run instead of 3. Just be sure to complete step 2.B on every run.