Template:DropTest/Assault and Battery/2
Mission tested: Assault and Battery [edit]
 
By: Varietas, Crunch, Siguard & Chapey (+ more) Date(s): June 2016–June 2018  
Item  Units  / unit  Runs/Drop 

Common Raktajino ★  471>> Common Raktajino ★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

28.9Statistical Strength: Very reliable Range of average cost per Common Raktajino ★ within 2 standard deviations (~95.5% confidence): 26.5 — 31.73>> 
4.8 
Basic Darts  2250>> Basic Darts Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.1Statistical Strength: Very reliable Range of average cost per Basic Darts within 2 standard deviations (~95.5% confidence): 5.83 — 6.27>> 
1 
Basic Desktop Monitor (TNG)  2297>> Basic Desktop Monitor (TNG) Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.9Statistical Strength: Very reliable Range of average cost per Basic Desktop Monitor (TNG) within 2 standard deviations (~95.5% confidence): 5.72 — 6.14>> 
1 
Common Expansion Module ★  1761>> Common Expansion Module ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.7Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 7.41 — 8.07>> 
1.3 
Basic Power Cell  2289>> Basic Power Cell Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.9Statistical Strength: Very reliable Range of average cost per Basic Power Cell within 2 standard deviations (~95.5% confidence): 5.74 — 6.17>> 
1 
Average cost per unit assumes 4 standard rewards per run. Be sure you can do node 2.C to maximize rewards. 