Template:DropTest/Death Throes/2

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Mission tested: Death Throes Elite
By: Crunch, Jlieser, The Sisko1 & SleepingDragon (+ more)
Date(s): Jun 2016– July 2020
Runs: 464   Cost/Run: 16 Chroniton
Item Units Chroniton / unit Runs/Drop
Uncommon Field Rations ★★ 147>>

Uncommon Field Rations ★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 14 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 13 runs.

Also, a run dropping only this item is expected
per 850 runs or so.

50.5Statistical Strength: Very reliable

Range of average cost per
Uncommon Field Rations ★★
within 2 standard deviations
(~95.5% confidence):

43.69 — 59.84
>>
3.2
Basic Writing PADD (DS9) 152>>

Basic Writing PADD (DS9)

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 14 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 13 runs.

Also, a run dropping only this item is expected
per 770 runs or so.

48.8Statistical Strength: Very reliable

Range of average cost per
Basic Writing PADD (DS9)
within 2 standard deviations
(~95.5% confidence):

42.35 — 57.68
>>
3.1
Rare Starfleet Uniform Pattern ★★★ 163>>

Rare Starfleet Uniform Pattern ★★★

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 13 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 12 runs.

Also, a run dropping only this item is expected
per 620 runs or so.

45.6Statistical Strength: Very reliable

Range of average cost per
Rare Starfleet Uniform Pattern ★★★
within 2 standard deviations
(~95.5% confidence):

39.7 — 53.41
>>
2.8
Uncommon Emitter Crystal ★★ 340>>

Uncommon Emitter Crystal ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 69 runs or so.

21.8Statistical Strength: Very reliable

Range of average cost per
Uncommon Emitter Crystal ★★
within 2 standard deviations
(~95.5% confidence):

19.95 — 24.11
>>
1.4
Common Subprocessor 590>>

Common Subprocessor

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 13 runs or so.

12.6Statistical Strength: Very reliable

Range of average cost per
Common Subprocessor
within 2 standard deviations
(~95.5% confidence):

11.84 — 13.42
>>
0.8

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

FINALLY a place to farm DS9 PADDs without requiring L.100 cadets :o)