Template:DropTest/First Conflict/3

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Mission tested: First Conflict Epic
By: Kesss, MOZangelesSD, koba44 & Joker41NAM
Date(s): Sep 2016 - Jan 2018
Runs: 329   Cost/Run: 1 Tickets
Item Units Tickets / unit Runs/Drop
Uncommon Encoded Communique ★★ 211>>

Uncommon Encoded Communique ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 100 runs or so.

1.6Statistical Strength: Very reliable

Range of average cost per
Uncommon Encoded Communique ★★
within 2 standard deviations
(~95.5% confidence):

1.39 — 1.78
>>
1.6
Uncommon Novel ★★ 243>>

Uncommon Novel ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 67 runs or so.

1.4Statistical Strength: Very reliable

Range of average cost per
Uncommon Novel ★★
within 2 standard deviations
(~95.5% confidence):

1.22 — 1.52
>>
1.4
Common Encoded Communique 263>>

Common Encoded Communique

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 53 runs or so.

1.3Statistical Strength: Very reliable

Range of average cost per
Common Encoded Communique
within 2 standard deviations
(~95.5% confidence):

1.13 — 1.4
>>
1.3
Basic Bajoran Earring 270>>

Basic Bajoran Earring

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 49 runs or so.

1.2Statistical Strength: Very reliable

Range of average cost per
Basic Bajoran Earring
within 2 standard deviations
(~95.5% confidence):

1.1 — 1.36
>>
1.2

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.