Template:DropTest/Incompatible With Life/3

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Mission tested: Incompatible With Life Epic
By: Koba44, benignreality & Joker41NAM
Date(s): August & September 2016
Runs: 97   Cost/Run: 1 Tickets
Item Units Tickets / unit Runs/Drop
Uncommon Star Empire Icon ★★ 60>>

Uncommon Star Empire Icon ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 110 runs or so.

1.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Star Empire Icon ★★
within 2 standard deviations
(~95.5% confidence):

1.31 — 2.1
>>
1.6
Common Klingon House Crest 79>>

Common Klingon House Crest

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 50 runs or so.

1.2Statistical Strength: Very reliable

Range of average cost per
Common Klingon House Crest
within 2 standard deviations
(~95.5% confidence):

1.03 — 1.52
>>
1.2
Common Central Command Insignia 74>>

Common Central Command Insignia

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 61 runs or so.

1.3Statistical Strength: Fairly reliable

Range of average cost per
Common Central Command Insignia
within 2 standard deviations
(~95.5% confidence):

1.09 — 1.64
>>
1.3
Basic Physiostimulator 78>>

Basic Physiostimulator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 52 runs or so.

1.2Statistical Strength: Fairly reliable

Range of average cost per
Basic Physiostimulator
within 2 standard deviations
(~95.5% confidence):

1.04 — 1.54
>>
1.2

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.