Template:DropTest/Pillage and Plunder/1

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Mission tested: Pillage and Plunder Normal
By: CodeHydro, Maltheser, Koba44 & Crunch (+ more)
Date(s): May 2016 – Jan 2019
Runs: 4791   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Combadge (TNG) 1793>>

Basic Combadge (TNG)

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 520 runs or so.

10.7Statistical Strength: Very reliable

Range of average cost per
Basic Combadge (TNG)
within 2 standard deviations
(~95.5% confidence):

10.24 — 11.18
>>
2.7
Basic Writing PADD (TNG) 1821>>

Basic Writing PADD (TNG)

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 6 runs in 10 percent of cases
  • 12 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 11 runs.

Also, a run dropping only this item is expected
per 490 runs or so.

10.5Statistical Strength: Very reliable

Range of average cost per
Basic Writing PADD (TNG)
within 2 standard deviations
(~95.5% confidence):

10.08 — 11.01
>>
2.6
Basic Security Reports 3586>>

Basic Security Reports

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 64 runs or so.

5.3Statistical Strength: Very reliable

Range of average cost per
Basic Security Reports
within 2 standard deviations
(~95.5% confidence):

5.19 — 5.5
>>
1.3
Basic Database (Panel) 3558>>

Basic Database (Panel)

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 66 runs or so.

5.4Statistical Strength: Very reliable

Range of average cost per
Basic Database (Panel)
within 2 standard deviations
(~95.5% confidence):

5.23 — 5.55
>>
1.3
Basic Synthesized Polymer 3615>>

Basic Synthesized Polymer

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 63 runs or so.

5.3Statistical Strength: Very reliable

Range of average cost per
Basic Synthesized Polymer
within 2 standard deviations
(~95.5% confidence):

5.15 — 5.46
>>
1.3

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.