Template:DropTest/Ruinous Staycation/3

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Mission tested: Ruinous Staycation Epic
By: middlehead, Dithay, plim123 & WaldoMag
Date(s): July 2019 – Sept 2020
Runs: 128   Cost/Run: 24 Chroniton
Item Units Chroniton / unit Runs/Drop
Uncommon Backpack ★★ 194>>

Uncommon Backpack ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 49 runs or so.

15.8Statistical Strength: Very reliable

Range of average cost per
Uncommon Backpack ★★
within 2 standard deviations
(~95.5% confidence):

14.22 — 17.86
>>
0.7
Super Rare Synthesized Polymer ★★★★ 39>>

Super Rare Synthesized Polymer ★★★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 15 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 14 runs.

Also, a run dropping only this item is expected
per 30,000 runs or so.

78.8Statistical Strength: Fairly reliable

Range of average cost per
Super Rare Synthesized Polymer ★★★★
within 2 standard deviations
(~95.5% confidence):

60.22 — 113.85
>>
3.3
Rare Isolinear Chips ★★★ 69>>

Rare Isolinear Chips ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 3,000 runs or so.

44.5Statistical Strength: Fairly reliable

Range of average cost per
Rare Isolinear Chips ★★★
within 2 standard deviations
(~95.5% confidence):

36.37 — 57.39
>>
1.9
Uncommon Microconnector ★★ 210>>

Uncommon Microconnector ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 35 runs or so.

14.6Statistical Strength: Very reliable

Range of average cost per
Uncommon Microconnector ★★
within 2 standard deviations
(~95.5% confidence):

13.23 — 16.36
>>
0.6

Average cost per unit assumes 4 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.