Template:DropTest/The Toss/2

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Mission tested: The Toss Elite
By: benignreality, Siguard, The Sisko1 & bntracy (+1 more)
Date(s): June – September 2016
Runs: 108   Cost/Run: 10 Chroniton
Item Units Chroniton / unit Runs/Drop
Uncommon Authorization Code ★★ 12>>

Uncommon Authorization Code ★★

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 7 runs in 50 percent of cases (median)
  • 21 runs in 10 percent of cases
  • 41 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 40 runs.

Also, a run dropping only this item is expected
per 20,000 runs or so.

90.0Statistical Strength: Somewhat unreliable

Range of average cost per
Uncommon Authorization Code ★★
within 2 standard deviations
(~95.5% confidence):

57.42 — 208.06
>>
9
Basic Flux Coupler 22>>

Basic Flux Coupler

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 11 runs in 10 percent of cases
  • 22 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 21 runs.

Also, a run dropping only this item is expected
per 3,200 runs or so.

49.1Statistical Strength: Somewhat unreliable

Range of average cost per
Basic Flux Coupler
within 2 standard deviations
(~95.5% confidence):

34.76 — 83.53
>>
4.9
Rare Optronic Circuit ★★★ 14>>

Rare Optronic Circuit ★★★

Average (mean) runs per drop: 8

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 18 runs in 10 percent of cases
  • 35 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 34 runs.

Also, a run dropping only this item is expected
per 12,000 runs or so.

77.1Statistical Strength: Somewhat unreliable

Range of average cost per
Rare Optronic Circuit ★★★
within 2 standard deviations
(~95.5% confidence):

50.63 — 161.95
>>
7.7
Uncommon Casing ★★ 18>>

Uncommon Casing ★★

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 14 runs in 10 percent of cases
  • 27 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 26 runs.

Also, a run dropping only this item is expected
per 5,800 runs or so.

60.0Statistical Strength: Somewhat unreliable

Range of average cost per
Uncommon Casing ★★
within 2 standard deviations
(~95.5% confidence):

41.13 — 110.87
>>
6
Uncommon Power Cell ★★ 24>>

Uncommon Power Cell ★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 10 runs in 10 percent of cases
  • 20 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 19 runs.

Also, a run dropping only this item is expected
per 2,500 runs or so.

45.0Statistical Strength: Somewhat unreliable

Range of average cost per
Uncommon Power Cell ★★
within 2 standard deviations
(~95.5% confidence):

32.29 — 74.19
>>
4.5
Common Optronic Circuit 234>>

Common Optronic Circuit

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 2 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 1 runs.

Also, a run dropping only this item is expected
per 2.7 runs or so.

4.6Statistical Strength: Very reliable

Range of average cost per
Common Optronic Circuit
within 2 standard deviations
(~95.5% confidence):

4.32 — 4.96
>>
0.5

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.

Taking path 2A-3B will give only 2 rewards, instead of 3