Template:DropTest/Top Marks/2

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Mission tested: Top Marks Elite
By: CodeHydro, Crunch, Lunchb0x & Chapey (+ more)
Date(s): June 2016 – February 2017
Runs: 116   Cost/Run: 1 Tickets
Item Units Tickets / unit Runs/Drop
Common Pattern Enhancer 93>>

Common Pattern Enhancer

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 52 runs or so.

1.3Statistical Strength: Very reliable

Range of average cost per
Common Pattern Enhancer
within 2 standard deviations
(~95.5% confidence):

1.06 — 1.52
>>
1.2
Basic Coffee 92>>

Basic Coffee

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 54 runs or so.

1.3Statistical Strength: Very reliable

Range of average cost per
Basic Coffee
within 2 standard deviations
(~95.5% confidence):

1.07 — 1.54
>>
1.3
Basic Medical Experiment 107>>

Basic Medical Experiment

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 34 runs or so.

1.1Statistical Strength: Very reliable

Range of average cost per
Basic Medical Experiment
within 2 standard deviations
(~95.5% confidence):

0.93 — 1.29
>>
1.1
Basic Orchids 56>>

Basic Orchids

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 240 runs or so.

2.1Statistical Strength: Fairly reliable

Range of average cost per
Basic Orchids
within 2 standard deviations
(~95.5% confidence):

1.66 — 2.74
>>
2.1

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.