Template:DropTest/Zora's Invitation/1

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Mission tested: Zora's Invitation Normal
By: middlehead
Date(s): Nov 2018 – Feb 2019
Runs: 60   Cost/Run: 4 Chroniton
Item Units Chroniton / unit Runs/Drop
Basic Command Badge 7>>

Basic Command Badge

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 20 runs in 10 percent of cases
  • 39 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 38 runs.

Also, a run dropping only this item is expected
per 17,000 runs or so.

34.3Statistical Strength: Very unreliable

Range of average cost per
Basic Command Badge
within 2 standard deviations
(~95.5% confidence):

19.67 — 133.49
>>
8.6
Basic Command Communicator 45>>

Basic Command Communicator

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 64 runs or so.

5.3Statistical Strength: Fairly reliable

Range of average cost per
Basic Command Communicator
within 2 standard deviations
(~95.5% confidence):

4.24 — 7.2
>>
1.3
Basic Starfleet Uniform Pattern 62>>

Basic Starfleet Uniform Pattern

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 24 runs or so.

3.9Statistical Strength: Fairly reliable

Range of average cost per
Basic Starfleet Uniform Pattern
within 2 standard deviations
(~95.5% confidence):

3.21 — 4.88
>>
1
Basic Power Cell 66>>

Basic Power Cell

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 20 runs or so.

3.6Statistical Strength: Fairly reliable

Range of average cost per
Basic Power Cell
within 2 standard deviations
(~95.5% confidence):

3.04 — 4.53
>>
0.9

Average cost per unit assumes 3 standard rewards per run.

Please Do NOT include results from "Double-Up" Adwarps.
   Double-Up results are not random and will skew results.