Template:ItemX/Authorization Code/3

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Item also available as a rare mission reward
  • x1 Uncommon Authorization Code ★★[e]
  • x3 Uncommon Database (Panel) ★★[e]
  • Current version of Authorization Code (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/which|Authorization Code}}.):

    Contents

    Crafting Table


    Rarity Basic Common
    (Common)
    Uncommon
    (UncommonUncommon)
    Rare
    (RareRareRare)
    Super Rare
    (Super RareSuper RareSuper RareSuper Rare)
    Legendary
    (LegendaryLegendaryLegendaryLegendaryLegendary)
    Icon
    Spacer.png
    AuthorizationCode.png
    FlipBasic.png
    Spacer.png
    AuthorizationCode.png
    FlipCommon.png
    Spacer.png
    AuthorizationCode.png
    FlipUncommon.png
    Spacer.png
    AuthorizationCode.png
    FlipRare.png
    Spacer.png
    AuthorizationCode.png
    FlipSuperRare.png
    Spacer.png
    AuthorizationCode.png
    FlipLegendary.png
    Location
    Found At:
    Standard Reward:

    Rare Reward (1-Time) :

    Standard Reward:

    Rare Reward (1-Time) :

    Standard Reward:

    Rare Reward (1-Time) :

    Standard Reward:

    Rare Reward (1-Time) :

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted
    From:
    [edit recipe]
    • Nothing
    [edit recipe]
    • Nothing
    [edit recipe]
    • Nothing
    [edit recipe] [edit recipe] [edit recipe]
    Item
    Cost:
    • Drop Only
    • Drop Only
    • Drop Only
    Crafted:
    • 4000 Credits
    Crafted:
    • 10k Credits
    Crafted:
    • 25k Credits
    Crafts
    Into:
    Item
    Bonus:
    Away Team Away Team Bonus:
    • 0 +(0–4) Command

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(1–9) Command

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(3–17) Command

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(10–40) Command

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(25–75) Command

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(40–160) Command

    Space Battle No Passive Ship Stat Bonus.

    Item
    Used By:



    DropTests


    Basic


    Item Units Cost/Unit Runs/Unit Runs From
    Basic Authorization Code 55>>

    Basic Authorization Code

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 63 runs or so.

    1.3Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    1.08 — 1.73
    >>
    1.3 73 The Coming StormCadet Challenge CF-M4 A Certain Formality The Coming Storm Normal
    Basic Authorization Code 4092>>

    Basic Authorization Code

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 4 runs in 10 percent of cases
    • 8 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 7 runs.

    Also, a run dropping only this item is expected
    per 2,800 runs or so.

    7.3Statistical Strength: Very reliable

    Range of average cost per
    Basic Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    7.05 — 7.47
    >>
    1.8 7424 A Tale of Forgotten LoreAway Team DE-M2 4 Chrons, 25 Skill Points A Tale of Forgotten Lore Normal
    Basic Authorization Code 153>>

    Basic Authorization Code

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 11 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 10 runs.

    Also, a run dropping only this item is expected
    per 370 runs or so.

    9.6Statistical Strength: Very reliable

    Range of average cost per
    Basic Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    8.32 — 11.26
    >>
    2.4 366 The Wrong CrowdAway Team E1-M1 4 Chrons, 21 Skill Points The Wrong Crowd Normal
    Basic Authorization Code 150>>

    Basic Authorization Code

    Average (mean) runs per drop: 5

    Based on test averages, to get one more drop,
    you may need to do another:

    • 4 runs in 50 percent of cases (median)
    • 12 runs in 10 percent of cases
    • 23 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 22 runs.

    Also, a run dropping only this item is expected
    per 3,300 runs or so.

    59.4Statistical Strength: Very reliable

    Range of average cost per
    Basic Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    51.34 — 70.57
    >>
    5 743 Warranted PursuitSpace Battle CT-M1 12 Chrons Warranted Pursuit Elite

    Common


    Item Units Cost/Unit Runs/Unit Runs From
    Common Authorization Code 1258>>

    Common Authorization Code

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 11 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 10 runs.

    Also, a run dropping only this item is expected
    per 360 runs or so.

    9.5Statistical Strength: Very reliable

    Range of average cost per
    Common Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    9 — 10
    >>
    2.4 2980 A Time of Morn-ingAway Team DE-M4 4 Chrons, 35 Skill Points A Time of Morn-ing Normal
    Common Authorization Code 138>>

    Common Authorization Code

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 4 runs in 10 percent of cases
    • 8 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 7 runs.

    Also, a run dropping only this item is expected
    per 170 runs or so.

    14.7Statistical Strength: Very reliable

    Range of average cost per
    Common Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    12.76 — 17.41
    >>
    1.8 254 Mutual Assured DestructionSpace Battle E4-M7 8 Chrons Mutual Assured Destruction Normal
    Common Authorization Code 262>>

    Common Authorization Code

    Average (mean) runs per drop: 5

    Based on test averages, to get one more drop,
    you may need to do another:

    • 4 runs in 50 percent of cases (median)
    • 12 runs in 10 percent of cases
    • 23 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 22 runs.

    Also, a run dropping only this item is expected
    per 150,000 runs or so.

    29.6Statistical Strength: Very reliable

    Range of average cost per
    Common Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    26.45 — 33.69
    >>
    4.9 1294 Behind Closed DoorsAway Team E1-M11 6 Chrons, 83 Skill Points Behind Closed Doors Elite
    Common Authorization Code 173>>

    Common Authorization Code

    Average (mean) runs per drop: 9

    Based on test averages, to get one more drop,
    you may need to do another:

    • 6 runs in 50 percent of cases (median)
    • 20 runs in 10 percent of cases
    • 40 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 39 runs.

    Also, a run dropping only this item is expected
    per 18,000 runs or so.

    34.9Statistical Strength: Very reliable

    Range of average cost per
    Common Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    30.4 — 41.06
    >>
    8.7 1511 Under New ManagementAway Team E2-M1 4 Chrons, 42 Skill Points Under New Management Normal
    Common Authorization Code 346>>

    Common Authorization Code

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 5 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 4 runs.

    Also, a run dropping only this item is expected
    per 41 runs or so.

    9.2Statistical Strength: Very reliable

    Range of average cost per
    Common Authorization Code
    within 2 standard deviations
    (~95.5% confidence):

    8.46 — 10.15
    >>
    1.2 399 LeverageSpace Battle KE-M1 8 Chrons Leverage Elite

    Uncommon


    Item Units Cost/Unit Runs/Unit Runs From
    Uncommon Authorization Code ★★ 116>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 5 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 4 runs.

    Also, a run dropping only this item is expected
    per 47 runs or so.

    1.2Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    1.04 — 1.43
    >>
    1.2 140 Talarian CoupCadet Challenge CF-M3 A Certain Formality Talarian Coup Epic
    Uncommon Authorization Code ★★ 1439>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 5 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 4 runs.

    Also, a run dropping only this item is expected
    per 51 runs or so.

    7.4Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    7.07 — 7.74
    >>
    1.2 1773 Beyond the CallSpace Battle E1-M8 6 Chrons Beyond the Call Elite
    Uncommon Authorization Code ★★ 257>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 4 runs in 10 percent of cases
    • 7 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 6 runs.

    Also, a run dropping only this item is expected
    per 100 runs or so.

    22Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    19.76 — 24.69
    >>
    1.6 403 The Professor's DeadlineAway Team CT-M4 14 Chrons, 367 Skill Points The Professor's Deadline Elite
    Uncommon Authorization Code ★★ 94>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 5 runs in 10 percent of cases
    • 9 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 8 runs.

    Also, a run dropping only this item is expected
    per 3,700 runs or so.

    35Statistical Strength: Fairly reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    29.38 — 43.41
    >>
    1.9 183 A Singular OccurrenceAway Team E3-M3 18 Chrons, 409 Skill Points A Singular Occurrence Epic
    Uncommon Authorization Code ★★ 42>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 11

    Based on test averages, to get one more drop,
    you may need to do another:

    • 7 runs in 50 percent of cases (median)
    • 24 runs in 10 percent of cases
    • 47 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 46 runs.

    Also, a run dropping only this item is expected
    per 28,000 runs or so.

    40.7Statistical Strength: Fairly reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    31.2 — 58.4
    >>
    10.2 427 Death in BattleSpace Battle DE-M7 4 Chrons Death in Battle Normal
    Uncommon Authorization Code ★★ 130>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 7 runs in 10 percent of cases
    • 13 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 12 runs.

    Also, a run dropping only this item is expected
    per 650 runs or so.

    40.5Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    34.76 — 48.5
    >>
    2.9 376 Deadly DisruptionsAway Team E4-M5 14 Chrons, 220 Skill Points Deadly Disruptions Elite
    Uncommon Authorization Code ★★ 410>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 12 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 11 runs.

    Also, a run dropping only this item is expected
    per 480 runs or so.

    46.9Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    42.93 — 51.65
    >>
    2.6 1068 A Popular ItemSpace Battle E2-M18 18 Chrons A Popular Item Epic
    Uncommon Authorization Code ★★ 23>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 5

    Based on test averages, to get one more drop,
    you may need to do another:

    • 4 runs in 50 percent of cases (median)
    • 12 runs in 10 percent of cases
    • 23 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 22 runs.

    Also, a run dropping only this item is expected
    per 3,300 runs or so.

    49.6Statistical Strength: Somewhat unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    35.32 — 83.07
    >>
    5 114 Death in BattleSpace Battle DE-M7 10 Chrons Death in Battle Epic
    Uncommon Authorization Code ★★ 22>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 9

    Based on test averages, to get one more drop,
    you may need to do another:

    • 6 runs in 50 percent of cases (median)
    • 19 runs in 10 percent of cases
    • 38 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 37 runs.

    Also, a run dropping only this item is expected
    per 16,000 runs or so.

    83.6Statistical Strength: Somewhat unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    58.97 — 143.75
    >>
    8.4 184 For the PeopleAway Team E4-M12 10 Chrons, 114 Skill Points For the People Normal
    Uncommon Authorization Code ★★ 43>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 7

    Based on test averages, to get one more drop,
    you may need to do another:

    • 5 runs in 50 percent of cases (median)
    • 15 runs in 10 percent of cases
    • 30 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 29 runs.

    Also, a run dropping only this item is expected
    per 7,800 runs or so.

    66.1Statistical Strength: Fairly reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    50.91 — 94
    >>
    6.6 284 Death ThroesSpace Battle CT-M5 10 Chrons Death Throes Normal
    Uncommon Authorization Code ★★ 12>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 9

    Based on test averages, to get one more drop,
    you may need to do another:

    • 7 runs in 50 percent of cases (median)
    • 21 runs in 10 percent of cases
    • 41 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 40 runs.

    Also, a run dropping only this item is expected
    per 20,000 runs or so.

    90.0Statistical Strength: Somewhat unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    57.42 — 208.06
    >>
    9 108 The TossAway Team E2-M19A (Bajoran Victory) 10 Chrons, 185 Skill Points The Toss Elite
    Uncommon Authorization Code ★★ 9>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 10

    Based on test averages, to get one more drop,
    you may need to do another:

    • 7 runs in 50 percent of cases (median)
    • 22 runs in 10 percent of cases
    • 43 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 42 runs.

    Also, a run dropping only this item is expected
    per 23,000 runs or so.

    94.4Statistical Strength: Very unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    57.03 — 274.61
    >>
    9.4 85 Man with a PlanAway Team E2-M19B (Maquis Victory) 10 Chrons, 184 Skill Points Man with a Plan Elite
    Uncommon Authorization Code ★★ 3>>Unable to display streak info due to insufficient sample size. 100.0Statistical Strength: Nearly useless

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    46.69 — Infinity
    >>
    10 30 A New RecruitAway Team E2-M19C (Cardassian Victory) 10 Chrons, 185 Skill Points A New Recruit Elite
    Uncommon Authorization Code ★★ 75>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 11

    Based on test averages, to get one more drop,
    you may need to do another:

    • 7 runs in 50 percent of cases (median)
    • 24 runs in 10 percent of cases
    • 47 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 46 runs.

    Also, a run dropping only this item is expected
    per 28,000 runs or so.

    101.6Statistical Strength: Fairly reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    82.79 — 131.46
    >>
    10.2 762 Arms RaceSpace Battle E4-M8 10 Chrons Arms Race Normal
    Uncommon Authorization Code ★★ 10>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 12 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 11 runs.

    Also, a run dropping only this item is expected
    per 530 runs or so.

    48.6Statistical Strength: Somewhat unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    30.45 — 120.24
    >>
    2.7 27 A New RecruitAway Team E2-M19C (Cardassian Victory) 18 Chrons, 649 Skill Points A New Recruit Epic
    Uncommon Authorization Code ★★ 115>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 12 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 11 runs.

    Also, a run dropping only this item is expected
    per 12,000 runs or so.

    36.9Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    31.33 — 44.85
    >>
    2.6 303 Too Greedily and Too DeepAway Team E6-M3 14 Chrons, 380 Skill Points Too Greedily and Too Deep Normal
    Uncommon Authorization Code ★★ 15>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 9

    Based on test averages, to get one more drop,
    you may need to do another:

    • 6 runs in 50 percent of cases (median)
    • 20 runs in 10 percent of cases
    • 39 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 38 runs.

    Also, a run dropping only this item is expected
    per 17,000 runs or so.

    187.7Statistical Strength: Somewhat unreliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    124.58 — 380.7
    >>
    8.5 128 One Future EndsAway Team E7-M7 22 Chrons, 707 Skill Points One Future Ends Elite
    Uncommon Authorization Code ★★ 84>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 12 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 11 runs.

    Also, a run dropping only this item is expected
    per 490 runs or so.

    42.1Statistical Strength: Fairly reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    34.96 — 52.89
    >>
    2.6 221 Stolen CommandSpace Battle KE-M2 16 Chrons Stolen Command Epic
    Uncommon Authorization Code ★★ 205>>

    Uncommon Authorization Code ★★

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 5 runs in 10 percent of cases
    • 10 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 9 runs.

    Also, a run dropping only this item is expected
    per 300 runs or so.

    53.6Statistical Strength: Very reliable

    Range of average cost per
    Uncommon Authorization Code ★★
    within 2 standard deviations
    (~95.5% confidence):

    47.5 — 61.55
    >>
    2.2 458 Rapid ResponseSpace Battle E9-M1 24 Chrons Rapid Response Epic


    Rare


    Item Units Cost/Unit Runs/Unit Runs From
    Rare Authorization Code ★★★ 38>>

    Rare Authorization Code ★★★

    Average (mean) runs per drop: 10

    Based on test averages, to get one more drop,
    you may need to do another:

    • 7 runs in 50 percent of cases (median)
    • 22 runs in 10 percent of cases
    • 44 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 43 runs.

    Also, a run dropping only this item is expected
    per 25,000 runs or so.

    232.4Statistical Strength: Fairly reliable

    Range of average cost per
    Rare Authorization Code ★★★
    within 2 standard deviations
    (~95.5% confidence):

    176.22 — 341.27
    >>
    9.7 368 Zora's InvitationAway Team I-M4 24 Chrons Zora's Invitation Epic


    Notes


    • The recipes for ItemX/Authorization Code/3 were changed with an update on 23 August 2016

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