Template:ItemX/Compression Rifle/3

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  • x2 Uncommon Compression Rifle ★★[e]
  • Current version of Compression Rifle (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/which|Compression Rifle}}.):

    Contents

    Crafting Table


    Rarity Basic Common
    (Common)
    Uncommon
    (UncommonUncommon)
    Rare
    (RareRareRare)
    Super Rare
    (Super RareSuper RareSuper RareSuper Rare)
    Icon
    Spacer.png
    CompressionRifle.png
    FlipBasic.png
    Spacer.png
    CompressionRifle.png
    FlipCommon.png
    Spacer.png
    CompressionRifle.png
    FlipUncommon.png
    Spacer.png
    CompressionRifle.png
    FlipRare.png
    Spacer.png
    CompressionRifle.png
    FlipSuperRare.png
    Location
    Found At:
    Standard Reward:

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted Item

    Crafted
    From:
    [edit recipe]
    • Nothing
    [edit recipe] [edit recipe] [edit recipe] [edit recipe]
    Item
    Cost:
    • Drop Only
    Crafted:
    • 500 Credits
    Crafted:
    • 1250 Credits
    Crafted:
    • 4000 Credits
    Crafted:
    • 10k Credits
    Crafts
    Into:
    Item
    Bonus:
    Away Team Away Team Bonus:
    • +2 +(0–0) Security

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • +2 +(1–5) Security

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • +3 +(4–10) Security

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • +10 +(10–20) Security

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • +20 +(20–40) Security

    Space Battle No Passive Ship Stat Bonus.

    Item
    Used By:



    Drop Tests


    Basic


    Item Units Cost/Unit Runs/Unit Runs From
    Basic Compression Rifle 471>>

    Basic Compression Rifle

    Average (mean) runs per drop: 6

    Based on test averages, to get one more drop,
    you may need to do another:

    • 4 runs in 50 percent of cases (median)
    • 12 runs in 10 percent of cases
    • 23 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 22 runs.

    Also, a run dropping only this item is expected
    per 170,000 runs or so.

    30.5Statistical Strength: Very reliable

    Range of average cost per
    Basic Compression Rifle
    within 2 standard deviations
    (~95.5% confidence):

    27.97 — 33.49
    >>
    5.1 2393 A Father FigureAway Team E1-M6 6 Chrons, 73 Skill Points A Father Figure Elite
    Basic Compression Rifle 156>>

    Basic Compression Rifle

    Average (mean) runs per drop: 5

    Based on test averages, to get one more drop,
    you may need to do another:

    • 3 runs in 50 percent of cases (median)
    • 10 runs in 10 percent of cases
    • 20 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 19 runs.

    Also, a run dropping only this item is expected
    per 2,200 runs or so.

    34.9Statistical Strength: Very reliable

    Range of average cost per
    Basic Compression Rifle
    within 2 standard deviations
    (~95.5% confidence):

    30.22 — 41.22
    >>
    4.4 680 RockslideSpace Battle E3-M5 8 Chrons Rockslide Normal
    Basic Compression Rifle 28>>

    Basic Compression Rifle

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 6 runs in 10 percent of cases
    • 11 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 10 runs.

    Also, a run dropping only this item is expected
    per 350 runs or so.

    56.6Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Compression Rifle
    within 2 standard deviations
    (~95.5% confidence):

    41.87 — 87.18
    >>
    2.4 66 Trust IssuesAway Team E7-M10 24 Chrons, 1575 Skill Points Trust Issues Epic
    Basic Compression Rifle 46>>

    Basic Compression Rifle

    Average (mean) runs per drop: 3

    Based on test averages, to get one more drop,
    you may need to do another:

    • 2 runs in 50 percent of cases (median)
    • 5 runs in 10 percent of cases
    • 9 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 8 runs.

    Also, a run dropping only this item is expected
    per 240 runs or so.

    49.6Statistical Strength: Fairly reliable

    Range of average cost per
    Basic Compression Rifle
    within 2 standard deviations
    (~95.5% confidence):

    39.01 — 67.95
    >>
    2.1 95 UprisingAway Team E8-M11 24 Chrons, 996 Skill Points Uprising Epic

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