Template:ItemX/Emergency Transponder/3

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  • x2 Uncommon Emergency Transponder ★★[e]
  • x1 Uncommon Power Cell ★★[e]
  • Current version of Emergency Transponder (NOTE: If below is a disambiguation page, replace all ItemX/add with {{ItemX/which|Emergency Transponder}}.):

    Contents

    Crafting Table


    Rarity Basic Common
    (Common)
    Uncommon
    (UncommonUncommon)
    Rare
    (RareRareRare)
    Icon
    Spacer.png
    EmergencyTransponder.png
    FlipBasic.png
    Spacer.png
    EmergencyTransponder.png
    FlipCommon.png
    Spacer.png
    EmergencyTransponder.png
    FlipUncommon.png
    Spacer.png
    EmergencyTransponder.png
    FlipRare.png
    Location
    Found At:
    Standard Reward:

    Crafted Item

    Rare Reward (1-Time) :

    Crafted Item

    Crafted Item

    Crafted
    From:
    [edit recipe]
    • Nothing
    [edit recipe] [edit recipe] [edit recipe]
    Item
    Cost:
    • Drop Only
    Crafted:
    • 500 Credits
    Crafted:
    • 1250 Credits
    Crafted:
    • 4000 Credits
    Crafts
    Into:
    Item
    Bonus:
    Away Team Away Team Bonus:
    • 0 +(1–3) Diplomacy

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(3–7) Diplomacy

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(6–14) Diplomacy

    Space Battle No Passive Ship Stat Bonus.

    Away Team Away Team Bonus:
    • 0 +(16–34) Diplomacy

    Space Battle No Passive Ship Stat Bonus.

    Item
    Used By:



    DropTests


    Basic


    Item Units Cost/Unit Runs/Unit Runs From
    Basic Emergency Transponder 1801>>

    Basic Emergency Transponder

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 56 runs or so.

    7.7Statistical Strength: Very reliable

    Range of average cost per
    Basic Emergency Transponder
    within 2 standard deviations
    (~95.5% confidence):

    7.35 — 7.97
    >>
    1.3 2296 Picking the BonesAway Team E2-M16 6 Chrons, 68 Skill Points Picking the Bones Normal
    Basic Emergency Transponder 246>>

    Basic Emergency Transponder

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 71 runs or so.

    8.3Statistical Strength: Very reliable

    Range of average cost per
    Basic Emergency Transponder
    within 2 standard deviations
    (~95.5% confidence):

    7.46 — 9.33
    >>
    1.4 340 A Popular ItemSpace Battle E2-M18 6 Chrons A Popular Item Normal
    Basic Emergency Transponder 1041>>

    Basic Emergency Transponder

    Average (mean) runs per drop: 2

    Based on test averages, to get one more drop,
    you may need to do another:

    • 1 runs in 50 percent of cases (median)
    • 3 runs in 10 percent of cases
    • 6 runs in 1 percent of cases

    That is, 1 in 100 players may not see this item
    drop at all even after 5 runs.

    Also, a run dropping only this item is expected
    per 58 runs or so.

    5.2Statistical Strength: Very reliable

    Range of average cost per
    Basic Emergency Transponder
    within 2 standard deviations
    (~95.5% confidence):

    4.89 — 5.44
    >>
    1.3 1341 Stolen CommandSpace Battle KE-M2 4 Chrons Stolen Command Normal


    Notes


    BUG: The 3* version has the same stats as the 1* version.[1][2]
    fixed: 2017/01/19

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